Development Cycle Archive
Thread: Live Issues Publish 9: Secrets of the Force
Welcome to the Publish 9: Secrets of the Force thread. This thread is for commenting on general live issues, asking questions andreporting known issues. We’ll post this thread once right after a publish and then again mid-way through the process.
We're seperating this from the weekly roundtable discussion so we can give each topic a little more focus. The last Live Issues thread can be found here.
It would be very helpful to include in your post:
Issue:
Server:
Planet:
Location (x,y):
Your profession:
Instructionson how to recreate the bug:
Thanks ![]()
6:30 :: Problem with Auction Listings
With the new commodity server “back-end”, there was an issue with listing resource items and being able to identify the resource information.
Resource containers placed on the bazaar prior to Tuesday’s Publish (#9) will be fixed on Friday July, 2nd. Any items placed on the bazaar between Tuesday’s Publish and Friday morning can never be automatically fixed. They will have to be un-listed and then re-listed by the auction owner.
6-29 :: Some Live Update Updates from today:
1) Veteran Reward: Nobody received the Veteran Reward Picture that was to have been granted to characters who were more than 30 days old. These will be granted tomorrow (Wednesday). We apologize for the slight delay.
2) Vehicles/ Droids accessible from Toolbar: This was an erroneous message that should not have been in the update notes just yet. This has been removed for the time being, but it will be available in publish 10 or sooner.
3) Badges: Clarification: There is no separate tab on the Character Sheet. Character badges are now located on the "personal" tab of the character sheet in the middle box instead of the examine window.
4) Weapon Switching/Combat Cue: Update notes mention that switching weapons during combat goes through the combat command queue. This is not currently visible. We are investigating this now.
5) Junk Dealers and Loot Kits: Players can get the kits by visiting Junk Dealers that are located in Combat Guild Halls and request a “loot kit". Players can gain the loot kits by conversing with the Junk Dealer and selecting, "What sort of items do you have that you are looking to get rid of?" Once players decide which loot kit they would like, they may begin collecting the parts. Not all junk dealers are offering Loot Kits.
6) 0/0 Items: Items with condition 0 have red box around them, some are still usable with the condition 0. We are investigating this now.
7) Vendor/ Bazaar Resources Display: The name fields for resources on the bazaar no longer include the amount of the resource or the name. We are working on a fix and it will most likely be in a Thursday’s hotfix.
8) Personal Shield Generators: There are reports on the forums about inconsistencies. If you have information on how to reproduce this problem, please post it here in this thread.
9) Jedi - Multiple Death and XP: There are reports of confusion with Jedi experience loss on multiple deaths. If you have information on how to reproduce this problem, please post it here in this thread.
10) Twin Force CrystalsInformation: There was some confusion on Twin Force Crystals. Twin Force Crystalsare converted to power crystals, not color crystals. This is working as intended. Also, a Jedi must have the Initiate box before able to tune crystals.
Message Edited by Thunderheart on 06-30-2004 08:26 PM
Message Edited by Thyriel on 06-29-2004 07:29 AM
Mine is now highlighted in red in my inventory. It isn't clear if it is about to fall apart and leave me naked (there is an invisible condition on the item behind the scenes) or if this item is being displayed in red in error.
Tstorm wrote:
On Bria (assuming all servers), resource subtype and quantity is no longer shown in the bazaar interface. This is really annoying!
Thunderheart wrote:
Welcome to the Publish 9: Secrets of the Force thread. This thread is for commenting on general live issues, asking questions andreporting known issues.We’ll post this thread once right after a publish and then again mid-way through the process.
We're seperating this from the weekly roundtable discussion so we can give each topic a little more focus. The last Live Issues thread can be found here.
It would be very helpful to include in your post:
Issue:
Server:
Planet:
Location (x,y):
Your profession:
Instructionson how to recreate the bug:
Thanks
So far, here's mine:
- No painting
- Cannot experiment on my Lightsaber with a Weapon, Droid, and General Crafting Station Droid
- Can experiment on my Lightsaber with a regular Weapon, Droid, and General Crafting Station
Someone said the badge enhancement wasn't in on Bria, but I can see which Badges I don't have on Lowca, so it seems fine for me.
Edit: fixed the experiment issues.
Message Edited by Seomon on 06-29-2004 10:41 AM
Tstorm wrote:
I have an Ubese Armor Shirt in my inventory. These are often sold as "never decays" since they don't show a condition in the examine window.
Mine is now highlighted in red in my inventory. It isn't clear if it is about to fall apart and leave me naked (there is an invisible condition on the item behind the scenes) or if this item is being displayed in red in error.
My Ubese shirt shows up fine, but my 4 million credit Mabari belt is highlighted in red
Issue: Jedi should not be allowed to be neutral since the Emperor would never allow the public use of the force except to further its own cause.
Given that Jedi are not allowed to be neutral, they should receive a TEF for any use of the force or activating a light saber for the reason mentioned above.
Server: every
Planet: every
Location (x,y): all
Your profession: N/A
Instructionson how to recreate the bug: allow my subscription of SWG to continue