Development Cycle Archive

Thread: Weekly Roundtable Discussion (Week Ending 4-26-04)

GlanocRunningstrider
Fri Apr 23, 2004 1:46 pm
#105

Now that vehicles are fixed from the "auto heal" bug, any word on the fact that you have to click 2-4 times on a vehicle to get the proper menu to mount/dismount call/store?

Now that I have to pay for repair on my swoop, I would like to be able to store my vehicle after riding into town and not warp 100m apon dismounting or getting message that the vehicle is out of range eventhough I am riding on it.



The Empire is Mother, The Empire is Father.
CivilizedAphid
Sat Apr 24, 2004 12:46 am
#106

I'm apoplectic about fellow players who seem to dismiss nonanimating working harvesters as a nonissue. Another worthy gripe that goes utterly ignored is the fact that the battle command window's and datapad's dimensions and location do not save between sessions. I imagine the only reason the latter concern hasn't already been addressed is that it hadn't ever before appeared in a thread of this kind. Scandalous! Get with it, everyone!
ClollinLightningsun
Sat Apr 24, 2004 8:45 am
#107

I have an idea:


Dungeon and PvE Rebalance


You guys are focusing on rebalancing the PvP.


How about rebalancing the PvE?


I know most of it is fine,but arguably the most important part in most MMORPGs, the dungeons (the original ones), are SERIOUSLY unbalanced.


Right now, a master in any combat profession can solo practically every dungeon (not including the recent ones). Therefore, there is absolutely no group play in them.


In addition to increasing the difficulty, I believe you guys should somehow add rewards, in the form of loot or something.


I believe it would make sense (and be easier)to improve the existing content before adding the new upcoming content.


Thanks!




-Clollin Lightningsun, Social Events Manager, New Dawn Corporation, Bloodfin
JeffKnight
Sat Apr 24, 2004 10:38 pm
#108

Thunderheart:


I know the GCW update is going to be here soon, however one thing that concerns me is the cost of things such as faction bases and defenses (the same holds true for the AT-ST's). Right now it takes months to gather up enough faction points to be able to buy a base and be able to defend it. In some of my recent rants I have stated that a group of 3 overt Imperials destroyed our base and killed 5-6 of our guild members trying to defend it in less than 5 minutes, while we were not able to dent them because they were standing inside the hq firing out at the turrets and us. To elaborate further on this, we entered the base to attack them, tried attacking, became TEF'ed, then played the "victory" music like when combat ends without doing any damage or even firing a shot (I even qued up 5 overcharge shots and they all disappeared in a second).We spend literally months of work on these things that can be destroyed in minutes.Are there any plans to fix these issues before the GCW update, and if not can we at least expect them when the GCW is updated?


cshauny
Sun Apr 25, 2004 2:24 pm
#109

Thunderheart, any word on when we are going to see the next sets of Wookiee armour?



Charm-O-Shaun
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Yotes5
Sun Apr 25, 2004 6:01 pm
#110

wow, TH, good luck bro. thats lots of questions.



Are you threatening me, Master Jedi?
CAZ
Noble


How do you mess up Star Wars? I mean come on
Malicious1
Sun Apr 25, 2004 6:02 pm
#111

TH you once took pity on this wookie and answered that crafting aprons for wookies would be looked at....well that time was a while ago with no attention paid,and no info given.



many of the wookies are crafters....and we all know why.....i wont beat that dead horse.



but,can you please give us an update about wookies wearing crafters arpons.........id like for one dand time the devs to not screw us wooks from the gate.



i await an answeras does the wookie community at large....that seems are primary OCCUPATION in swg waiting for dev fixs





-X .
this unsolicited pirate commercial brought to you by the letters,...T.....D....P




-TANTUM IN NEX ES VOS TUTUS-

bobalonius
Sun Apr 25, 2004 9:58 pm
#112

this is just something i find kind of annoying, its not really a major issue. i find that when playing the game in 1280x1024 resolution (the native resolution of my monitor, any other looks like crap) that the orange squares marking the citys on the travel terminal are not lined up with the city names, they are all offset up and to the left, like they are still set for 1024x768.



Go to exotic places,
meet interesting people,
and kill them.



Master Weaponsmith,
Master Artisan,
Master Merchant,
Former Master Rifleman,
Former Master Droid Engineer,
Former Master Entertainer,
Former Master Musician,
Former Master Marksman,
Former Master Commando


Semper Fidelis
GnarLee
Mon Apr 26, 2004 1:49 pm
#113

When is the next set of wookiee armor coming out? Please let us know...Thx,


Gnar





FOUR MORE YEARS.........

WAR IS PEACE

IGNORANCE IS STRENGTH

SLAVERY IS FREEDOM
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