Doctor Archive

Thread: Stimpack Z's?

Kaadu_mount
Thu Dec 25, 2003 5:25 am
#1

Hey everyone! poop So anyways...i was talking to someone today ( i forgot their name) and they said if you master combat medic and doctor you can craft stim z's i would REALLY like to know if there is any master combat medic/doctor and see if they can make them, if they can i know what profs im going for



Edhead
Master Rifleman
Master Chef
Master Popc0rn Eater!1!11
Seltor_
Thu Dec 25, 2003 5:38 am
#2

No, Stim E's are tops.




If you can't stand to fall, you shouldn't stand at all.
The Swedish Alliance - TSA - Behoco Oudeglo
www.tsa.nu

vortexala
Thu Dec 25, 2003 5:42 am
#3

uh...there has never been a 'Stim-Z'. I've been an MCM/MD before and never seen a 'Stim-Z'.



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Mad-Hatter
Thu Dec 25, 2003 7:15 am
#4

Hah, even if there was a stimpack Z do you really think you would even need it? My stim E's fill my action and health to full, when fully buffed almost anytime.




Mr-Bungle | Sunrunner

"My advice to people today is as follows: If you take the game of life seriously, if you take your nervous system seriously, if you take your sense organs seriously, if you take the energy process seriously, you must turn on, tune in, and drop out."
RomulusOjibwa
Fri Dec 26, 2003 3:00 pm
#5

I think anything more than a good B is a waste for a master doc.
Zarlor
Fri Dec 26, 2003 3:51 pm
#6






RomulusOjibwa wrote:
I think anything more than a good B is a waste for a master doc.




Heck no! I wouldn't go anywhere without Stim Es. Period. Only Stim E is a virtually guaranteed full bar heal for a buffed character or a pet. That one little fact means I can let a bar drop down pretty low and still know that I can hold off healing (and therefore losing mind) for as long as possible to get the absolute most effect out my healing actions. That can be a huge advantage depending on what you are taking on.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
RomulusOjibwa
Fri Dec 26, 2003 4:38 pm
#7

Sure I can see your point, I dont heal many pets, so I guess i dont see the benefit, in the e's. I dunno again thats just me. I do use C's currently, thats just what i bought.
Zarlor
Fri Dec 26, 2003 5:04 pm
#8

Right, it's up to each individual's laystyle. I simply prefer not having to need to ue a Res pack if I don't have to and screw up or get unlucky on a bad heal variation. BTW, that's the whole reason for all the varibility in stims, so that Es do have a useful place outside of pet healing.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Adariooo
Fri Dec 26, 2003 5:41 pm
#9

lol
MrTeaGTR
Sat Dec 27, 2003 5:38 am
#10

B's are good but E's are even better.


Dont Experiment on the heal value.


Experiment on the charges.


I think the max amount of charges i could get on my stim E with advance components was about 75 Charges. with a couple of points into heal. so the end product would turn out like 600 heal/ 75 charges. for a total of 1000 credits to make roughly.


anyone so the equation works out like this


Heal per Credit = (Heal x charges) /(total cost of components)


HpC = 600x75 / 1000


HpC = 45000 /1000


Heal per Credit = 45 credits per heal


Now imagine if i had janta blood in it.


75 charges is awesome far outweighing the cost of Stim B's


If i can make 50 Stim E's with these charges. i can make a fortune in saving.



Stim E's are the go.


Castor-T


Master Bio Engineer


Holo doc.


0-3-1-4






Castor-T - Profession Grinder
Sean-Archer - Merchant/Doctor
11 Experimentation/Assembly Master Doctor.
VENDOR at South Coronet Mall.
BUFF-BUSTERS
MrTeaGTR
Sat Dec 27, 2003 5:40 am
#11

Sorry Mistated it.


45 Damage healed Per 1 Credit.





Castor-T - Profession Grinder
Sean-Archer - Merchant/Doctor
11 Experimentation/Assembly Master Doctor.
VENDOR at South Coronet Mall.
BUFF-BUSTERS
boodow
Sat Dec 27, 2003 2:26 pm
#12

I never use stim Bs. For me this is just unacceptable. I am always buffed if I am in combat as well as everyone I am with. I only use Ds and Es for this. By now most others will have novice medic and they can heal themselves if they need a little of ifI can't get to them in time. Now I do carry wound Bs around but that is a different story.



Terigo
Master Pistoleer/Smuggler
Commander of the Millennium Nuna
Roninnn
Sat Dec 27, 2003 3:04 pm
#13

Castor-T has got it right. I only carry a crate of E's. The number of charges is the key. I have a crate of 50...about 43 left now...and i dont have to worry about running out for a long long long time .


Roninnn Three


Master Doctor / Novice Fencer




Roninnn Three
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