Development Cycle Archive

Thread: Understanding the Crafting Experimentation Changes

TroThorns
Sun Mar 14, 2004 4:59 pm
#547






JustG wrote:

Still reading...


Still thinking...


- g







What is there to think about? This is just a bad idea plain and simple. It is too late to do this now as there literally millions and millions of weapons etc. stockpiled now. Have you guys logged on and checked prices and stock this week? You would think it was the end of the world, people are doubling their prices and still selling out of armor.


Fact is you want to nerf combat players because it is too easy. And it is too easy. With good equipment and buffs aperson with rifle 2 or pistol 2 etc.can take down just about anything (fambaas etc. Not nightsisters etc obviously, but maybe it is possible too). But this is absolutely the wrong way to nerf. This change would have been fine, and this system may even have been superior if done prelaunch in combination with changes to resource requirements for certain schematics etc.


But at this point it is just way way too late to do this. The cat is out of the bag so to speak. The effects of this change at this point would truly be disasterous. It would screw up the economy 10 times more. It would in fact cause mass cancellations over a fairly short period of time. It is just the wrong move for this game.


It maybe a superior system on paper. But in actuality it will really be a disaster. Period. Game over if you make this change.




Tro Thorns - Master Architect (semi-retired)
In The Town of Lake Destiny
East of Keren, Naboo, Ahazi
Visit Lake Destiny Bazaar
For All Your Vehicles, Weapons, Architecture, and Smuggler Needs
Waypoint 3156, 2779

Vehon
Sun Mar 14, 2004 5:44 pm
#548

The other side of the picture is not being seen here. It is the ones that are depended on these items will suffer as well. Ranged fighers are depended on there weapons. Professions like TKA will keep right on going and still be overpowered. But those melee and ranged fighers that need good equipment will be left out in the cold and not able to afford the items they need or not be able to find them at all.


Doctors will not be able to buy the resources they need for buffs. You are turning this into a team sport and I don't like it. I don't want to wait 3 hours in Coronet with 3 guys who are waiting on something to happen before they go. If I want to play I want to play now. Not wait on people to get there stuff together. I like doing team stuff, but most of the time it is hard to find people what will do that.


You are turning the game into something I don't like. I wish you would stop.


Dave (Vehon Argo) Flurry.



Vehon Argo____________________________
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Lonelan
Sun Mar 14, 2004 5:44 pm
#549

One thing about this whole idea of 'leveling the playing field' and giving new people a chance to break in. Its bull. Complete bull. In real life, when there's a new business producing an already pretty much set product, what does it do? Put a spin on it! TVs are done. You want to make a new business that makes TVs? what do you do? add picture-in-picture, a VCR, a built-in DVD player, etc.

People also leave the various smith professions sooner or later. They make their money, or get tired of it, and quit. And if I'm reading these posts correctly, you're going to have aLOT of smiths quit because of this patch. You also don't make any money as a smith, or any other profession, until you're a master anyway. If you're trying to change this, you aren't. Masters will still have more exp points than others, so people will still buy their stuff.

Those smiths that have stayed around have done so inspite of all the messed up bugs and other hardships that have been in this game since launch. Lack of resources, improper resources, restricted resources, factory bugs, crate bugs, vendor bugs, loss of items bugs where the CSRs don't do ANYTHING to help the smith. My friend, a weaponsmith, lost a crate full of T-21s, and got nothing for it.

Variety, you want variety? Go to a Barnes and Noble or a magazine stand. Don't give me this 'You want a light weapon that does little damage? You want heavy armor that no one can wear?' THIS IS A FREAKIN GAME. WE PLAY IT TO HAVE FUN. AS IT IS, WE'RE HAVING LESS AND LESS FUN BECAUSE OF THESE NERFS. If someone only has 6k for a gun, I guarantee you a WS will make one with lesser stats for him for the 6k, or even 5k.

This change won't hurt the current WS and their friends, we already have our super weapons that will be way better than everyone else's, and we will own everyone anyway. You're just gonna kill the people you're trying to help.



Have a nice month.



