Development Cycle Archive

Thread: In-Concept Open Discussion (Week Ending 3-8-04)

DarthDominus
Sun Mar 02, 2003 9:42 am
#1

I don't know about the rest of the good folks playing this game - but please give us more music and sound. I'm sure most that have been around a long time have long since turned off the music, but I like the ambiance.


I'm an Imperial player and my biggest thrill ever was hearing all 20 seconds or so of the Imperial March on going back and forth to the Themepark during missions. That is the only time I've ever heard it.


Also, in combat - why is "Duel of the Fates" not an option? The best combat oriented music ever from the Star Wars filmsand you guys are not even using it.


These are justminor things really, but it bugs me because it would be so simple to put in.


Sound in general could really use more additions. I understand before I got here the Stormtroopers used to speak now and again ...sad that I missed it. Right now, the only sound we get is general atmosphere and a few coughs. Can't we have a little more please?








Xayn Geist - Dark Jedi Padawan & Imperial Navy Ace
Aezyn Khell - Master Shipwright & Co-Owner of Dark Side Technologies
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Thunderheart
Mon Mar 01, 2004 2:04 pm
#2




Welcome to the weekly In-Concept Open Discussion thread.


For the In-Concept threads you see in this forum, please stay on topic in the specific threads so we can get focused feedback; consider them "Focus Threads". If you have general questions about the process, new concepts or other types of comments, pleasepost themin this thread.


Last Week's Discussion Thread:






http://forums.station.sony.com/swg/board/message?board.id=in_concept&message.id=4046






Kurt "Thunderheart" Stangl
Community Relations Manager
MonGiovanni
Mon Mar 01, 2004 2:13 pm
#3

We already know theres the possibility of new mounts in the game, but is there any plans for future vehicles down the road?



-----------
Ique - Bria - Bounty Hunter, Pistoleer
Iryu - Starsider - Master Architect, Master Artisan, Master Merchant
PithrenDarkstar
Mon Mar 01, 2004 2:16 pm
#4

Can you give us any word on when ranger is due for an update? We've been patiently waiting for some dev love for a while, or at least an acknowledgement of the fact that you guys remember we exist! With the new camp changes, our almost useless frontiering line is about to be completely useless, and our other skill trees are not much better. We've put together a whole proposal, the Outdoorsman, to give you guys an idea of where we'd like to go as a profession, but we have had no word on whether there will be any scheduled dev time for us. Don't forget about the rangers.



- Pithren Ðarkstar
¤ Master Ranger ¤
  • in memory of NRaas, Ranger Correspondent

Delii
Mon Mar 01, 2004 2:21 pm
#5

/look @ jedi, smuggler, squad leader, commando...




"There's no mystical force that controls my destiny"

Twilekpimper
Mon Mar 01, 2004 2:22 pm
#6

Can ya give us a eta when the armor hole is gonna be fixed (i hope this is the right place for this)
Serendipity007
Mon Mar 01, 2004 2:23 pm
#7

Not sure if this has been proposed before or not,


How about a craftable set of sabaac cards or a sabaac table at cantinas?


In theory, up to four people could sit down at a sabaac table and play, bet credits and deeds, and have a small diversion from the daily grind.


For those not familiar with SW, Sabaac is a game very similar to poker, and we know that large things were bet in games like this, because Han Solo won the Millenium Falcon from Lando in a Sabaac game.


Shouldn't be too hard to code, only need 2d images of cards ect.





Serendipity Runningwaver
Master Doc/Master Rifleman
Tarquinas
DarkGuard Fleet XO

If they introduced a nerf creature (animal used by Corellians as meat animal, Leia called Han a "Nerfherder" in ESB) and it was too strong, would they nerf the nerf?
nolan007
Mon Mar 01, 2004 2:24 pm
#8






Twilekpimper wrote:
Can ya give us a eta when the armor hole is gonna be fixed (i hope this is the right place for this)







I've seen this a lot lately. It's almost as if the creature has been programmed to target your "weak spot" from time to time.. the bug is that it's looking at what your armor has a weakspot... just a guess.


