Development Cycle Archive
Thread: IC4: Path of the Jedi
I dont know what to say guys.....I have been playing this game wondering trying and dedicateing myself to becoming a jedi. After comming this far I know others have been punished more then I. After 20 profs I find myself at a point of no return. A fight to beat the system....why should i have to start over? I have ground the worst profs in the game BY FAR....I did merchant when you had to sit in your house to get xp I did dancer and musician I am half way through EVERY artisan prof and left after words with 3 brawler profs, pistoleer, BH and BE so why should it be changed now. Give me a couple of months and I will have masterd every prof but politician. To give me a deadline is cruel and unusual punishment......BUT if I can do it WOW what an accomplishment. I know from experience that there is nothing more painstakeing then droping your fav prof knowing that if you want it back youhave to grind it again. Thats commitment folks. Not spending upteen amount of hours on various boring quests. This game is about fun and helping eachother. I grind almost everything solo but when a dear brother in the rebellion cries out for help....I am there. Thats what MMO's are about. Not achieveing some hard goal or being the uberest of them all. Its about life, about making friends, and about being your own made up personality in a brand new world to explore.
Dont change how you get Jedi.....MAKE THEM SCARCE....MAKE THEM AFRAID TO BE ON A TERM...GIVE BH A BONUS VS JEDI OR SOMTHING.... the reason people say there are too many jedi is because they walk around flounting apprentice saber duelest or whatever...because it is now so expensive to be jedi that all the credit dupers are comming out of the woodworks and buying all the pearls.....single force crystals are hard to find but duel ones aren't....chenge some loot drops make BH fearful for Jedi.......AND MAKE TEFS VS BH NOT ANY NEWBIE IMP WHO FEELS THE URGE
Well thats my piece.....have a great day guys.....and have fun with this game uh ![]()
I was thinking they should KEEP the "MASTER ALL PROFESSION" grind, Include a replacement for holocrons by creating a site (think Yoda in Dagobah) where you can go to hear what is in effect what the holocron says (and can be visited multiple times if you forget what it said), and third, include the quests. Quests should be given only to thiose who ARE CURRENTLY masters of a elite or hybrid profession. The quests should reflect, to some degree, that profession. Go make a suit of armor and give to so-and-so, Use THIS weapon and attack such-and-such, etc. The quest should in essence reflect a skill tree: That is there should be about 16 or so "mini-quests" than span the galaxy using a characters abilities. Some quests ( a tree of four for example) should certainly inviolve some PvP action, whether it be "kill to other players in a duel" or "Make a group of 5 other Master Dancers and perform for 1 hour" whatever...The interaction between players should be encouraged in some way.
One thing should bve clear: There shold be a motivation to CONTINUE in a profession that one has mastered rather than quickly dumping it once the badge is obtained.
A jedi-only theme park to start the questing would be great, maybe like an old Padawan training grounds. I just wouldn't want to see only one kind of missions, received from an easy to find Jedi trainer, standing in the middle of somewhere accessible. This should be hard, next to impossible. I don't want it to be easy.
NPC's might be:
-Luke
-Yoda
-Force Historian
-Thrawn
Quest Giver - Random NPC - Jedi's trainer
Quest Requirement - Jedi Padawan
As the jedi searches the galaxy, he feels a disturbance in the force that guides him to meet
The young jedi recives suspecious, cryptic emails that he must decipher, each step leading
1) Remember the Jedi Knight's words and let the battle take its course.
or
2) Realise that the Dark Jedi will come after him next and he would have a better chance of
Option 1
=====================
If the Padawan takes option 1) he watches painfully as the Dark Jedi kills his master to be.
"I knew I was right to seek you out. You follow the path of the Jedi. Take my robe after I
The jedi knight uses his last remaining strength to heal the Padwan's wounds, and then
as defence vs dizzy/knockdown. It is as good as advanced composite armor (unless Jedi are
Promotion to Jedi Knight.
Option 2
=====================
If the Padawan takes option 2) he jumps into the fight the moment he realises that the Dark
The Jedi Knight is dissapointed, and feels that the padawan is not going to be able to
He bids the padawan good luck and takes his leave. The padawan enraged attacks the Knight,
He then steals the Dark Jedi's Light sabre and decides to find his own path without
Promotion to Dark Jedi Knight.