Master Smuggler of Chilastra since August 2003. Master of everything since the CU.
Lonelan - Jedi Padawan, Badge Hunter.
Extil - Master Smuggler, Respec Master Bounty Hunter (Boba + Han = ?)
"I think this whole thing is about as pointless as Peter's cow kite."
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- I support Firefly and Family Guy! Fox needs to keep good shows!
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Gimperial666
Sun Mar 14, 2004 5:56 pm
#550

OK ive seen posts on the economic, the item stat, hoarding, and haves vs have nots....

What about the rollplaying aspect?

Hello (insert your name here) Ive got that suit of composite you asked for... but its not as good as you were expecting.... you see for some bizzare reason i just cant make armor like I used too... Why you ask? Well uh... its a long story you see... my wife left me for a wookie, my favorite pet chuba got eaten by a kimokilla, and i just dont feel up to my old self... And i just dont think my equipment will ever be up to snuff again. What do you mean "what about the suits of armor in my basement?" Oh I keep those around just so i can gawk at my former crafting ability...And to sell for 2.5gazillion credits if your interested... What? no im not going to give you that old one... I told you id make you a new set for you and i did... and you paid for the new suit... No way Mr, that old suit is worth more than you'll ever earn in your pitiful combat driven life... Ok ok heres your suit of Master crafter armour... go ahead and try it on... What do you mean you can only wear the Bp and gloves??? Ummm no I cant give you gour money back all sales are final! Well you did want efectiveness and you got it.... Well I told you i just cant make armor like i used too, go and pay 10k for doctor buffs and you can wear it, or pick up a drug habit.... Well of course youve been a life long customer! thats how i got so rich! NOW GET OUT BEFORE I CALL SOME STORMTROOPERS TO ROUGH YOU UP!

How are you going to explain to your customers that your armor and weapons just suck now for no particular reason???? In the game continuity imersion aspect how are the DEVS going to explain why sudenly all the armorsmiths in the galaxies cant make squat that resembles good armor?????

Is it just that time of year? Did some strange imperial biological weapon become unleashed to make evreyones will to make good equipment just sudenly dissapear?
Did some strange outbreak of armor/weapon mites just sudenly attack the galaxie?!?!?!?!?!?!

I think that we as paying customers PAY FOR IMERSION... so devs please explain in roll playing terms Just what happened to all our favorite SMITHS! .. this is a galaxey rocking nerf and I think we RPers deserve what we pay for... IMERSION.
So what is the starwars event that will explain why all the equipment will now just plain suck?

We deserve a reason...and we pay you good money to think of em too.



-->May each note i now play be a black arow of death sent straight to the heart of all those who play FALSE METAL...
EEEEEYYYYEEEEEEAAARRRGGGGHHHHHH!!!
//////The guy from MANOWAR////////

---->Slaine from ketimoor
(O..o)
' I I'
Tanus
Sun Mar 14, 2004 6:09 pm
#551

Well, I think this needs to be instated eventually. What if this was implemented gradually, through small changes to the crafting system so there is less of a gap between "Old Weapons" and "New Weapons".




N------TANUS UBRANNA------N


DS-181-INTP
Sun Mar 14, 2004 6:13 pm
#552








Gimperial666 wrote:

Hello (insert your name here) Ive got that suit of composite you asked for... but its not as good as you were expecting.... you see for some bizzare reason i just cant make armor like I used too... Why you ask? Well uh... its a long story you see... my wife left me for a wookie, my favorite pet chuba got eaten by a kimokilla, and i just dont feel up to my old self... And i just dont think my equipment will ever be up to snuff again. What do you mean "what about the suits of armor in my basement?" Oh I keep those around just so i can gawk at my former crafting ability...And to sell for 2.5gazillion credits if your interested... What? no im not going to give you that old one... I told you id make you a new set for you and i did... and you paid for the new suit... No way Mr, that old suit is worth more than you'll ever earn in your pitiful combat driven life... Ok ok heres your suit of Master crafter armour... go ahead and try it on... What do you mean you can only wear the Bp and gloves??? Ummm no I cant give you gour money back all sales are final! Well you did want efectiveness and you got it.... Well I told you i just cant make armor like i used too, go and pay 10k for doctor buffs and you can wear it, or pick up a drug habit.... Well of course youve been a life long customer! thats how i got so rich! NOW GET OUT BEFORE I CALL SOME STORMTROOPERS TO ROUGH YOU UP!...


