Development Cycle Archive
Thread: Publish 10.4 Issues
- What is your ingame character name? Kabaal
- What Galaxy did you experience this issue on? on Intrepid
- What Planet were you on when this happened? Dathomir
- What location (coordinates) were you at when you experienced this issue? any location on Dath
- Please list a full description of the problem you experienced (Full details needed here folks!) creatures warp when they are almost dead to 100m or more
- Reproducible Steps: This is very important in helping us isolate exactly where the problem is. Fight rancors any where on the planet once they are almost dead they will try and walk away. They will warp before you can kill them. Some times they disappear making you lose XP.
You can even contact me in the game and I will reproduce it.
JediBlade wrote:
Yet another patch almost exclusivley for Jedi.....
1. This is NOT an appropriate post regarding this focus thread regarding this hot patch. Please read the instructionsand show some congnative ability.
2. The Jedi profession is consistently suffering significant negative impact due to recent changes and debugging these issues is a priority. If other professions suffered massive loss of xpandinability to even login to a service they pay for due to recent changes that were published, I would expect them to get the same attention and priority. Show some maturity and understanding.
3. The problems have obviously NOT been resolved, and will require additional corrective action and TESTING before this profession is playable on live servers. How hard could it be to get SonGouki a test Jedi and have him work with Tanks and Keldarin's team to get this fixed?
REMINDER: For all of you who insist on spitting venom regarding this issue of the developers focusing on a very needed fix for this profession, I would like to suggest the following:
1. Remember that the players who had Jedi NEVER asked for any revamps, so take your issues up with the Devs. They are the ones who decided to change the path of becoming a Jedi (publish 10) to stop holo-grinding to "save" the entire community of SWG. They are the ones who decided to change the actual profession of Jedi (publish 9), which really only needed some minor adjustments like any other profession out there to make it more viable (WE never asked for a full revamp). They are the ones who "broke" the profession in this process and jacked around with the sensitivity and player bounty system to the point that it nowmakes the profession unplayable due to endless loss of experience.
2. If you wish to take your issue up with Devs, do it in PMs, and focus threads about development priorities (In Development and In Concept forums), and work with your correspondent to bring attention to your profession. Sand bagging every focus thread with your rants is not going to solve your issues.
3. If your profession was as completely unplayable as what the Jedi is experiencing due to recent changes, you would be expecting this type of focus as well.
JediBlade wrote:
Yet another patch almost exclusivley for Jedi.....
There are other professions in this game in need of some attention as well. Smugglers are very vocal about their problems, other are very quiet. Anyone ever seen the Ranger's? All of their skills have been completely negated by additions. When was the last time anyone has actually see a camp since vehicles came out? Why be a Master Ranger when a Novice Scout/Elite Combat with Veghash can out harvest you? And whats the point of terrain negotiation when you have a swoop? Tracking is pretty much useless and Traps have never worked right!
It's been months now of nothing but Jedi! For an "Ultra-Rare Profession" there sure do seem to be a lot running around! Here's a solution to all of the Jedi, Grinding and Visibility issues...just remove the rotten class from the game!!
EMC2 wrote:
JediBlade wrote:
Yet another patch almost exclusivley for Jedi.....
1. This is NOT an appropriate post regarding this focus thread regarding this hot patch. Please read the instructionsand show some congnative ability.
2. The Jedi profession is consistently suffering significant negative impact due to recent changes and debugging these issues is a priority. If other professions suffered massive loss of xpandinability to even login to a service they pay for due to recent changes that were published, I would expect them to get the same attention and priority. Show some maturity and understanding.
3. The problems have obviously NOT been resolved, and will require additional corrective action and TESTING before this profession is playable on live servers. How hard could it be to get SonGouki a test Jedi and have him work with Tanks and Keldarin's team to get this fixed?
REMINDER: For all of you who insist on spitting venom regarding this issue of the developers focusing on a very needed fix for this profession, I would like to suggest the following:
1. Remember that the players who had Jedi NEVER asked for any revamps, so take your issues up with the Devs. They are the ones who decided to change the path of becoming a Jedi (publish 10) to stop holo-grinding to "save" the entire community of SWG. They are the ones who decided to change the actual profession of Jedi (publish 9), which really only needed some minor adjustments like any other profession out there to make it more viable (WE never asked for a full revamp). They are the ones who "broke" the profession in this process and jacked around with the sensitivity and player bounty system to the point that it nowmakes the profession unplayable due to endless loss of experience.
