Doctor Archive

Thread: Major Factory Fix

Peons
Thu Aug 14, 2003 8:09 pm
#1

Please notethis good informationcame from Eponi and Renairdor of Naritus, i'm merely reposting it after doing my own tests. This is a 2 part post, 1st part is to get factories to pull from crates, 2nd part is to fix bugged factories that won't build ANYTHING


Getting factories to reliably pull from crates.


1) Empty the input/output hoppers totally. House them or do whatever.


2) Stick 25 credits maintence and 50 power into the factory (1 cycle) regardless of what's in there currently.


3) Load your schematic


4) Open up the schematic ingredients required list.


5) Load the resources in the order the factory has them (This should be the organics/inorganics first)


6) When you get to an item in the list that requests a crate, do the following...


6a) Pull 6 items from component crate


6b) Load 6 items into the hopper


6c) Load the crate


6d) Repeat these steps for EACH crate you put in.


6e) Do not let the input hopper become full (100/100), leave it at 99/100 max.


7) Stick a resource that is not called by the schematic at ALL into the last slot of the ingredient hopper (100/100 if you followed 6e)


8) Start production


==========================


Fixing factories that won't build ANYTHING


This order assumes you are building components.


1) Unload all input/output hoppers.


2) Unload schematic


3) Stick 25 credits maintence and 50 power into the factory (1 cycle) regardless of what's in there currently.


4) Reload schematic


5) Load ingredients in the order they are listed on the ingredients list the factory gives.


6) Load a resource in the last slot that is not called on at all by the schematic.


7) Start production


=================


These steps above have been tested on the new patch and hopefully they will work for you as well. They worked for me and i've never been able to get a factory to reliably pull from a crate.





Peons

Master Doctor
Master Corpse Harvester (Well, I had to get that Avian Meat SOMEHOW =))

Peons Medical Shop (-4799, -1302 on Corellia) - Providing medicines for novice and master medics alike. (Factory Crates of BEC, CRDM, LS available on vendor)
DarTheMartialArtist
Thu Aug 14, 2003 9:27 pm
#2

nope, it doesn't work for me.






Tecado/Bria
Newbie Commando
NaradanD
Thu Aug 14, 2003 11:59 pm
#3

Soledar
Fri Aug 15, 2003 6:09 am
#4

Thanks for the info, using this method, I was able to start production on some BECs. Successfully made 4, we'll see how far it goes before crapping out on me.


Ockotacau




Ockotacau
Master Doctor
Starsider - Tatooine
Medical Supplies and Resource Shop (3036, -5660)
Lucreel
Fri Aug 15, 2003 6:35 am
#5

Awww Shucks. I read the subject of this thread and thought the devs had actually FIXED factories lol. This isn't a fix - this is a work-around for broken factories lol. Still handy to know though.


I wish the devs would actually *FIX* factories so you didn't have to resort to this sort of voodoo-magic to get them to work.

Vargyr-Medic
Fri Aug 15, 2003 8:59 am
#6

your factory has produced 0 items



Creature Handler, the Druid of SWG
JunHorde
Fri Aug 15, 2003 9:05 am
#7

The factories are bugged... only thing I heard last night, that after 100 run, it won't produce anything until redeeded. Not worth it for me to do that for 100, so I'll wait till they fix it. Hopefully I don't go broke while they take their time.



Jun Horde, Master Doctor

DarthWaffle
Fri Aug 15, 2003 4:20 pm
#8

I was unable to try this because the schematic wont remove from the slot when i tell it to tried the whole process without the schematic part no luck. anyone else have problems removeing the schematic?



"I'm kinda like Han Solo always strokin' my own wookie"
Junko
Fri Aug 15, 2003 5:11 pm
#9

I had that, Iended uphighlighting another schematic from my datapad and then when I clicked "Remove" it swapped that one for the one in the factory, lol. I couldn't simply remove the existing schematic. Yay!



DarthWaffle
Fri Aug 15, 2003 8:50 pm
#10

tried it again but this time swapping schematics out instead of removing it (wont come out) still nothing



"I'm kinda like Han Solo always strokin' my own wookie"
vortexala
Fri Aug 15, 2003 8:58 pm
#11

Did this, on chilastra, and it actually, finally, worked! I managed to get the blasted factory to pull from crates!



Thanks!




~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
FjonNakamichi
Sat Aug 16, 2003 6:13 am
#12

mine was working yesterday - I made 550 adv liq suspensions. Then, I went to try and make CR's and nothing works. I too cannot remove the schematic to try the above fix.



Floyd, Scylla

Lelu_Eclipse
Sat Aug 16, 2003 12:55 pm
#13

Talk about flaky, my factory made 100 BECs at lunch today and when I got home from work and unpacked enough components for 23 Stm Ds it decided it didn't want to make anything else today.


Le'lu


Eclipse/Naboo/Theed


Shop Syndrome Pharmaceutical!




Niamh
Master Doctor
Farstar
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