Development Cycle Archive

Thread: Publish 7 Feedback: Sliced Weapon Tag

Ragnaat
Tue Mar 16, 2004 11:27 pm
#27



ArusSaab wrote:

Only benefit I can think of for the "display slice percentage" would be confirmation (without using a calculator) when you get your newly-sliced weapon/armor back.






Yes, but as I posted in the ealier thread (think the in testing thread) slice % really has no value to a weapon after its been sliced. First of all there are a fair number of cases where there is no difference at all with the acutal stats of a weapon give a variety of different slices (this is most extreme when getting a speed slice on an already fast weapon). Charging a variety of different amounts for taking 0.5s off of a 2.0s pistol is just silly and anyone trying to charge you more for a 26% slice in this situation then a 24% slice is scamming you.

Also, when dealing with post-sliced weapon market the slice % has no value at all... if two weapons have basically the same stats they are worth the same. It doesn't matter if one got there by starting off good and getting a poor slice and the other getting there by starting off a bit worse but getting a great slice.

All you need to know is that the item was sliced. End of story.

(and for the record, I am a master smuggler who charges a flat fee for my services)



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
ByygPapa
Tue Mar 16, 2004 11:36 pm
#28

man between this and the static buffs and the vehicle calling this is my favorite patch EVER






ASSAULT BOWCASTER: BECAUSE YOU ONLY HAVE ONE ASS TO RISK...
Fanodor
Wed Mar 17, 2004 4:16 am
#29

Working fairly well. I just have two things i would like added to this function.


1. More detail of what the slice does. Speed or Damage % for example...

2. Please show on the vendors when an item is sliced. This can be a bit irritating and i hoped that this patch would fix the problem of buying an item, not knowing if it's sliced or not....


Other than that, good work on this publish!



Kkatabi, Wanderhome, Rifleman & Merchant
Currently hanging out in Valinor, Dantooine.
HiroBlack
Wed Mar 17, 2004 5:31 am
#30






Raii wrote:
very nice, maybe one day we could get a tag that lists the amount of the slice on the item, like speed/dmg %. As it stands this was a nice addition










I second this notion.



- Acroyear





ACROYEAR
LEADER OF THE GUILD OF DESCENDANTS
-=Acroyear Starship Restoration of Talus=-
Rebel Ace Pilot =|= Master Shipwright (+2 Engine Experimentation, +2 Weapon Systems Experimentation, +1 Chassis Experimentation)=|= Merchant
/waypoint 1730 -4350 SE of Dearic, on Talus in TALUSIAN TRADE CENTER in Tal'Alderaan
Never argue with someone with a lightsaber in their sig. They'll just drag you down to their level and beat you with experience...
Minipluto
Wed Mar 17, 2004 5:48 am
#31



Good Job!


The Indicator is also needed in vendors.



I think, that its not really important, to integrate more detailed information about the slice. That would be affect on Weapon Crafters prices negatively, i think.


A bad weapon with a good slice would be bigger charged as now and a very good weapon with a bad slice would devaluate the item.






Rakh Al'ako
Gorath - Kantara City
Master Smuggler
Master Pistoleer


Galaxietraveller
Wed Mar 17, 2004 6:37 am
#32


Yes, i could see it!!


Cool thing to know whats sliced!



JediKozel
Wed Mar 17, 2004 6:40 am
#33

Works fine. Even though I was expecting it to be more visible and less wordy.

/shrug

As a Master Smuggler, I don't have time to examine the item before slicing. Nor do have my Inventory screen set up to automaticaly examine it. So I guess this is feature is meant more for our customers, than for us. Which is totally OK with me. This might prevent some customers from handing us already sliced weapons. But there are still people that would continue to do so since the "sliced tag", IMO, is not visible enough. Matter of fact, somebody handed me 5 already sliced weapons. They had no idea that there are sliced tags on weapons now ...

All that said - it works fine. Good Job.




