Development Cycle Archive
Thread: Publish 10 ... holocredit for unlockers.
JustG wrote:
But why not stop the grind right now? Just play! You are going to make it soon enough anyway, and the village is very fun!
Having worked my way through 28 professions and maintained a strong presence in my guild, I am now told we waisted our time playing?
As far as I can see, a person who opened between 9 and 10 should be no different from a person who opened pre 9, other than you prevented them from using their Jedi to gain any XP. However, we WILL NOT be given the same credit will we? Why can't we recieve the exact same credit using the transfer system that was used at Publish 9? I opened my FSCS through massive effort, often MUCH harder than the early unlockers, now you rate my achievement as kess than theirs. I believe I earnt a full Jedi, i.e. 24 points of force sensitive skills, Trials completed and 8 points of Novice.
You clearly haven't been listening to the feedback or you would have seen 14 pages of petition requesting just that.
So please reconsider and treat me fairly!!
JustG wrote:
cbill3 wrote:
I like the idea of what you are doing Devs, just wish something would come out officalliy for those peeps that haven't unlocked yet on thier silent holo prof. I can't ask for to much, so this is good. If a DEV can respond and let us know, that's be great.
Peace to the Rebellion and to the Empire...nay, kill the Empire
We will come out with more info, and it will be fair.
But why not stop the grind right now? Just play! You are going to make it soon enough anyway, and the village is very fun!
The way you are implementing the FS xp conversion the grind won't end for at least six more months of my gametime. You guys play on these servers. You have to know how grueling it is to grind that xp each day......grinding is not "Just Playing" or "very fun". That's why it's called the grind
But we are faced with it as our blockade to what many deem the most star warsy and fun thing to be, a Jedi. Let's face it, Jedi are Star Wars.
At the current level you have to cap out xp at least once per day to hit initiate. Yeah, it's doable, but do I really envision myself capping out each and every day for six months (if I can do it each day) and not just getting burnt out and quitting. I love this game and have been here for over a year, but hate that it's turned into Grind Wars. Not everyone who plays has that mentality.
Quests are great. Love the content, the story and the atmosphere btw. TC2 phase quest testing was one of the best experiences I've had since playing.