Armor is being ignored often during PvE now.








~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Penguin-X
Mon Mar 01, 2004 2:24 pm
#9

Long time reader, first time poster in these types of threads.

There is a LARGE problem that goes unnoticed but there are certain individuals making millions... upon millions... upon millions using an exploit.

When I contacted a CSR, they said that it is not currently an exploit and that if I didnt like it to contact the "in concept forums"

Well, here I am, and here are the screenshots of proof.

http://students.uis.edu/tlowe01s/screenShot0000.jpg
http://students.uis.edu/tlowe01s/screenShot0001.jpg
http://students.uis.edu/tlowe01s/screenShot0002.jpg
http://students.uis.edu/tlowe01s/screenShot0003.jpg

I have used the borgle cave to make millions since this message with the CSR's.

It needs fixed like you would not believe, but my method of "fixing" is NOT to remove it...
Rather, fix the others. Narglatch cave has NO drops in it and is much harder. Make these chests worth while. The borgle is the only one that has such incredible drops and is camped all of the time.

Those attachments are needed in the competitive market of crafting (experimentation points) so shutting off this source kills and new crafters from the start.

Much as you did to the holocron problem... dillute the market. If all the caves dropped well, these tapes wouldnt be worth millions. People who camped wouldnt be the richest on the server.

I hope a speedy fix is possible... since now that this is out to the public, camping will be crazy.



______________________________________________
Sensi of Shadowfire
Former Master of Image Designer, Combat Medic, Musician, Dancer, Entertainer, Pikeman, Medic, Doctor, Ranger, Merchant, Artisan, Weaponsmith, Scout, and Armorsmith
Chewato
Mon Mar 01, 2004 2:27 pm
#10

How about the ability to craft datadisks? I know the potenial for griefing exists with this, but it would also give players an easy way to exchange information such as vendor locations, pricelists, etc.
virtualman1
Mon Mar 01, 2004 2:28 pm
#11






Serendipity007 wrote:

Not sure if this has been proposed before or not,


How about a craftable set of sabaac cards or a sabaac table at cantinas?


In theory, up to four people could sit down at a sabaac table and play, bet credits and deeds, and have a small diversion from the daily grind.


For those not familiar with SW, Sabaac is a game very similar to poker, and we know that large things were bet in games like this, because Han Solo won the Millenium Falcon from Lando in a Sabaac game.


Shouldn't be too hard to code, only need 2d images of cards ect.









I've been wanting this since the game started, as well as the star wars chess game (ANH) although that may be a bit harder...


the devs said somthing about working on sabaac somewhere (can't remember where) but I hope we'll see it soon.

Sl1cerOne
Mon Mar 01, 2004 2:30 pm
#12

couple things:


First....what is the status of the Tatooine Hermit Badges (Mark of Intellect, Mark of Altruism, Mark of Honor, Mark of Courage, and Symbol of Heroism)? No one has been able to locate the Hermit on Tatooine since Publish 6. Is he still spawning?


Second...any news on the Aqualish Cave POI badge? The Lost Aqualish War Party's Cave currently gives the badge for Rori Kobola Bunker incorrectly.


To dufftail that last one, some players are getting Master Explorer badge (45 locations visited) and some arent. Regardless if you received teh Master Explorer badge, you only have 44 locations listed in your profile.


Any news on these? Many of us have been asking for several weeks.




Yaztro Jettsin
Master Explorer/Bounty Hunter
Ragmop
Mon Mar 01, 2004 2:31 pm
#13

What about making speed on vehicals experimantal? We could have faster vehicals that lose condition faster.




Po-Mo
Old Dirty Bastards
Master Pistoleer| Master Doctor
Alliance Colonel & Ace Pilot
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