The fact is not that we spit on Jedi, we may or may not like them, they are aprofession as any other, BUT : we are rather angry after the devs who, as you pointed decided to do a revamp, broke the profession and jacked around. As far as any other profession is concerned, jedi is too much loved, and the other are too much betrayed, that's what make us sick. That's not the Jedi (even if, as an indvidual, i find there far too much out there).
And by the way, if you wanna try a real tre unplayable profession, what do you think of a smuggler that doesn't smuggle, of a squad leader that doesn't lead or a ranger that is useless? or a pistoleer that has no special. Those are profession broken since launch, or getting worse patch after patch, and these are profession no dev cares about. These are unplayable professions, Jedis works, BH works, interaction doesn't, maybe we could see that point later?
2. If you wish to take your issue up with Devs, do it in PMs, and focus threads about development priorities (In Development and In Concept forums), and work with your correspondent to bring attention to your profession. Sand bagging every focus thread with your rants is not going to solve your issues.
If you really think that we don't worl with our correspondant to get some attention, maybe you should wonder why most of them are leaving, not only leaving their place as a correspondant, but also leaving the game. Is it because the devs are attentive to what they say? I let you guess.
3. If your profession was as completely unplayable as what the Jedi is experiencing due to recent changes, you would be expecting this type of focus as well.
If your profession was made of 4 branches, the first one needing you to be a colonel in a faction, and thus preventing neutrals to play it, the second one random and broken by both exploiters and lazy devs, the third one almost useless, unless you use it as a complement for another (which is broken too) and the fourth one killed by a previous revamp and a silent nerf; then you would be expecting to have some attention. SInce all these points are expressed, similarily acknoledged by devs and forgotten just after, we, as smugglers (or at least I, as smuggler) feel the right and the duty to recall the devs to their job. They have introduced a bug in publish 10, perfectly knowing it, they told it would be fixed in a mini publish, that's the fourth mini publish, guess what? it's not fixed, so it's a bug in the mini publish.
Yes, i'm a bit angry, i just love the game as much as anybody, i'm just fed up to see that since the first holocron got opened, the devs don't care about anything alse but jedi. i don't care what might happen to them, but i care what happens to all the other proffesions, the ones that actually make the galaxies go round, with crafters, fighters, healers and people making both ends meet. What is in need here is not a revamp or whatever, not right now, we know it will occur on september 2017, what we need here is some attention, like you know when you give your dog a bone after lunch. We don't feel it's too much asking. We want wome communication something that could be done, let's say by a community relations assitant, or manager? We wxant some news about what is planned, we want to know that they do think of us sometimes. That's what is lacking, and that's why we (or at least I) are vocal, and will be more and more vocal.
Thank you,
Dahliaa
This bug seems to be caused when playing the game at 1280x 1024 resolution. (it was discussed in the Tech Forum months ago).
Naedek wrote:
MackAgp wrote:
Not just 10.4 issues, but one appeared with P10ish
1) When going to the ticket terminal, all the cities are in the wrong location (the orange dots) they are all shifted up and right (NW!!) , means you have to use the drop down menu to get the place you want. this only applies to the planet you are on though. all other planets are fine, and when you shuttle to a new planet they are correct when looking at the terminal for the planet u just came from but now wrong for the planet you are now on ! - This appeared with P10 if memory serves
Actually, I've had this issue for a long time now (estimate: 4 months). Only my orange dots are to the North East...
But: This issue is related to my local instalation, it is not a bug that can be fixed via bothering the devs. :-P When using my computer, I have this issue, and have to use either rote memorazation or the drop-down list to travel. When I use my brothers computer, however, this issue doesn't exist, and I can use the travel terminals normally. (and my computer is technically better than his). I am theorizing that a re-installation of SWG will fix it, but I have not gotten around to it in 4 months...
hehe, problem is I left it too long and now it doesn't bother me enough to fix it. :-)
But since i'm here...
Imperial Alert! Jedi are ALL OVER every server getting whacked by Bounty Hunters! If you check Star Wars book #5675 "Attack of the Phantom Hunters Menacing the Cloning Jedi" you will see that this is very consistent with the Star Wars universe.
Thrawn's Hand was a good book too.
Available in 2005 is "The Hitchikers guide to Galaxies, Grinding the right way"
Oh and Harvesters and stuff don't animate still <---my pet peeve