Development Cycle Archive

Thread: In Concept: One Sentence Combat Change Requests

sas-quatch
Sun Jul 18, 2004 5:02 pm
#924

dude 15 sec isnt fast enough...pull your pet in a safer place so you can count on it in battle


seesh


sas-quatch

doc/tkn/shocktrooper



former master ch


wanderhome



Sas-quatch
~R-E-F Commando~
Ardessa Baid
~R-E-F Master Structures~
Schooter' Wavingstrider
~R-E-F Medic~
~SUPPORT YOUR LOCAL CRAFTERS AND BUY PLAYERMADE~
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sas-quatch
Sun Jul 18, 2004 6:09 pm
#925

??? **edit** are recursive macros



Sas-quatch
~R-E-F Commando~
Ardessa Baid
~R-E-F Master Structures~
Schooter' Wavingstrider
~R-E-F Medic~
~SUPPORT YOUR LOCAL CRAFTERS AND BUY PLAYERMADE~
R-E-F Web Site
KyroThePyro
Sun Jul 18, 2004 6:22 pm
#926

fix all broken specials



In The Words of The Immortal Spit........ "TIS IS!!!!"
sas-quatch
Sun Jul 18, 2004 6:30 pm
#927

doing this would cause another armor trend...right now its comp 80/90 unfair....give LS resist to tantle or unbese....compe goes out the window and everyone wears ubese or tantle...armor should be class speciffic....tka should not wear armor ata ll and get ham buffs as part of skill tree(ie master tk get puls 50% to over all ham)



Sas-quatch
~R-E-F Commando~
Ardessa Baid
~R-E-F Master Structures~
Schooter' Wavingstrider
~R-E-F Medic~
~SUPPORT YOUR LOCAL CRAFTERS AND BUY PLAYERMADE~
R-E-F Web Site
sas-quatch
Sun Jul 18, 2004 6:35 pm
#928

ouch...hehe



Sas-quatch
~R-E-F Commando~
Ardessa Baid
~R-E-F Master Structures~
Schooter' Wavingstrider
~R-E-F Medic~
~SUPPORT YOUR LOCAL CRAFTERS AND BUY PLAYERMADE~
R-E-F Web Site
Machin
Sun Jul 18, 2004 7:20 pm
#929

Leaving the drop rate for the CM item nerfed, return the spider fang drop rate to normal, so as Pistoleers can have a chance to have a desperately needed higher damage weapon in closer to proportion to the other combat classes.
Wanklemeister
Sun Jul 18, 2004 7:53 pm
#930

Jedi loose points for killing non-Jedi unless the non-Jedi is grouped with another Jedi, in which case they gain points.



I may not have gone where I intended to go, but I think I have ended up where I intended to be.
-Douglas Adams
Zethcas
Sun Jul 18, 2004 9:09 pm
#931

Make Jedis UNIVERSALLY TEF'ed when using the lightsabre and attach a timer (3-6 mins) to PC'swithin 65m during which time they can report their sighting on a BH terminal. (This Jedi Pride Festival has to stop)



________________________________________

Zethcas Khaene, Hunter since Dawn of Starsider.
triteBike
Sun Jul 18, 2004 9:13 pm
#932

Easy reduce mind hit damage in pvp only.


p.s. has that hard to do in one sentence ( lol )
baseballballer
Sun Jul 18, 2004 9:15 pm
#933

MAKE MBH'S SCARE JEDI, THERE ARE TOO MANY RUNNING AROUND....THERES DEF POPUALTION CONTROL PROBLEMS WITH THE JEDI PROFESSION


Kene Desab

MBH

Master pistoleer

Intrepid
baseballballer
Sun Jul 18, 2004 9:36 pm
#934

OH AND AND NERF AMRMOR BUT REPLACE IT WITH MORE DESIRABLE FACTION ARMOR MAYBE BY LETTING THE ARMORSMITHS BY THE SHEMS FROM A RECRUITER
M0G4N
Sun Jul 18, 2004 10:19 pm
#935

Make mind healable at master medic - since it'd be very difficult to implement the agility/specials usage bar at this time, just move the cm skill to master medic to compensate (sorry cms, but weall need some help)



___________________________
[in limbo] Mo' Gan : Shadowfire ~ Farewell Shadowfire and SWG
[retired] Mogan : Shadowfire ~ Master Fencer, Master Brawler
· go go Power Rangers! · wishing the Combat Balance went Live much sooner ·
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Iodsu
Sun Jul 18, 2004 10:20 pm
#936

75% PvP reduction on CM poisons/diseases!



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Sanity is madness put to good use.
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