Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 3-22-04)
In terms of development in general, and droids in particular:
Once plublish 7 goes live this week, I am quite sure there will be a heap of feed back on droids. Much of it will mirror what is currently being sloshed about on TC, but there will likely be some new issues once the entire community has had time to get their head's around the changes.
Secret research data is an optional component that can be placed in supplements that BE's make.When a BE goes to craft a supplement, there is an optional slot that is labeled, "Secret ResearchData." It's so secret, that no one has any clue on what it is, or where one would get it. The BE's ASSUMED that it would be in the bunker because it had a bio-engineer theme to it. We thought, hey, secret research data, new dungeon with bio'd animals in it, the data MUST be in there. But it hasn't been located. Thanks for the response, I should have been more specific.
Thunderheart wrote:
Ocu_Lus wrote: I've got a quick question.First, the new Geo lab is awesome, I made it to the bottom with a rather large group and the Acklay is cool. The TKM that was constantly beating on the thing looted some venom and gave out some to a lot of the people there. My question is,a lot of BE's were assuming that the "Secret Research Data" would be found somewhere in the Geo lab, but no one has found it. Is it in the game at all? A simple yes or no would be fine with me, it would help stop the "What's the secret research data and where can I find it?" threads in the BE forum. If we know it's not in the game, we can quit looking, but if it is, I'll start doing a lot of quests for scientists. Thanks.
Help me out here. I havent been through the dungeon on live. What is "Secret Research Data" and why do you think its in the bunker? Did the herald tell you that?
I think this is currently called "the Coronet Starport".
potatotr0ll wrote:
please add an area on Naboo called East Commons and add a Marketplace/Cave area for people to shout their loot they are selling.
Remember that Galaxies takes place between Empire Strikes Back and Return of the Jedi, so the attack on Hoth has already happened.
Actually it takes place after the first Death Star has been destroyed, before the Hoth base has been built. Rogue Squadron still has to move to that base
SpeerRedow wrote:
Remember that Galaxies takes place between Empire Strikes Back and Return of the Jedi, so the attack on Hoth has already happened.
Actually it takes place after the first Death Star has been destroyed, before the Hoth base has been built. Rogue Squadron still has to move to that baseSorry for being a stickler.
Thanks for the reply. I'm living in a time warp! Okay, maybe the location of Hoth can still be leaked for faction points though.
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The various loading screens talk about cities' "personalities". This one is known for commerce, this one for artistic flavor, scientific community, etc.
It would be really a nice addition if this were incorporated into the game. Instead of every city being like every other, some cities could have cheap bazaar fees, travel costs, or shortened travel times. Crafting bonuses? Better public stations? Unique quests? Entertainer bonuses?
If some of the less popular cities had features that made them more appealing for one reason or another, we could potentially reduce lag in cities like Theed and Coronet.