Development Cycle Archive
Thread: Italian Chat Transcript
Okay guys, I dont know about you, but if I dont get some solid SE facts this week, I'm gonna go on map quest to find Shug's house, and break in to steal his briefcase full of SE INFORMATION!!! Then I'll sell the info to eager buyers!!
BWAHAHAHAH!!!
![]()
*speaks through forced smile*
It better not be some lame tidbit about the SE shuuug......
![]()
Shug_Ninx wrote:
Q: Are you planning to introduce more locations (especially planets) either as patches or separate expantions? Just to make an example I (and many of my friends) would love to be able to vist Hoth or space locations like stations and Star Destroyers.
A: We're already introducing new "space-based" locations, such as the Corellian Corvette. We do plan to add new planets in thefuture, probably through expansions. However, at the moment,our focus is on filling out the current planets with new Adventure Areas and other content.
Q: Campers: like all the other MMORPGs, in SWG people camper in rooms where there is a more frequent respawn, or the most powerful monster. With the Corellian this problem has been fixed (good work!); I'd just want to know if it will be possible to have multiple instance even in dungeons like Warren and Geonosias
A: The Corvette is "instanced" so your group is up there alone - you won't have to worry about other groups camping. In addition, all of the missions to the Corvette involve a time limit
____________
Great set of info Shug....any way you can re-address this question again. You kind of answered it from a vette perspective, but I think the intent of the question was whether future and/or current adventure areas will also be instanced or whether we'll continue to have to fight through dungeons only to run into empty loot containers.
I still think anyone who is afk looting should havea battle droid, or krayt spawn near em and take em out. Make em earn that loot they are hoarding.
===========================================================================================
RebelAgentPurple wrote:IIRC, the one character per server restriction came from LucasArts senior management (the bottom line minders,) and is out of the control of the Devteam...
TK868 wrote:(just a quick question: Will you (devs) ever allow more than one char. per server, say like 2 per server? That'd be really great...)
Actually, I believe it was a database issue.
Character information for SWG is exponentially larger than other games due to the level of character customization among other things.
Xyntar wrote:
RebelAgentPurple wrote:
IIRC, the one character per server restriction came from LucasArts senior management (the bottom line minders,) and is out of the control of the Devteam...
TK868 wrote:
(just a quick question: Will you (devs) ever allow more than one char. per server, say like 2 per server? That'd be really great...)
Actually, I believe it was a database issue.
Character information for SWG is exponentially larger than other games due to the level of character customization among other things.
/agree, that was it in a nutshell. that is why it is cool to get the second slot with jedi. if everyone had it, well only bonus is you get a glowy stick and gang banged by bh's...lol