Mokael Openg
Mayor by Day, Fixer by Night, Gunfighter by Need
"Face it, if crime did not pay, there would be very few criminals."
Laughton Lewis Burdock
(from Shadows of The Empire by S. Perry)
Laeren
Wed Mar 17, 2004 6:42 am
#34

Same. I think a simple "Sliced" would have been sufficient, rather than the wordy description of what "sliced" means.




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
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Laeren
Wed Mar 17, 2004 6:44 am
#35

(Darn, can't edit in here).


Although, it does open up the idea of other kinds of "slicing"...such as "sharpening" from a Master Weaponsmith, or "augmenting" from a BE/DE/Artisan...


hmmm....




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
DeadlyTedly
Wed Mar 17, 2004 7:19 am
#36

Work fine for me. I'd also like a bit more info though:


1) Who sliced it

2) The details of the slice


As regards the argument against showing the details of the slice... when I'm buying a few sets of composite, all identical, I like to see which pieces have room for improvement on them - in terms of how close to maximum slice they are.




Dwar Evonbar (gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggg) Avi'
[Pre-CU Dark Jedi Knight]--------------------------------------[Master Bounty Huntress]

SWG: LIVE BY THE NERF, DIE BY THE NERF
Got a NS bicep?


Erillion
Wed Mar 17, 2004 7:51 am
#37

normal examine : works fine


vendor : does not work .. NEEDS to work


Suggestion : if possible the type and % of slice needs to show with examine


Suggestion : put the word SLICED in somewhere


Have fun


Novarider Tam


hasibert
Wed Mar 17, 2004 8:29 am
#38

works great for weapons and armor



maybe you could add the values to this display (the waepon has been altered blabla.... +150 max damage)




Character Names:

Janom Mosak on Gorath | Eve'line Mosak on Starsider

SWG :: Database |[The German SWG Fanpage]|
Ragnaat
Wed Mar 17, 2004 8:35 am
#39

This discussion is probably best had elsewhere, but.

Slice % should not appear affixed permanently on weapons because people place too much weight on the number aleady. I mentioned the case above were a variety of slice %ages will result in the same weapon. How much is a 45% encumberance slice on a PSG worth? And how much is a sliced CDEF worth? What if its got a 35% damage slice? Isn't it still just a CDEF at heart? If you're at an armor vendor why would it matter to you what the slices are? You'd buy the best you could afford that was available and if the end product wasn't good enough you'd go elsewhere. Or if the stock seemed low you'd come back another time. In terms of markup on those vendors, as a consumer wouldn't you probably buy crappy slices from a better AS because the 2nd tier AS had insane markups on their "perfect" sliced gear?

Now, there is another argument for slice tags on equipment listing type & % and that's to keep smugglers honest during the act of slicing. Smuggler Joe charges 100cr/% change, tells you that he got a 33% slice and you have to trust him on it and give him your 3300credits. Sure, this may alleviate some doubts you may have, but in no way does it solve the trust issues in the process. Part of the reason I charge a flat fee is so I have nothing invested in the outcome i can't control - not to ease customers trust, although it tends to do that too. But even that doesn't go far enough.

Take a step back and look at the process. The entire process is based on relationship and trust. If you don't trust a smuggler to report you the %ages accurately then what the hell are you doing handing them your brand new 400k suit of composite and 2 brand new t21s on top of that? You can't be worried about them trying to 'cheat' you for 200credts if you're not worried about them running off with 500k of your gear.

Now, personally, I enjoy the fact that its a relationship on trust. The only reason I slice gear is for the interaction with my customers, not because I like performing some meaningless clicking over and over all day and not because I need more credits in my bank account. However, if there was a real problem with this trust then the only way to solve it is to have a different method for slicing someone else's gear where (a) the customer doesn't 'let go' of their gear (b) you agree on a price up front and (c) the outcomes of slices are clearly displayed to both parties and (d) there's no way for the client to 'back out' of the process after they see an outcome. To this end, I'm really *really* curious to see what the devs are thinking with this new Image Designer interface they've been talking about for the next publish. I think if slicing were to get an overhaul with the Smuggler revamp that might be a good place to base the ideas for an interface like this.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
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