Development Cycle Archive
Thread: Publish 10 Feedback: Jedi Revamp Part 2, The Jedi Trials
(I am Master Pikeman.)
3 hours buffed = 350.000 weapon xp + 35.000 combat xp.
On ratios of 30:1 and 3:1 that is altogether around 22.000 Force XP per 3 hours hunt.
So its 1.25 million XP PER BRANCH = 57 days ( 2 month)
As we need 6 brances, it make 2 x 6 = 12 months to only unlock Jedi. Even if I raise my play time to 6 hours mere hunt per day I need 6 months to unlock.
Customer service is unable to assist with Old Man or Sith visits. Please note that this game system is working as intended. If you miss your visit or fail a portion of these events, they will repeatedly occur until you complete them."
I have no idea if this point has already been made and I'm not reading through 38 pages to find out.
I started the fs quests, and discovered something that's quite perturbing to me.
I can NOT unlock any skill branch which I can use my scout related xp for unless I grind up master medic. That's 1/3 of my professions, which I use quite frequently, useless for the quests simply because I can't convert my scout related xp to anything but heightened senses xp which is unlocked using the Medic profession.
Now I would understand the scout related xp being soley fs senses xp if I could unlock skill lines with my scouting skills but I cannot. This to me is a blaring hole in the system.
Sarnokh wrote:
Well, now I made some real hard-core hunting, getting 3 hours buffed and hunting 5000 xp beasts on Dathomir & Dantooine. The result of several attempts is this:
(I am Master Pikeman.)
3 hours buffed = 350.000 weapon xp + 35.000 combat xp.
On ratios of 30:1 and 3:1 that is altogether around 22.000 Force XP per 3 hours hunt.
So its 1.25 million XP PER BRANCH = 57 days ( 2 month)
As we need 6 brances, it make 2 x 6 = 12 months to only unlock Jedi. Even if I raise my play time to 6 hours mere hunt per day I need 6 months to unlock.
Please, SoE, consider to change the XP trade ratio soon! This can never be the final decision!!!
Crafter are a$$ kicked too....
sorry but it couldn´t be that a master Weaponsmith like me craft 10k T21 for 1 skilltree (Assembly 1-4)....
if i craft everyday1 hourT21 (no one needsso manybtw..and i dont have enough Vendorspace) ... i need years to become a jedi.....
in another thread someone wrote...drop ur crafter and do the Combat-Skills....
Hey how would u fighters get exp without any weapons or armor?!?!??!
THUNDERHEART wrote (sorry i was search the threat but i dont find him) so in my words...
"We decided that the Hologrinding isnt good for the economy so we change the Rules to become a jedi"
Mister Thunderheart .... this way to become a jedi is lesser good then the old way....
Normal Player cant get any App Exp because all Grinder hold their Exp for convert....
Docs in Cities are rare like the Peko Peko Albatross....
Weapons and Armor dont restocked...because the Crafters grind....
This way u gone ...isnt a real good one....
I like SWG but atm...is this Game not a good game...
and i think im not the only one who think so...
Regards
Darkcloud
This box takes 50,000 of Force Crafting experience to fill.
I decided today to experiment with the numbers and here is what I've found:
Grinding out Structural Modules > Structural Walls > Medium Houses,
I can generate 121,000 experience in almost exactly 2hours. I can trade that in for 3361 of Force Crafting experience at a trade in rate of 1:36. (Please note: 121000 is the amount of Structure Crafting experience necessary to fill one box on the top tier of the Architect profession).
So, repeating this effort, and trading Structure Experience for Force Crafting Experience will result in my getting the Crafting Mastery Novice box filled after 29.7 hrs of grinding.
Now, to fill every box in the Force Crafting Tree, requires 4,320,000 in Force Crafting Experience.
Based on my calculations, this will take 2570 hours of grinding. So if I start grinding now, and do not stop for anything including sleep or work, I will be able to complete the tree in 107 days (3.5 months).
Now, if I grind for 20 hours a week (mind you, this isn't "playing" the game, but rather it is grinding experience) I can fill the tree in 128.5 weeks (2.47 years).
Ok, now let's look at this realistically. I *might* be willing to craft in this game a total 10 hours a week. Ive been a Master Architect/Master Artisan for about 7 months of the 8.5 total months I've played this game, so I'm no stranger to crafting and I think 10 hours a week commited to a tangible goal isn't terribly unrealistic. However at 10 hrs per week it will take me very nearly 5 years to fill the Force Crafting tree.
Also bear in mind, that as a primary crafter this is still only 16 of the necessary 24 boxes needed to unlock the ability to become jedi.
Is this what is intended?
-Ectyo Co'Va