Development Cycle Archive

Thread: Membership has Its Rewards!

LeBob
Wed Feb 02, 2005 2:33 pm
#40


Don't forget to use /getvet in-game to see exactly how old your account is!

Message Edited by LeBob on 02-03-2005 05:44 PM



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GrepMaster
Wed Feb 02, 2005 2:33 pm
#41

im allready a 24+ month user, will I be able to pick two 1 year rewards and several 3, 6 month rewards?




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Animi
Wed Feb 02, 2005 2:35 pm
#42






GrepMaster wrote:

im allready a 24+ month user...



Impossible.





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Calandryll_SOE
Wed Feb 02, 2005 2:38 pm
#43






SonGouki wrote:

1) Will the 6 month reward, "Crate of any existing resource (30k)", include all resources that have ever spawned or just current ones?


2) Will the 12 month reward, "Anti decay kit for 1 item", work for Crystals/Pearls?



Thanks







1. It's any resource spawning at the time.


2. The anti-decay kit only works on weapons and items that can be insured.

Calandryll_SOE
Wed Feb 02, 2005 2:40 pm
#44






Orrie_104 wrote:





Calandryll_SOE wrote:


Shotgun answers!


Quick question... It wasnt mentioned, or at least I didnt see it, but is this per character or account? Meaning do you get to pick a reward for every character per mile stone or simply one pick per milestone for your account? I would very much assume its per account.
It is per account.


Yesterday, when I changed my account to Station Access, it reset my Orig. Purchase Date to 02/01/2005. Is this going to have any impact on the reward system?
I just checked this. The system will still use your original SWG subscription date. So you're ok.


What if we have not yet retrieved our Luxury Yacht when this rolls live? Will it no longer be available?
The Yacht is separate from Veteran Rewards and will still be available.

If we've been playing since Launch (19 months and counting), do we get 1 12-month pick, 3 6-month picks, and 6 3-month picks right away? Or only one of each?
You get one choice per milestone. So you would get one 3 month, one 6 month, and one 12 month reward.







*falls backwards from shotgun blast*


Follow-up...


Does taking the Yacht 'burn' or 'use'the 6-month pick for the rest of the Rewards system?





No it does not.

Animi
Wed Feb 02, 2005 2:41 pm
#45






Calandryll_SOE wrote:



1. It's any resource spawning at the time.


2. The anti-decay kit only works on weapons and items that can be insured.






1. That's what I figured. Best to put off accepting the reward until something good and hard to get spawns.


2. Can you tell us if it stops decay or just slows it?


THANKS!



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- How to Fix the NGE
Calandryll_SOE
Wed Feb 02, 2005 2:47 pm
#46






Animi wrote:





Calandryll_SOE wrote:



1. It's any resource spawning at the time.


2. The anti-decay kit only works on weapons and items that can be insured.






1. That's what I figured. Best to put off accepting the reward until something good and hard to get spawns.


2. Can you tell us if it stops decay or just slows it?


THANKS!




It stops decay.

Animi
Wed Feb 02, 2005 2:48 pm
#47






Calandryll_SOE wrote:


It stops decay.



rockin'!




Trost Bemin Profession Undecided
Tsort Nimeb Munitions Trader Extraordinaire
- Back with a Vengeance. (1) (2) (3)
- Bemin Industries Armor - On Sale Now!
- How to Fix the NGE
CIEBrandon
Wed Feb 02, 2005 2:49 pm
#48


WOOT! Awesome reward!!

Message Edited by CIEBrandon on 02-02-2005 01:51 PM




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Sten_II
Wed Feb 02, 2005 2:52 pm
#49

A couple more questions:

1) You say it is per account... the same was said about the Yacht, but that was per character (well it was for my Jedi and the unlocked account... will the same apply?

2) I've been a subscriber since October 2003, but I've had a couple of weeks where I've been between credit cards and my account hasn't been active... will this affect it in some way?




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lostdeity
Wed Feb 02, 2005 2:53 pm
#50

So, throughout the entire time we play this game, once we pick our 1 vet reward for 3 months of playing, we will never be able to choose from the category of 3 month vet rewards again? Or is it going to be that every 12 months this system starts back at 0 months, so that after a period of 2 years we will have had the oportunity to choose 2 items from each category? This part of the vet reward program still seems very confusing after reading through these posts.



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Sundown6
Wed Feb 02, 2005 2:53 pm
#51

My main concern with some of the furniture items is that by making them one time Veteran Rewards, they will never be able to be player crafted or FP purchasable. Some of these items-- Star Warsy terminals and databanks-- might be serve the Star Wars atmosphere better by being relatively common, so that players can build bases and houses decorated heavily with the stuff. Now, it'll likely be relagated to staying rare (they have to be chosen in the first place),and it will be difficult toreintroduce theminto the game without upsetting the veterans who chose them.


DaQuilla
Wed Feb 02, 2005 2:54 pm
#52


What about if your inventory is full? Will we get a warning? Will it still go into our inventory? Or will we loose our reward if we forgot that our inventory was full? Are you going to think about "fail-safes" in this direction (not like the times you've "overlooked" the "full inventory" issue and had to say "We're sorry" afterwards in the forum)


EDIT: rephrase

Message Edited by DaQuilla on 02-02-2005 01:57 PM



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