Development Cycle Archive
Thread: In-Concept Open Discussion (6-7-04)
Can we please have some new fish?
7 different styles in different color schemes isn't enough. Any chance the art team can give us different fish for each planet, or at least throw in a new style fish every other publish or so? Not asking for much, fishing is one of the coolest things in this game and very underrated...
wickedHangover wrote:
Can we please have some new fish?
7 different styles in different color schemes isn't enough. Any chance the art team can give us different fish for each planet, or at least throw in a new style fish every other publish or so? Not asking for much, fishing is one of the coolest things in this game and very underrated...
No offense Wicked, but screw fish; Can we please have some new monsters to fight? I'm tired of everything being on every planet, just with a new skin and name. Seriously Devs, you guys have a fraction of the mobs in this game up to this point that EverQuest had at launch.
Now, I must get back to killing that Dewback...no, Bol...no...
DarthSwami wrote:
Runig Wrote:
One thing that i would like to see is an experience typebar for faction promotions. The experience bar for skills is great, and giving someone a visual look at how far they need to go for the next faction promotion would be a nice addition.
Something small, but i think worth it.
Also if we could get our current faction rank shown somewhere, if not out there for all to see, atleast on our character sheet to take out the guess work
Or factional armor or uniforms that is available and can only be worn by specific ranks would be nice as well?
- Black Imperial Officer Uniforms.
- Imperial Commando Armor
- Imperial Royal Guard Armor (Epic of course)
- Sleight of hand (pick pocket) for Smugglers similar to pick pocket in EQ
- AT-ATs as vehicles like YT-1300 and allow people to be man guns pilot etc...
- Hover tanks
- Command speeders that cantransport PCs
- Add Coruscant
- Add Bakura
- Add Bespine
- If not in JTL, then Battlefields in Space for GCW
- The Homeworld for every species you can be should be added ieMon CalamariHomeworld
- More NPC/Plot missions less boring terminal missions.
- Artist profession or modifiy image designer to beable to craft Art/paintings/scultures etc...
- Make learning languages take more time like EQ or make them cost a skill point after your second language.
- Hoth should be one of the new Planets in JTL if it is not that is a shame because the next big GCW battle is their
- Jedi unlock Degobagh as a planet
hahaha just a thought could be small planet with no clone facility don't forget the Darkside Cave their... - New style of player houses everywhere is suberbia.... blah... or atleast let us paint them/decorate the outside with plants something.
- Rebel Airspeeder two main vehicle... Pilot and gunner! yeah baby!
- Lower the FP cost of Faction Bases or atleast turret coststo increase GCW PvP
- City TEFs IE rebels covert in Theed/Bestine/Korvella/Imperial Outpostget TEFdwhen enter city limits and Imps get TEFd in Corenet/Rebel Player cities that are declared stronghold
- /find command add elite profession trainers ie Rifleman/fencer/Architect etc...
- Allow option to display Faction Rank in front of PC name
- Under titles add Imperial/Rebel loyalist as possible title
- ATST can be healed with repair kits
- ATST can be painted with customize kits
- Rancor Player mount for Jedi or Dark Jedi atleast
- Sith quests to get Sith artifacts like Sith Sword.. (epic weapon)->> Did you know.... Sith swords were crafted thousands of years ago during the age of the Sith. These swords were alchemy altered with the force to create a razer sharp edge that could do battle with a lightsaber without being cut These weapons still recognized Damage Reduction but could not be cut by "lightsaber damage"
- Can fight while mounted or atleast a CH can/should be able to
- For JTL and beyond Capital Ship Theme Parks
- Clocking device (epic Quest for your ship)
- Will Squad leader skills work in space? If not they Should. I would add that asap.
- Add scars to Player creation
- Add new races Chiss(not going to happen I know but I still think it would be cool), Devorian, Sulvstian, Gran, and well if any of these arent in JTL maybe for a futre expansion
- Go into the extended Universe once you are done with episode IV-VI Yeah Baby Grand Admiral Thrawn and Jorus
- Player made space stations/cites
- Dark Jedis Can duel Lord Vader for Jedi perks/ badgeor (Dark Jedi epic force skill... Fear, Force storm, Rage, Hatered, Sith Sorcery, Energy Drain... etc...)
- Light Jedi Duel Luke for Jedi perks/ badge or (Epic lightside skill ... uh Peace on earth and goodwill toward mankind...Force Damage Reduction ie from lightning or from "lightsaber Damage" or some special defanse skill)
- Darkside/Lightside points for Jedi PvP faction score in ranks 1 point a kill etc...
- vehicle damage on colide with buildings, rocks plants or trees... would increase demand for mounts and some realism.
Sorry fo the bad spelling. I was in a hurry and still am... if you like my ideas or want to know more let me know if you don't like them post that too. Keep in mind the are Concept Ideas and meant to be beaten around.
Thanks for reading my Post.
"The job of a good soldier is not to die for his country but make the other guy* die for theirs."
*Edited for language
-Patton
A really helpful change would be to give a unique color to the text over our vehicles (Speederbike, etc) and to give it a unique color on radar too. It is incredibly challenging to locate our vehicle even 50m away in many locations on most planets when out hunting, etc.
I can't tell you how many times I have to store, generate the bike beacause I know it is between 50m to 100m near me, but not visible on radar or spatial.
When replying to a tell it should include players names, thus saving a lot of MT & wasted typing.
I have an idea for consideration.
Try replacing the TEF with Temporary Overt Status.
Instead of being just attackable, make players actually overt for a few minutes as a result of factioned activity.
TEFs are being too widely abused and no solutions within the TEF system seem possible, so maybe a new train of thought is required.
2) HALT all XP when a character goes AFK. If a player wants to Play Music or Dance all day for free, so be it. But should they be able to level because of it? Naw.
3) Disable AFK chat across all channels. 'Nuff said.
4) Jedi need to be more powerful. I don't think 5 or 6 other players should be able to take out a Jedi using Dizzy, Disease, and Mind Shot 3. The way I see it, Jedi should kick royal patootie on any other combat class...even if they are grouped. I wanna see a day when 15-20 people have to coordinate an attack to take down ONE Jedi character. And they STILL might not do it!
Flame away.