Development Cycle Archive
Thread: Daily Test Center Bug Thread: Wednesday, March 24th 2004
PreviousBugThread:
Helpful Guidelines:
3. Please post Bugs, Gameplay Problems, Exploits, and stuff that's Broken.
4. Please do not repeat bugs reports that have already been logged here. This thread is checked every day, so if its in this thread, the team has seen it.
SomeTips that are really helpful:
1. If something is gone, please log where the item used to be (Planet, Location X,Y)
2. If you find an NPC that doesn’t work, please provide a Name, Planet, Location X,Y
so obvious that I'm beginning to wonder if it's just at my end.
In Naboo/Dee'ja Peak, the starting locations given by the
mission terminals are actually 200-300m closer than specified.
The same problem seems to be affecting the overhead map.
Zooming in causes the buildings to quickly vanish off the edges,
as if they are really much farther away.
Over the past few days i've noticed a serious problem with my house inventory. The status panel says I have 12 items in the house. Currenttli in the house I have:
5 NPC vendors - empty, but initialized
3 backpacks - 1 empty, 2 mostly full of resources
2 sealed locked containers
full set ubeese
6-7 weapons
2 junk items
5-6 pieces random clothing
2 deeds
There are no crafting stations in the house. All items excluding the resources in the packs are openly dropped.2 toons are sharing the house, both have drooped some of the items. The house is a small tattoine, in Dragons Call.
The stats on the new wookiee armor is shifting!
Armor pieces that originally began with 2 vulnerabilities have suddenly 'migrated' to having 4 or more, a la the bugged tantel and Personal Shield Generators.