Development Cycle Archive

Thread: Test Center Issues Thread Feb 25th, 2004

Rogue_5
Wed Feb 25, 2004 9:02 am
#1

Please post any new issues that you find on Test Center today in this thread.



Thanks!



Grant "Rogue_5" McDaniel
SOE Producer, Star Wars Galaxies
GoCanes
Wed Feb 25, 2004 9:28 am
#2

When I activate a waypoint in my datapad, the name dissappears. It will reappear when I deactivate the waypoint.


The ticket purchase screen at all shuttles is unable to be resized and the shuttle names are misaligned with the actual clickable points onteh map.





GoCanes - Radiant Server - Pikeman
44.3+ Crafting Stations and 15.00 Crafting Tools outside Theed, Naboo at -4760 5332
Resources and Radioactives Vendor located 1k outside Coronet, Corellia at 892 -4844
Starting active duty to Iraq 27 November 2004, so I may not be able to stock afterwards

x_Niche_x
Wed Feb 25, 2004 9:30 am
#3


Buff Timers. I love the little box that we now have to indicate the times left on our various buffs. What I find to be annoying is they do not clear on cloning. I've died with a full buff, cloned and though I do not have the buffs any longer, the timers are still running.


Another thing related to this that is actually a hinderance. Stomach timers. Again, I've died with various Chef buffs going, last night was the latest. I cloned and all the timers where still running, Doc and Chef. I had none of the benefit of these buffs, as it should be, yet my stomach is still showing to be filled with whatever I had used before death.


I tried to use the same items again, can hold 2, but could only use 1 as the previous was still showing as filling against my stomach space. If I cloned, should all these timers and fillings have cleared?







Niche
Test Center
Tal-N
Wed Feb 25, 2004 9:56 am
#4

/agree


The stomach needs to be emptied if you die, this is after all a new body and it's very annoying to have a full stomach, get killed and then have to wait half an hour before you re-apply your buffs again. In the case of doctor buffs this is even worse and the same applies with spice. In the case of special effects like Crispic or Synthsteak which can only be applied once and last an hour or for a certain number of hits you really are screwed if you die. Down time from dying is one thing, however making someone be at a disatvantage for an hour isn't fair on casual gamers who want to get right back out there and kick some butt.






Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

PadreBook
Wed Feb 25, 2004 10:08 am
#5

Lost Aqualush Cave on Talus still gives the Rori Spice Mine POI Badge instead of the correct POI Badge.

Barrels still are broken--only gives the same quantity multipler as a small glass.

Dizzy/KD insta-death only works on NPC's and PC's not creatures.

Padre
Mohr
Wed Feb 25, 2004 10:42 am
#6

Haha....these are all broken in live too. I could be wrong but I bet harvestors don't animate on test (its just a guess).
Sahnd
Wed Feb 25, 2004 12:39 pm
#7

Wait, so these aren't Test Center Issues, but rather people's pet issues?
MatBrown
Wed Feb 25, 2004 3:04 pm
#8






Sahnd wrote:
Wait, so these aren't Test Center Issues, but rather people's pet issues?






As long as you verify that your pet issue has not been fixed on Test Center, it is a Test Center Issue.

Sahnd
Wed Feb 25, 2004 9:11 pm
#9

Except Rogue5 is asking for new issues.
If there are not new issues, they don't belong in this thread.
MatBrown
Wed Feb 25, 2004 9:54 pm
#10







Sahnd wrote:
Except Rogue5 is asking for new issues.





Yes, that's true. Typically the word "new" isn't in there, so the others are fair game. Not so this time around. Still, do they really need new issues when they aren't getting the old ones fixed?
Rear_Admiral_Ackbar
Wed Feb 25, 2004 10:32 pm
#11

While fighting Borvo's thugs and champions outside of Naboo half of them vanish on me midway through the fight. These are random spawns (notfrom a mission). They just up and disappear while I'm fighting them, leaving me with wasted effort and no exp.
LuapLink
Thu Feb 26, 2004 2:59 am
#12

I was on dantooine doing some huntinf whenI decided to start collecting milk while I was doing it, I noticed that the milk was not automatically stacking the way other resources do, after milking 6 bols I had 6 stacks of milk.



Orba Bunsen - Master Snuggler/Pistoleer(Test Center)
Oorba - Master Fencer/Brawler/Swordswookiee(Test Center)
Abor Ava - Master Commando(Test Center)
payingcustomer
Thu Feb 26, 2004 7:33 am
#13






MatBrown wrote:




do they really need new issues when they aren't getting the old ones fixed?




They sure as hell don't need my money to fix ONLY new issues.


They should just fix what is broke for awhile and let all thesepreference changes fall by the wayside.


Seems everypatch there'ssmall important insignificantchanges.I'm kinda dumb so bear with me. But that is the impression I am getting up here in the peanut gallery. You see I really don't see a need to have my chatbox tell me, my colors faded off my droid/vehicle, cuz I have eyes. And often times they fade w/o even an chatbox alert. I guess some of your players are colorblind? This is prolly just some sorta photosensitive message requirement by some qwerky representative of the Handicap MMORPG Organization, isn't it?I'm too dumb to realize that we needed a fix for that, helpful feature. I can't see where changing the color of someones vehicle on them, by surprise, would lessen a photosensative seizure tho, do you? Seems to me, when I get booted offline and comeback, to find my vehicle gone, then call it and have it revert, is alot of stress. This shock would prolly cause a seizure, especially with new players who haven't learned the economic loopholes, to recover and obtain a new paint kit from a practicing Artisan.


I imagine I miss alot of the important insignificant changes.There's no shame in asking for help you know, when your not making your playerbase happy with new content and the feedback is so bad, its hard to put your password in at work in the AM. Don't be embarrassed.I don't bite, I justtroll. We want your game to be as good as you want it to be.I'll never figure outwhyyou throw some of the stuffat me though? Like horns for example. Are they an object of desire for a class I haven't played yet? They just must be for some low spawn (commoner) mission? Or should I even bother continueing to talk to (commoner) now that I've played for 9 months?


(commoner)'s do provide a good bit of joyful conversation, I just wish I had a more unethical method of raising Thug/Bandit/Criminal than killing them.


Oar

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