Development Cycle Archive

Thread: Feedback: Jedi Bugs and Issues

Sage1
Thu Jun 03, 2004 10:41 am
#547

Oh yeah 1 other serious bug was that i couldnt get off my speederbike when i tried to get of to defend myself, which was not very good for me, and had to run away.


And, for God's sakes get rid of the stupid Decay/Insurance. It has never insured any of my items on any server 98% of the time, its wrong that decay is still around and we paid 13k for it to be saved in death, and im not exaggerrating about the percentage either,


I've been on a lot of Servers where Insurance has never worked and Millions of Dollars went down the drain in 1 single day (.


Thanx.


Daigar
Thu Jun 03, 2004 10:50 am
#548

1. No damage on lairs with a saber


2. Polearm saber leg attack 3 does random pool damage


Sage1
Thu Jun 03, 2004 10:52 am
#549

Until the bug is fixed u can still teach ppl, bye clicking on then then type /teach ).


I also have some problems with the Ranking system as Orvo was talking about that Jedi now r, or seem to be more powerfull before this, but I hope this changes as of course we've just started this Test Center.


ofim
Thu Jun 03, 2004 11:00 am
#550

ok well here's my 2 cents



Saber damage is too low and AP2 does NOT work


exp gained by pve combat is way low, a good alternative would beto take the saber skill exp requirment down IMO to enable a padawan to atleast get into the saber tree reletively easier while still requiring more exp for the more powerfull force abilities


you need to turnTEF & factionoff for testing this patch so we can do some actual testing(we're not here for the GCW revamp)


you need to let "normal" players choose a full250SP skill set so we can simulate a "mature" server for the next test patch for pub10


if you guys are testing the higher parts of the new system you need to make yourselves visable to us so we can see what we have to look farward too


Other than that i think you guys are doing one hell of a job







Ofim Fote
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Agasa Stormrider Master Architect
New Camelot Mall-- New Camelot, Dantooine

obitwoonethree
Thu Jun 03, 2004 11:01 am
#551

I would just like to say that so far i think things are going rather well. The only problem i really have is after the "wipe" we are no longer getting xp for healing. Is this a bug or is this intentional. I am primarily a healer and the majority of my xp would come from healing. I do believe that you should not get xp for force transfer due to being able to "rooftop" xp with it. But healing however is different, once someone is fully healed you can do it no longer. So I feel getting jedi xp for healing is very neccessary in order for healers like myself to progress.


I also would like to recommend that sometime in the future adding the feature that allows jedi's grouped with each other to see each others Force power bars. This would help immensely for enhancers using ForceTransfer and allow me to be a more effective Healer.


All in all, great job so far! This new system really seems geared for jedi vs jedi and disallowed for any fotm player to run around screaming " I pwnd joo Jedi". Players will seemingly have to work hard in order to be able to defeat a jedi now. /cheer


Zeddacus <shogn>

Master Force Healer



Blackthorn atm
d0qtrX
Thu Jun 03, 2004 11:07 am
#552

AP2 does not work because everything is vulnerable to LS damage. Vulnerable means AP is ignored on the giving and receiving end. In effect, this is like cutting LS damage in half because AP is no longer calculated.


Another glaring example of how the developers do NOT understand how their game systems work.


