Doctor Archive
Thread: Resources post CU??
gibsonSG wrote:
Another postsaid that a major crafter/CURB tester wasn't planning on selling his resources (all rumour I know), but it's still worrying since we don't know if quality med resources/buffpacks will be of any use in a couple of months.
NDA's mean that those "in the know" have a large edge in making the best of what they got. I'm sure they feel pretty uncomfortable about this fact since us med types are cuddly and nice and wouldn't want to exploit any changes in the market that they knew would be coming up.
I'll keep what I got personally, high quality resources are still quality, despite the fact they may not have a med use soon. I wonder if good avian will go down to 10cpu?
gibsonSG wrote:
Ok I'm fully aware that us docs are a nice bunch, especially the main forum contributers/CU testers .
Another postsaid that a major crafter/CURB tester wasn't planning on selling his resources (all rumour I know), but it's still worrying since we don't know if quality med resources/buffpacks will be of any use in a couple of months.
NDA's mean that those "in the know" have a large edge in making the best of what they got. I'm sure they feel pretty uncomfortable about this fact since us med types are cuddly and nice and wouldn't want to exploit any changes in the market that they knew would be coming up.
I'll keep what I got personally, high quality resources are still quality, despite the fact they may not have a med use soon. I wonder if good avian will go down to 10cpu?
I'm just b1tching over nothing since my templates going to be screwed, and I'll miss the old med/combat system despite all it's faults
Cafa wrote:
I can safely state Alpha testers have absolutely no advantage.
Fivo Asia
This is completely untrue. I mastered Shipwright in a matter of an hour and a half after knowing from JTL beta what resources I needed, I gathered a little over 70million resources, hadwhat I neededready in my inventory and wascamped in front of a crafting station the night before posed to login and grind.
The same goes for SWG Beta, from beta 2-3 tolaunch day, well Launchday take 2, I was an artisan mining a 80% chanical and a 0004 by the end of the day almost.
This is true of all beta participants.
Message Edited by Darksfallen on 03-23-2005 08:14 AM
More that that but still nothing to worry about. You have 5 from each profession, I'm sure the info will get around for gathering purposes to test. All Blue Glowies and anyone else they let into Alpha, Beta will blow the top off as many people don't respect the NDA if there will be one for the Beta.
Marrow1 wrote:
Will the Alpha testers have an edge? Yes but it will be short lived and remember, there are only 5 docs out of all the servers and 5 CM. So it is not like there will be a ton of people able to impact the economy in any way.
Darksfallen wrote:
Cafa wrote:I can safely state Alpha testers have absolutely no advantage.Fivo AsiaThis is completely untrue. I mastered Shipwright in a matter of an hour and a half after knowing from JTL beta what resources I needed, I gathered a little over 70million resources, had what I needed ready in my inventory and was camped in front of a crafting station the night before posed to login and grind.
The same goes for SWG Beta, from beta 2-3 to launch day, well Launchday take 2, I was an arisan mining a 80% chanical and a 0004 by the end of the day almost.
This is true of all beta participants.
Message Edited by Darksfallen on 03-23-2005 08:06 AM
CU is currently in Alpha, not Beta.
I do understand that, but that only further makes my points, more people will know when beta hits and those people will have a very large veryshort lived advantage.
SantosL wrote:
CU is currently in Alpha, not Beta.
Thorkahn wrote:
My take is that part of the objectives of the CU is to turn the economy upside down and so I think resources will be completely altered.
Why upset the economy?
SOE is counting on a huge influx of new players with the release of ROTS and they want a virgin economy for the new players.
I remeber as a new player back in Sept., that one of my biggest issues was that the Epic toons are so entrenched in the economy that it was very difficult to get in.
Also, SOE has no incentive to care about what the majority of the vets think or want.
They know that most vets will stay regardless, and the small number that do quit is nothing compared to the potential new player base with the release of ROTS.
We must always remember that SOEs overriding goal is to make money, not happy gamers.
what you say could very well be true, it is hard for newcommers to break in. however, its not right to penalize the ones that have been sticking with it for a long time because after all, don't they deserve it for working so hard for so long?
the problem is now, we are in too deep to try to manipulate the economy for ANY reason. even if they make it so avian turns into dathomirian insect meat, the big time docs have all this money they can be like "yeah gimme 100k at 50 cpu", and these new guys can't come close.
pircio wrote:
Thorkahn wrote:
My take is that part of the objectives of the CU is to turn the economy upside down and so I think resources will be completely altered.
Why upset the economy?
SOE is counting on a huge influx of new players with the release of ROTS and they want a virgin economy for the new players.
I remeber as a new player back in Sept., that one of my biggest issues was that the Epic toons are so entrenched in the economy that it was very difficult to get in.
Also, SOE has no incentive to care about what the majority of the vets think or want.
They know that most vets will stay regardless, and the small number that do quit is nothing compared to the potential new player base with the release of ROTS.
We must always remember that SOEs overriding goal is to make money, not happy gamers.
what you say could very well be true, it is hard for newcommers to break in. however, its not right to penalize the ones that have been sticking with it for a long time because after all, don't they deserve it for working so hard for so long?
the problem is now, we are in too deep to try to manipulate the economy for ANY reason. even if they make it so avian turns into dathomirian insect meat, the big time docs have all this money they can be like "yeah gimme 100k at 50 cpu", and these new guys can't come close.
SantosL wrote:
CU is currently in Alpha, not Beta.
Darksfallen wrote:
Cafa wrote:
I can safely state Alpha testers have absolutely no advantage.
Fivo Asia
This is completely untrue. I mastered Shipwright in a matter of an hour and a half after knowing from JTL beta what resources I needed, I gathered a little over 70million resources, had what I needed ready in my inventory and was camped in front of a crafting station the night before posed to login and grind.
The same goes for SWG Beta, from beta 2-3 to launch day, well Launchday take 2, I was an arisan mining a 80% chanical and a 0004 by the end of the day almost.
This is true of all beta participants.
Message Edited by Darksfallen on 03-23-2005 08:06 AM
Exactly, and beta should last a whole 5 days tops the way things are going. This isn't JTL with the month+ long playtime advantage a number of shipwrights enjoyed.
Cafa Asia