Development Cycle Archive
Thread: Test Center Update Notes April 15, 2004
- Droid Module: Fixed particle animations for trap thrower module
- Lowered the % chance of getting schematics from the loot chests, and removed two NPCs from outside the dungeon that were dropping loot and getting camped (replaced with battle droids)
- Changed the stats on death watch bunker weapons
- Loot chests in the death watch bunker should no longer drop the jetpack base
- Fixed some typos and grammatical errors in new player quests.
- Changed the names of the terminals in the crafting rooms for the mandalorian armor
- Droids with playback modules will now save track data when stored
- Changed the description of the repair module to mention that it heals only wounds.
- New Player Quest Fixes.
1. Third scout quest now can be completed.
2. Special rewards are now being given.
3. Asking for help from quest message box now works.
- New Player Fixes:
1. Brawler and marksman final quests can now be completed.
2. Brawler and marksman starting weapon choice now works. If you don't have a survival knife, it gives you one. The text no longer mentions "trading in" the survival knife... just a starting weapon choice.
3. Switched marksman overcharge shot and point blank shot to be in the expected order.
4. Stopped overcharge shot task from looping.
"- Lowered the % chance of getting schematics from the loot chests, and removed two NPCs from outside the dungeon that were dropping loot and getting camped (replaced with battle droids)"
Doh, Thats Gotta Hurt!
Brawler and marksman final quests? *confused*
Could someone direct me to a thread that gives info about these professionquests?
well, if we didn't keep crashing every 30 minutes, perhaps then we would be able to explore the dungeon more and wouldn't have to camp the entrance
Vass wrote:
- Lowered the % chance of getting schematics from the loot chests, and removed two NPCs from outside the dungeon that were dropping loot and getting camped (replaced with battle droids)
Ackis wrote:
Brawler and marksman final quests? *confused*
Could someone direct me to a thread that gives info about these professionquests?
probably for the new FSCS quests
they are actually quests that the new player tutorial will now take you through when this publish goes live.
Ackis wrote:
Brawler and marksman final quests? *confused*
Could someone direct me to a thread that gives info about these professionquests?
irott wrote:
Server Stability is still an issue...
it is? I can't even get in, still loading for me..... perhaps it's my end....
RabidEwok2 wrote:
I wonder what the "jetpack base" is for....
The Jetpack (Supposedly a new vehicle!) This sounds like a spiffy idea.
Glad I already got all the parts. ![]()
quick question, was this an instanced dungeon too? or we back to the static emplacements?
Lochar wrote:
quick question, was this an instanced dungeon too? or we back to the static emplacements?