Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 3-8-04)
Spraystick is supposed to be Acid damage
Tusken Rifle is supposed to be Kinetic damage
T21 is supposed to be Blast damage
And in any event, concentrating on these minor things before the weapon balance isn't productive.
I still havent seen any Dev post about the imperial letdown and what plans are being made to change this?
I have yet to have been scanned anywhere, and also every imp controlled town looks like ST graveyard with all the farming being done. Are we to wait for the combat balance which we have yet to get any offical word on when coming? I havent even seen the new weapons balance and creatures were balanced in december.
Also on a side note, are those POI's that were flaunted in beta (and worked I may add) in a revamped state? I see posts speak of them but I have been playing since release and have not seen one yet. And I am talking the runaway slave girl type poi's.
I am loving doing the bestine quests but can I ask something. When we do the museum art quest we are asked to go look at and talk to the artists. but I dont see the painting anywhere. it would be helpful if we could see what painting will be submitted to the museum before we vote. I was a little dissapointed with the one on infinity of the mattberry plant. I wouldnt of voted for that artist if I had of known what it looked like.
Also i asume you intend to create new paintings every month so we dont end up forking out 48k credits on the same schematic. It would be nice in say 6 months time we could sell a painting for a really good value because it would not longer be able to be crafted. The endor paintings are selling for well over 100k on each server, although that is a very nice piece of art indeed. so i consider it worth it.
I really think over the last 2 months SWG has improved so much and am still really enjoying playing it every day sometimes all day
.
I still dont understand the voting in bestine yet. Im not sure how the timer works. maybe you could have a terminal like in player cities that tells you how long is left and how many votes each candidate has had?(unless its there already and i missed it)
I had a quick look in the geno cave and from what I see it looks great. looking on the overhead map i could see groups of people at different parts of the cave, probably healing, and lots of red arrows all around. and I like the single player rpg style of play where you can turn the gas off and shut off valves. Mose stuff like that would be great.
Im sure there are lots and lots of different quests that I havnt done yet, but i find it hard to tell the difference between really good interesting quests from beginner single person deliver quests.
i can certainly say I am looking forward to the new dungeon and the next publish.
Thunderheart wrote:
A bunch of nifty stuff, edited for time.
But NOTHING on Wookiees? Argh! Come on, TH, you're killing me! Give us an update! Please... /cry /sniff
Please add a toggle reply feature similar to EQ where we can toggle names. Mistells happen way too easy and for crafters its a real pain.
Aiya
Please TH, answer the FSCS questions....
Or at least say that you are not at liberty to answer them at the moment.
But say something...
WoTs need to be brought in line with DoTs.
I'm referring to wound over time attacks. They should not incapacitate and currently they do. A disease, or a burn will incap a player, rather than leaving the player's HAM at 1 point.
All DoTs were changed so that they no longer incap and these attacks need tooperate under the same guidelines.
Burns and diseases and any other attacks that inflict wounds over time, need to stop at 1 HAM.