Seshemw
Thu Jun 03, 2004 11:14 am
#553



0rv0 wrote:
A~ (and anyone else)
Has anyone else noticed that in order to utilize all 250 sp during your Knight conversion, you MUST MASTER 2 SKILLSETS before you begin to dabble, or you will have between 4-19 sp leftover that simply WILL NOT WORK anywhere else...
I also agree with others that the cost per box seems too high, but this apparent inability to understand basic arithmetic is MOST annoying...
The structure of the trees themselves ensures the need for dabbling, but the fact is, my efforts at making the most complete template I could manage resulted in me being UNABLE to make the transition to KNIGHT as I am UNABLE TO USE ALL MY SP!
(4444 Defender/0404 Saber/4400 Enhance/1004 Heal)
I have 5 left over, with a minimum cost of 8 to advance...is it just me, or is this IDIOTIC? I tried /findmytrainer and traveled only to find out that is not workable...what can I do? Without at least 1 more sp, this system does not seem workable...not unless conversion is gated to REQUIRE 2 Masteries FIRST to ensure total sp usage and complete conversion. This is TWO tries to test the new FRS and Knight abilities...so far, 0/2 with about 6 hrs wasted ( how about 500k jedi xp in compensation?)
And I have simply got to take a moment to say, much as change was needed, aside from tanking ability, my 4041 Apprentice is MUCH more balanced than a Knight in the new system...maybe something can still be done to address skill loss and balance before live, but wow....as is, what a cluster@*$%.





I am a master of nothing, and have 0/250 skillpoints spent in nothing but Jedi related skills. Works fine, though I hate having the weird allocation necessary to pull that off.



--
Nivis Nix [TLC] - Rori
Master Sergeant - Imperial ground forces, detached
ofim
Thu Jun 03, 2004 11:14 am
#554

oh and saber "color" seems to off by a bit, eg. my dark purple crystal yields an almost white saber color





Ofim Fote
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Agasa Stormrider Master Architect
New Camelot Mall-- New Camelot, Dantooine

Sage1
Thu Jun 03, 2004 11:17 am
#555

I think that an implementation of seeing other teammates Forcebar would have a lot of advantages, but some ppl like their info private. But no less its a good idea. )
d0qtrX
Thu Jun 03, 2004 11:21 am
#556

After the reboot still have not received my gas or copper.



If they made it "available" great. Now just grant me survey and some tools and we'll be all set...
Daelite
Thu Jun 03, 2004 11:41 am
#557

Ok TC 2 just came back up, so far I have failed to see any changes. When you take the server down, could you give us some update notes on the launch pad as to what fix/change has been input allowing us to give you (the devs) feedback?\



On another note:


1) Still searching for those uber robes that padawan and abovewere supposed to get as it is we don't have robes NOR can we wear any kind of armor and use the lightsaber or force powers. I realize that this is working as intended, but you are leaving us jedi vunerable imo and not giving us ANY protection at all to go kill the higher lvl mobs to SEARCH for damage crystals on our own.


2) Wondering why jedi knights didn't recieve the damage crystals that were spoken of in the reroll thread.


3) In a pvp fight last night neither myself or the other jedi could incap the other as saber damage was just way too low. We ended up calling a drawafter about 30-45 mins into the duel. He would have eventually fallen if by nothing but having so many wounds from my polearm.


4) I noticed no difference with or without using force resist states in PvP whereas I personally expected that to be a lifesaver. A master lightsaber/master defense can take me down in seconds.


5) Drain force seems to take as much force from your apponent as it does to use. Could the amounts you drain be added to our system messages or to combat? Same for transfer force and channel force.


Just my views so far.


Basilia




KI'ki
Daelite
Thu Jun 03, 2004 11:44 am
#558






d0qtrX wrote:

After the reboot still have not received my gas or copper.



If they made it "available" great. Now just grant me survey and some tools and we'll be all set...







The way it seems is that you have to pick surveying in the Force Sensitive branches to be able to survey resources as a jedi


Sad, but true.


Basilia




KI'ki
Kauri-Jedi
Thu Jun 03, 2004 12:08 pm
#559

Most Jedi Knights only recieved Colour Crystals , no Force Crystals for Damage..


almost everyone has no Copper or Culsion Inerts Gas which is nessecary to make 3. and 4. gen Sabers..


Vehicles , Saber Tool and all that stuff is ok..



but we still cannot experiment with the saber tool





_________________________________________________
--== Bier Trinken ==--
Loyal Fighter for the Imperium
--== Fora Ibaro - Dark Jedi Knight ==--
_________________________________________________
Obi-Wan Kenobi: The Force is what gives a Jedi his power. It's an energy field created by all living things. It surrounds us and penetrates us. It binds the galaxy together
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