...



So what is the starwars event that will explain why all the equipment will now just plain suck?





"...go and pay 10k for doctor buffs and you can wear it, or pick up a drug habit..."


ROFLMAO...


On a serious note please dont use the word 'suck' when talking about anything the dev's have developed. I would suggest using the pharse 'is not fun' in the future.



DS

Thror
Sun Mar 14, 2004 6:27 pm
#553

Seems like a lot of the people in favor of the new system are basing part of their support on the notion that 80%Kinetic or EnergyComposite armor is: A)readily available and B) overpowered. I agree with them, but I don't think that we need to castrate the entire crafting system of SWG to remedy the problem. Fix the schematics, you did it with FWG5's didn't you? If composite armor is too powerful nerf it, you don't need to nerf all crafters in the process.


Better yet, you can take steps toward achieving diversity among crafted items by making more of the shecmatics viable. To continue on the subject of armor... No one wants any kind of armor that isn't ubese or composite made by a master armorsmith. Why is this? In PvE ubese is useful because almost all creatures do kinetic damage, and people want the best protection they can get against that damage type. Ubese is a cheap alternative to Compostie that is just as effective against creatures. In PvP and high end PvE no one will use anything but the best layered composite armor because it protects againstalmost every damage type and does so extremely well.


Make the other varieties of armor useful. One way to do this is to vary the damage output of more NPC's and Creatures. Krayts and Kimogilas, with their massive size should be able to do blast damage. Why don't snakes and some insects do acid damage to simulate their caustic bite? I think it would be really neat tobe ableto pick and choose the kind of armor to wear in any given encounter based on the damage type of what I was facing. "So, you're going after Kimogilas? Everyone knows you should take a good suit of padded armor with you". It would really add to the fun of the game for me.


Even if you did this you might still need to reduce the power of Compostie armor. But once again, you could just alter the schematics. You don't need to snip the cajones off of all crafters to achieve this.



--------------------------------------------------------------------------------
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AJediWarrior
Sun Mar 14, 2004 6:28 pm
#554

Here is the biggest point of all.



Howis, making it impossable for new venders to makeitems that arethe same as or better thenwhat old veders have stockpiled, going to fix the broken economy?
Gunsablazen
Sun Mar 14, 2004 6:29 pm
#555

Still can't get off my speeder without getting launched 100 meters, not mention the auto store feature, and you have been focusing time on adjusting <nerfing> something that actually works ?????



AldrakSWG
Sun Mar 14, 2004 6:44 pm
#556






Vinaddar wrote:

crafters and people who actually use crafted items to see what this change will do to the crafters.


I shudder to think what Chefs, Bio Engeineers and Medics will face.


If you think this is what we, the crafters asked for, I can tell you it is NOT.


Vinaddar





Ya know, I think this is one of those cases where the devs should have labeled this a "bug fix" and not solicited input on it. Who says crafters asked for this? Who says we should have squat to say about it?


Everything player related in this game needs to be nerfed. Other than that portion of the playerbase that likes being God, the rest of us know we're vastly overpowered relative to both the environment and each other.


So what's the team to do?


They could quadruple all our HAMs, and raise all the creature HAMs by a factor of ten. Oh, but then they need to quadruple all the encumbrances, special costs, rescale all the foods/spices/stims to the new values.... sounds like alot of work.


But wait, we have crafted items! Wouldn't it be easier to simply scale back the power on what items are being produced across the board and not have to retweak every single item in the game? Seems like a much more efficient use of dev time to me.


But now we've got 25 pages of crafters whining because the quality of their products will have to go down. As the numbers show, that 80% kinetic composite will be essentially unwearable. Those D stims aren't going to be complete heals for even buffed characters. I've never even seen a stim E, why use it?


So if they listen to the masses and take this change out, I guess we'll just lose a few publishes to having everything in the game rebalanced with yet more HAM and even more powerful specials. And then new crafters are even more screwed because to fight these even more uber mobs, I'll need that 80% composite just to stay alive long enough to get that stim D to land. The usable range of items will fall from 60% or better to just the 80-90% even worth looking at. Oh yea, what a wonderful world that would be.


