Development Cycle Archive

Thread: gRe: Publish 9 Feedback: Hotfix Feedback July 6, 2004

Merendel
Mon Jul 12, 2004 11:53 pm
#1

CTD bug has reared its head with this patch. I and many others (acording to the tech suport board) have sudenly been afflicted by a bug involveing Nvidia cards with 256 megs of ram on systems with 768 megs or more of ram. Personaly I'm runing a GF FX 5700 256m with a gig of ram. all the way up till monday night my system ran just fine and I wasnt even aware that this bug existed for some people. Tuesday morning I log in get the patch start loading into the game and crash to desktop repeatedly. As per tips given by other players limiting my system to 512 megs of ram alows me to get into the game but that shouldnt be nessicary. While the game is playable with this work around I do notice a performance hit compaired to befor the patch when this limit was unnessicary.


snipit of the crash log showing the error that caused the dump.

automated crash dump from SwgClient_r.exe 83896.88652


SwgClient_r.exe: 83896.88652
unknown(0x02118E87) : FATAL 3691ac82: Could not lock dynamic ib 2087=err 1=discard 0=offset 1728=length 1/1=lock 1/1=discard



nnnntnnnxgggggggggggggggggggggg)
To Upgrade something implies that you are adding too, enhancing, and fixing the thing that you are upgrading. The CU does not do this, it is not adding too, enhancing, or fixing the combat system that is in place, it is replacing the innovative SWG system with the generic one used by its competitors. Be honest and stop calling it the CU, Call it the CR (combat replacement) instead
To12pi17
Wed Jul 21, 2004 9:34 am
#2

Yeah i learnt a schem in the middle of experimenting on another item......lost the crafted item completely.....poof there goes one acklay bone.....


also any word on fixing the berserker rifle so that i can actually craft the mounting junk im getting off the vette....or fixing some the of the aa's like heavy weapon spd etc....or fixing so that the acklay loots don't have flipped stats......or if the fix for the berserker rifle isn't coming soon could you please take it out of the game till it is fix....ty




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0 Torakenat Tagetarl
0000000000000000000000 Master Jedi
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0 www.nsfswg.com


Jagged-F3l
Mon Jul 26, 2004 1:41 pm
#3

Dear Thunderheart,


This publish brings an interesting new possibility to the game. Beinga Master TKA, I have become very fascinated by the history of the Teras Kasi with respect to the Star Wars universe. At this point, I'm sure that most know that Tera Kasi artists were known to hunt Jedi. With this publish, it would be interesting to develop a characteras Master TKA with the investigation branch of the BH tree, thereby allowing one to role-play a true Teras Kasi artist.



010101010101010101010101010101010101010101010101010101010101Jagged' Fel
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0101010101010101"The Oppressor"
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Alcahaelas
Tue Jul 27, 2004 3:05 pm
#4

Until a fix is done, I have heard that setting, in your boot.ini file,/maxmem=512, will help with most CTD cases.



Hawke
2 more accounts out the window
Thanks SOE for your excellent business decisions.
Welcome to KOTOR ONLINE

astralzebra
Tue Jul 27, 2004 3:10 pm
#5


The CTD problem has happened to me repeatedly today, the MS site indeed reports that the crash was due to Nvidia drivers...


FYI this happens on cards with only 128MB of RAM too (I have GeForce4 Ti 4400).


I've never had a crash to desktop since beta.



{Radiant} Viovi Aidia | C.O. - Defenders of Noir (Retired) | Edge Noir, Rori
{Chimaera} Sgt. SK-494 | Stormtrooper Detachment Epsilon | (MIA)
Beta 2 Veteran
p4Samwise
Tue Jul 27, 2004 4:33 pm
#6






FantasticPlastic wrote:
They also blame "exceptionally smart" players on buffs and armor quality, ignoring the fact that the developers wrote the program that makes it possible to craft things.




You know, I remember seeing posts like that and cringing because it's not hard to craft items at their theoretical limit, even for players who can't test things out with uber-resources (which presumably the devs would be able to). All it requires is the ability to match the stats on the resource to the stats listed on the schematic, and maximize appropriately. "Exceptionally smart"? Maybe if you're talking about three year olds, but any grade schooler of average intelligence should be able to handle the math involved in high-level SWG crafting.


