Development Cycle Archive

Thread: Test Center Update Notes Mar 3, 2004

Rogue_5
Wed Mar 03, 2004 10:01 am
#1




The latest Test Center update notes:



Bestine: Fixed some conversation problems for Victor Visalis
Candles: Candles should now show the light in the inventory and should not lose the light when placed back in the world.
Combat: Fixed bug with Intimidate which could cause it to not land on high level creatures.
Corellian Corvette: Quest NPCs should now have the Big Blue I above their names
Corellian Corvette: Fixed the electric trap so that it doesn't do a Fire Dot anymore.
Corellian Corvette: Added a new reward schematic that will sometimes be granted. A brand new vehicle schematic!!!
Crafting: Allowing color customization when crafting Chef's Apron
Crafting: When crafting a Crafter's Apron, you will no longer be able to choose a shirt appearance
Holocron (Ctrl-H): Added a section on houses.
Medicines: Fixed a problem with the power of cure dot medicines not being displayed.
Pets/Vehicles: Reduced call time to 15 seconds.
Pets/Vehicles: Reduced post combat call delay to 30 seconds.
Player Garages: Fixed some collision problems with the Tatooine player garage ramp edges
Misc: Made some back end code changes to the way /unstick works in interiors. (Try using /unstick in a variety of interiors to see if there are any problems.)



Please post here if you have any problems with any of these items. For any other Publish 7 issues please post to the appropriate "In Testing" thread.


Thanks,

Message Edited by Rogue_5 on 03-03-2004 11:41 AM



Grant "Rogue_5" McDaniel
SOE Producer, Star Wars Galaxies
The_Great_Destroyer
Wed Mar 03, 2004 10:12 am
#2






Rogue_5 wrote:



The latest Test Center update notes:



Corellian Corvette: Added new reward drop to the Corellian Corvette. (A brand new vehicle schematic!!!)




Crafty devils eh? Announce new mounts but new vehicles...sweet




Destroyer
GRWRRHHGGAAGHUHURR
>Official Stamp of Disapproval on the CU <
...has fathered half of the Eclipse population

Karquile
Wed Mar 03, 2004 10:14 am
#3







Rogue_5 wrote:


Pets/Vehicles: Reduced call time to 15 seconds.
Pets/Vehicles: Reduced post combat call delay to 30 seconds.
Player Garages: Fixed some collision problems with the Tatooine player garage ramp edges







Liking all these - will test immediately!


(Have you tried /unstick or /eject from a house rooftop, R5?)
TheGriffin
Wed Mar 03, 2004 10:15 am
#4





Rogue_5 wrote:




The latest Test Center update notes:



Corellian Corvette: Added new reward drop to the Corellian Corvette. (A brand new vehicle schematic!!!)






OH MY! *gasp* Thank you!




Gryphon Lightshadow

Scouting a wilderness far from you!

Shadowfire
Longstreet
Wed Mar 03, 2004 10:32 am
#5

What could the fourth vehicle be?

Lotussutol
Wed Mar 03, 2004 10:33 am
#6






Rogue_5 wrote:



The latest Test Center update notes:



Corellian Corvette: Added new reward drop to the Corellian Corvette. (A brand new vehicle schematic!!!)






I hope it is a corvette like in the movie Corvette Summer!!!!
Tal-N
Wed Mar 03, 2004 10:37 am
#7




Corellian Corvette: Added new reward drop to the Corellian Corvette. (A brand new vehicle schematic!!!)


I really hope that is a STAP to go along with the Super battle droids on board



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

Flynn_Nomad
Wed Mar 03, 2004 10:37 am
#8

My guess is a landspeeder variation kinda like the ones we saw in Episode I on Naboo.


The devs love sharing model framework, then covering it with a new texture and skin.


So it would be easy...DEVS love easy...





--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Shadowtalker
Wed Mar 03, 2004 10:40 am
#9

""Pets/Vehicles: Reduced call time to 15 seconds.
Pets/Vehicles: Reduced post combat call delay to 30 seconds.""



WOOOOoooooooooooo!


JakeBlues21
Wed Mar 03, 2004 10:53 am
#10

Maybe it will look like Darth Maul & Darth Tyrannus' speeder????

I'd buy 2!



Shayde - Agent to the STARS
SHAYDE'S ENTERTAINMENT AGENCY
Player since launch, Cancelled... account runs out the day before CU is pushed. That's Ironic.
- I support keeping & balancing the current combat system You can too
Karquile
Wed Mar 03, 2004 10:53 am
#11


Pets/Vehicles: Reduced call time to 15 seconds.


Confirmed!


Pets/Vehicles: Reduced post combat call delay to 30 seconds.


Confirmed - note that this is not a call time but a delay MESSAGE, if you wait the 30 you can then call your bike and wait another 15. (Is this what you wanted?)


Player Garages: Fixed some collision problems with the Tatooine player garage ramp edges


Definitely fixed! Thanks, this was annoying in the dunes! Did you take out a pillar as well? I can't remember...


Misc: Made some back end code changes to the way /unstick works in interiors. (Try using /unstick in a variety of interiors to see if there are any problems.)


Seems to work intuitively well. And now from the rooftop, it /ejects me into the street below, which is what I want.
3D4D
Wed Mar 03, 2004 11:13 am
#12

Dam it SOE you ow me a new pair of pants!


I craped myself after reading this!


I may actually go back to using my Master Creature Handler now!


I didn't think we would get a new vehicle till the space expansion!



/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
HanS010
Wed Mar 03, 2004 11:48 am
#13

a new shematic........no...i don't bealive you!!



*claps* i'm very impressed where this game is going, there were a few months where i was starting to doubt it. but now, you guys are really doing a great job with content. i tip my hat to you.



Then the dev's said: "what's a smuggler"

(Smuggler Correspondent)Calyin: I don't know i havn't seen one myself
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