JustG, don't go down the path of mudflation, nick this in the bud and stick to your guns.




Issogi'ka Itydo

~Original Attention W**** Extraordinaire~
Jimbo and Asa's Egotistical Snobby Bish

...and occassionally Asaekai

Shann0w
Sun Mar 14, 2004 6:54 pm
#557

This thread is huge but I want to add my own statements.


I'm a master armorsmith on Wanderhome, I've been playing since the last beta. In that time I've seen a lot of changes in SWG.


I'm not sure what is supposed to be wrong with the ingame economy but I can offer some suggestions as to causes:


1) Holocrons, these have been introduced and we can't escape them. However they were a HUGE mistake.

2) RIS Armor requiring dropridiculously low rates (I killed 24 Woolamander Harrowers and got 1 bone fragment)

3) Pearls and Crystals

4) BER4 Personals, BER10 Mediums and BER13 Heavies

5) Bugs left from launch (Tantel and PSGs shifting resists randomly for example)

6) The ever increasing focus on 'LOOT'

7) Heavy handed changes to SWG - changes should be small and gradual not sweeping and large scale

8) Too many stop-gap measures (Shellfish harvesting toolcomes to mind)

9) Feast of Famine with mission payouts. NPCs went from paying 50 credits to 4000 credits.


There are probably a lot more factors contributing to any economic problems, none of them have to do with experimentation. Actually that's not true. I've had to raise the price on my armor to compensate for critical failures and I now refuse to make armor for other players using their loot because of critical failures.


Returning the economy to a balance if it's even possible should be a slow process. Flinging the pendulum the other way just makes it swing right past equilibrium.


PS. If you would like me to put my credits where my mouth is, just send me an email and I'll offer some suggestions
Gimperial666
Sun Mar 14, 2004 7:01 pm
#558



DS-181-INTP wrote:


Gimperial666 wrote:

Hello (insert your name here) Ive got that suit of composite you asked for... but its not as good as you were expecting.... you see for some bizzare reason i just cant make armor like I used too... Why you ask? Well uh... its a long story you see... my wife left me for a wookie, my favorite pet chuba got eaten by a kimokilla, and i just dont feel up to my old self... And i just dont think my equipment will ever be up to snuff again. What do you mean "what about the suits of armor in my basement?" Oh I keep those around just so i can gawk at my former crafting ability...And to sell for 2.5gazillion credits if your interested... What? no im not going to give you that old one... I told you id make you a new set for you and i did... and you paid for the new suit... No way Mr, that old suit is worth more than you'll ever earn in your pitiful combat driven life... Ok ok heres your suit of Master crafter armour... go ahead and try it on... What do you mean you can only wear the Bp and gloves??? Ummm no I cant give you gour money back all sales are final! Well you did want efectiveness and you got it.... Well I told you i just cant make armor like i used too, go and pay 10k for doctor buffs and you can wear it, or pick up a drug habit.... Well of course youve been a life long customer! thats how i got so rich! NOW GET OUT BEFORE I CALL SOME STORMTROOPERS TO ROUGH YOU UP!...

...


So what is the starwars event that will explain why all the equipment will now just plain suck?


"...go and pay 10k for doctor buffs and you can wear it, or pick up a drug habit..."

ROFLMAO...

On a serious note please dont use the word 'suck' when talking about anything the dev's have developed. I would suggest using the pharse 'is not fun' in the future.

DS






I dont know if that would fit with my sentence structure but lets try it...
Please dev explian in roll playing terms why armor "is not fun"

No that wont work... how bout this:

Ok Devs please empty your pockets...
AHA! CRACK AND OTHER PARAPHENEILIA!!! I KNEW IT! Your all hopped up on crack!!



-->May each note i now play be a black arow of death sent straight to the heart of all those who play FALSE METAL...
EEEEEYYYYEEEEEEAAARRRGGGGHHHHHH!!!
//////The guy from MANOWAR////////

---->Slaine from ketimoor
(O..o)
' I I'
kayxfour
Sun Mar 14, 2004 7:19 pm
#559

A REAL method of helping the economy:

Make no wait shuttle tickets available for 5x the price.



=============================================
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