Anyway, the fact that the devs don't seem to be able to handle said math in order to figure out what stats player-crafted items will have, as evidenced by their complete surprise at the stats we end up getting,gives me serious doubts about the people behind the wheel. That or they just don't bother to test anything. Either way, I cringe.




"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
MCORipper
Tue Jul 27, 2004 6:27 pm
#7

For what it's worth, Nvidia released new drivers today 7/27/04 I downloaded them and my problems seem to be fixed.



Agrenda: Teras Kasi Master, Master Brawler, Master Swordsman
Malboja: Taras Kasi Master, Master Ranger
Proud member of MBI, the best PA in the game!

RATGWNIWNU:Rangers Against That Garment Whose Name I Will Not Utter
Bryan1138
Tue Jul 27, 2004 6:50 pm
#8






Thunderheart wrote:





Merendel wrote:

CTD bug has reared its head with this patch. I and many others (acording to the tech suport board) have sudenly been afflicted by a bug involveing Nvidia cards with 256 megs of ram on systems with 768 megs or more of ram. Personaly I'm runing a GF FX 5700 256m with a gig of ram. all the way up till monday night my system ran just fine and I wasnt even aware that this bug existed for some people. Tuesday morning I log in get the patch start loading into the game and crash to desktop repeatedly. As per tips given by other players limiting my system to 512 megs of ram alows me to get into the game but that shouldnt be nessicary. While the game is playable with this work around I do notice a performance hit compaired to befor the patch when this limit was unnessicary.


snipit of the crash log showing the error that caused the dump.

automated crash dump from SwgClient_r.exe 83896.88652


SwgClient_r.exe: 83896.88652
unknown(0x02118E87) : FATAL 3691ac82: Could not lock dynamic ib 2087=err 1=discard 0=offset 1728=length 1/1=lock 1/1=discard



Thanks for the information. We have reproducible cases and our technical director is at microsoft now, working with them to finda solution to this problem.





Poor technical director.


Glad I'm still playing on my laptop rather than repairing and upgrading my desktop.





Bryan1138
aka Bryan'sa Fickset on Bria

WS resource fire sale at: 890, -4700 on Correlia 500 m east of Coronet, Bria server!
aka Bryanosk on Radiant

Thunderheart
Wed Jul 28, 2004 12:15 am
#9






Merendel wrote:

CTD bug has reared its head with this patch. I and many others (acording to the tech suport board) have sudenly been afflicted by a bug involveing Nvidia cards with 256 megs of ram on systems with 768 megs or more of ram. Personaly I'm runing a GF FX 5700 256m with a gig of ram. all the way up till monday night my system ran just fine and I wasnt even aware that this bug existed for some people. Tuesday morning I log in get the patch start loading into the game and crash to desktop repeatedly. As per tips given by other players limiting my system to 512 megs of ram alows me to get into the game but that shouldnt be nessicary. While the game is playable with this work around I do notice a performance hit compaired to befor the patch when this limit was unnessicary.


snipit of the crash log showing the error that caused the dump.

automated crash dump from SwgClient_r.exe 83896.88652


SwgClient_r.exe: 83896.88652
unknown(0x02118E87) : FATAL 3691ac82: Could not lock dynamic ib 2087=err 1=discard 0=offset 1728=length 1/1=lock 1/1=discard



Thanks for the information. We have reproducible cases and our technical director is at microsoft now, working with them to finda solution to this problem.



Kurt "Thunderheart" Stangl
Community Relations Manager
HoTron-rex
Thu Jul 29, 2004 12:05 am
#10

So I'm glad you're working on this Nvidia fix TH, but what about the ATi CTD when playing in windowed mode if anything happens on your Taskbar.... i've been struggling with this one since publish 6 or 7. still no word at all



------------------------------------------
High Chancellor- KGB SWG
Hotron - Master Riflewoman, Master Pikeman
Nereus - Master Doctor, Master Politician
Ysaanne - Secretist Extraordinaire
DaRkMo0n
Sat Aug 21, 2004 12:40 pm
#11


h

Message Edited by DaRkMo0n on 08-21-2004 03:56 AM



Darkmoone - Master Smuggler/Pistoleer - Eclipse
-Independant Miner-
-Imperial Colonel-
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