Development Cycle Archive
Thread: Test Center Bug Thread Jun 14, 2004
Page 8 of 8
yahweh666
Tue Jun 15, 2004 7:06 am
#92
So what is the word on Neutral Jedi Knights,
in the archives it stats that jedi can stop after the knight trials.
Here is the Quote,
"they will advance down the path as a Padawan through the PvE portion up through the rank of Jedi. After becoming a Jedi, the path of the Jedi becomes much more difficult as players ascend to the rank of Jedi Knight. A Jedi Knight may choose to remain at this point along the path or choose to move on to an entirely new level of gameplay. Jedi Knights may go on to test themselves in the Jedi trials, thereby joining the PvP Force Ranking system. In this, both PvE and PvP play styles are available to players."
Now I do not see the rank of Jedi, only Initiate and Padawan.
And the only info I can find is that on your last Knight trial,
you are forced to choose a side? So how does a neutral get the
the title of Knight.
in the archives it stats that jedi can stop after the knight trials.
Here is the Quote,
"they will advance down the path as a Padawan through the PvE portion up through the rank of Jedi. After becoming a Jedi, the path of the Jedi becomes much more difficult as players ascend to the rank of Jedi Knight. A Jedi Knight may choose to remain at this point along the path or choose to move on to an entirely new level of gameplay. Jedi Knights may go on to test themselves in the Jedi trials, thereby joining the PvP Force Ranking system. In this, both PvE and PvP play styles are available to players."
Now I do not see the rank of Jedi, only Initiate and Padawan.
And the only info I can find is that on your last Knight trial,
you are forced to choose a side? So how does a neutral get the
the title of Knight.
Sorulis
Tue Jun 15, 2004 7:08 am
#93
- Weaken still does nothing
- 2 Handed lightsaber still has no blocking animation
- 2 handed saber speed IS better, but a polearm with higher speed, and 0044 skillset compoared to my 0404 skillset has faster speed than me in combat
- FRS modifiers appear to not be working.
- 2 Handed lightsaber still has no blocking animation
- 2 handed saber speed IS better, but a polearm with higher speed, and 0044 skillset compoared to my 0404 skillset has faster speed than me in combat
- FRS modifiers appear to not be working.
Atradie
Tue Jun 15, 2004 7:16 am
#94
1) 2h Speed and accuracy is fixed on 2h Saber Specials ONLY
Normal swings are still unmodified
2) Force Regen is 1 FP/ Sec while not meditating. Meditation still seems to work
Krogchoi
Tue Jun 15, 2004 7:18 am
#95
MBH related bugs :
-Bug1 aka "silly droids" : Took a jedi mission in mos eisley, talked to the informant there, then went to launch an arkayd probe. Tells me target is on Yavin4. I go to yavin, launch a seeker to find and track target. Go to the waypoint, and there surprise ... another MBH (of course no jedi). I talked a bit with the other MBH, and he had another jedi than mine as target, yet none of our marks were there.
Note : My mark never went offline while I was on my way to hunt him down.
Tried a couple more missions after that, but the droids never gave a correct location. More entertaining, on sunday of my marks was supposedly on Lok, went there, launched seeker, and it told me my mark was 5k+ away, yet the jedi was at Nym's shuttleport, about 200m from me. Couldn't attack him, but that was due to faction.
-Bug2 aka "unlimited seekers ?" : Seeker droid were not beeing used when you launch them by doing "Find and track". I launched at least 5 of them over the evening, yet the stack was still at 10. (only have 1 stack of arkayd and seeker in main inventory, rest is in backpack). After I used the first option to find mark on the seeker, it started decreasing the number in the stack.
This problem happened to both me and my girlfriend who has a MBH on test2 too.
A bit of feedback : beeing unbuffed like yesterday was not a bad thing imo. Acctualy gives BH a better chance in succeeding, but it is not very realistic. On live servers, both jedi and BH will be buffed when they go hunt or go on a mission.
-Bug1 aka "silly droids" : Took a jedi mission in mos eisley, talked to the informant there, then went to launch an arkayd probe. Tells me target is on Yavin4. I go to yavin, launch a seeker to find and track target. Go to the waypoint, and there surprise ... another MBH (of course no jedi). I talked a bit with the other MBH, and he had another jedi than mine as target, yet none of our marks were there.
Note : My mark never went offline while I was on my way to hunt him down.
Tried a couple more missions after that, but the droids never gave a correct location. More entertaining, on sunday of my marks was supposedly on Lok, went there, launched seeker, and it told me my mark was 5k+ away, yet the jedi was at Nym's shuttleport, about 200m from me. Couldn't attack him, but that was due to faction.
-Bug2 aka "unlimited seekers ?" : Seeker droid were not beeing used when you launch them by doing "Find and track". I launched at least 5 of them over the evening, yet the stack was still at 10. (only have 1 stack of arkayd and seeker in main inventory, rest is in backpack). After I used the first option to find mark on the seeker, it started decreasing the number in the stack.
This problem happened to both me and my girlfriend who has a MBH on test2 too.
A bit of feedback : beeing unbuffed like yesterday was not a bad thing imo. Acctualy gives BH a better chance in succeeding, but it is not very realistic. On live servers, both jedi and BH will be buffed when they go hunt or go on a mission.
Atradie
Tue Jun 15, 2004 7:23 am
#96
Atradie wrote:
1) 2h Speed and accuracy is fixed on 2h Saber Specials ONLY
Normal swings are still unmodified
2) Force Regen is 1 FP/ Sec while not meditating. Meditation still seems to work
Correction I healed my BF, and Regen returned to normal .. not sure at what point rBF effects regen
akashicrei
Tue Jun 15, 2004 8:05 am
#97
Ok.. noticed 2 more bugs today
Vendors do not display the name of items
Ackbar mission 3. Terias typoed, the word Usual. she said ususal
KittenofDestiny
Tue Jun 15, 2004 8:07 am
#98
Force regeneration still seems to be bugged.
You get about 5 points every 5 seconds or more
If you do the die and regain con trick it set's the regen to 5 force each second (I'm guessing this is half of what it should be due to grogginess)
Thx
Forbin.
You get about 5 points every 5 seconds or more
If you do the die and regain con trick it set's the regen to 5 force each second (I'm guessing this is half of what it should be due to grogginess)
Thx
Forbin.
Fellstaff
Tue Jun 15, 2004 8:16 am
#99
Old bug, maybe someday we'll get a UI REVAMPED! Publish to fix all those stupid little bugs that have been around since beta.
Ace4Brit wrote:
Join a chat channel, log out, log back in and you get an empty chat channel bubble. Very annoying to have to right click and delete 4-6 of these every time i log in.
EagleDriod
Tue Jun 15, 2004 12:23 pm
#101
Bug that i have found out while playing in on Sharp Hill if i see my target cause of the new must see your target to be able to shoot , But i cant Shoot it i can clearly see it whole body i ha ve to go right up on it and Also i can attack someone i can not totaly see through a Wall the New Line of Sight is Bugged i was in first person both these times and i could see the Creature in both first and Third person this has happened Many Times
Slagalot
Fri Aug 06, 2004 10:09 am
#102
I can play without buffs, but not without force. So far between the bad startup kits and now the bugged force regen i have been able to do zero testing. i guess that when this mess goes live, you devs will finally get what you want.
Page 8 of 8