Development Cycle Archive

Thread: Publish 10.2 feedback

Eraint
Sat Sep 18, 2004 6:58 am
#261

I have noticed that my weapons and armor are decaying at a much higher rate than before. Please fix this as soon as possible, along with the POI spawns, and random spawns. These are three game breaking bugs that need to be fixed.

Thanks
llew



Llew Eraint-Corbantis:Master Rifleman/Master Swordsman:
Ohock Backnaru-Corbantis: 10 pt Master WS/Merchant: Loot Vendor, Melee Sliced and unsliced Weapons -171, -5796 Corellia, South of Coronet
Fadinaway
Sat Sep 18, 2004 7:27 am
#262

Might be worth using the customisation kits now.



_________________________________________________________
- Fadinaway -
The Average SWG Player
The Incapped CSR Pic

Hi! I'm a signature virus. Copy me into your signature to help me spread.
GraySeven
Sat Sep 18, 2004 7:36 am
#263

Okay Tiggs, I got one for you, but its more of a publish 10 problem. I'm away from home, often times two weeks at a time and am unable to access the game during that work period. As a crafter, I run multiple vendors and keep them well stocked so that I don't have empty vendors cluttering the landscape.


I take great personal insult that I get a warning about one of my vendors not seeing any activity and that it may be deleted. If it were empty, thats one thing, but it is full and of items that don't see a lot of movement (droids). These droids take a large investment of time and effort, and if I lose weeks of work just because over a two week period no one needs a droid and my vendor gets deleted, I will cancel my accounts. I don't make this threat lightly, and I don't really think its much of a threat as Im just one paying customer out of thousands, but I've been with this game since Beta and find this to be the most insulting change to date.


If the vendor is empty, thats fine, delete it (but I'd better get the maintenance money back), but deleting a vendor just because no one visited it degrades my play experience, my "fun", punishing me just because I can't play 20 hours a day.


I don't understand the reasoning behind this. The people who were upset at searching empty vendors surely didn't mean to have seldom used vendors screwed in this same manner.


You care to explain this policy change?



Vahl Arturin - Elder Ranger, Elder Bounty Hunter, Elder Rifleman
&
Vaylis Arturin - Elder Armorsmith
Starsider
"The burning is love"

darkstar860
Sat Sep 18, 2004 8:24 am
#264

Thanks for asking for input....Here are just a few of the problems I still encounter which fixes had been promised or addressed earlier that are still broke as of today.


1) Bounty Hunter NPC targets are STILL getting stuck in buildings!


2) As a level 3 BH i can now get Jedi mission....only problem is I get the Not Online

Message even tho the Friends list shows that they are, in fact, ONLINE.

I tried for an hour to get this to work the way it should but to no effect.

I was told this had been fixed but now it's broken again.


3) Also I had reported earlier about non-ch not being

able to have more than one level 10 pet....I've comfirmed this with other CH's

and they said they've seen the same thing. I sent a ticket in months ago and

still no response.


4) Also I find that the Guard command given to pets doesn't work anymore




That's it for now....let's please see something positive for a change...the onlything

I've seen done in the past year to improve thegamewas the reduction in the shuttle wait.

Everything else either didnt interest me or was a nerf.


Respectfully,


Meano Darkstar, Radiant - a player/payer since 08/2003

Former Master Scout, Former Master Pistoleer, Former Ranger, Master Marksman, Novice BH, CH, FS
NordaIspe
Sat Sep 18, 2004 5:23 pm
#265

Ok after playing with 10.2 heres my thoughts. I like the added queueing of the armor BUT FOR THE LOVE OF GOD please make it like it was before and if you cleared the list the armor/weapon change would still happen. I macro attack since thats the most logical for pve itsa pita to /dump then clear the list to switch weapons or armor parts. Yeah i know its only a few extra steps yeah i know i dont have to macro attack but pressing F1 for unarmed hit 3 gets old after the 100th lair.


Ok rant done



Norda Ispe
Holothuria
Sat Sep 18, 2004 7:39 pm
#266

Okay, Tiggs, here are couple more questions for you to not answer:

1) Will mask scent ever be fixed? I'm getting tired of having to wear armor while checking my factories on Naboo for fear of spineflaps attacking me without detecting me first.

2) I just got attacked and incapped by CorSec troopers in Coronet. They are not aggressive, and I have a 5000 CorSec faction standing. Why did they attack me?
whitefox72
Sun Sep 19, 2004 12:30 am
#267

the whole thing is is like paper going down the toilet and paint drying on walls, you broke this whole
system even more by shafing those who grind for months, i hope you are happy with this, soon you will
see how much you messed up a broken game even more as is...

all i have to say



---------------------------------------------
NightFox Power Company

4975, 5985 Kaadra, Naboo
Harvesting Power at 1.5 CPU

nurTsunami
Sun Sep 19, 2004 2:59 am
#268

Any word yet on the 0 condition clothing bug? Thought I'd just keep checking in every so often. Also, on the macro thing, it now requires 3 nextcraftingstage instead of 2 for the crafting macros. Not sure why. Might be a bug, or just some weird issue. And one real bug, several of my macro's delete themselves when I log out. I have to copy them back in each time I log in. Finally, I don't know if the combat damage numbers being so small is related to the no shadows on the fonts issue, but I can't resize them anymore, and they are TINY! I can't read them at all, and I have tried everything, and /bug'd it several times.


Look forward to your replies


oh, and fix the tailor thing



__________________________STARSIDER_____________________________

Richelieu - Master Doctor/Master Medic/Master TKA
Amelia - Tailor/Merchant/Architect
Vacationing in Azeroth
nurTsunami
Sun Sep 19, 2004 3:19 am
#269






jopenack wrote:

Myself and many others are experiencing huge lag lately it makes the game unplayable for almost evryone in my player city, even if there is only 3 of us there in the tech forum many are saying the same thing

its affecting many servers if not all

funny though there is no lag in some of the caves, dungeons, like the warren but as soon as you leave bang lag city and log time. it was never like this before I doubt its my pc when its affecting me and others

ie:

me and 4 freinds on the other night shadowfire, dantooine player city danjari we each lagged so bad 2 logged 2 went afk watching tv hoping it would go away.

tech forum isnt saying much wich makes me think its server overload if so will it be addressed and when I am paying $15.00 a month for a unplayable game 50% of the time im on

any help here tiggs??






Lag became quick horribly noticable after this last patch. I have never had lag problems, since my connections' pretty fast. Several other people in the game have seen these problems too, and its not when a lot of things are around, but in places like Tat, Mos Eisley, and elsewhere. This is all on Starsider.



__________________________STARSIDER_____________________________

Richelieu - Master Doctor/Master Medic/Master TKA
Amelia - Tailor/Merchant/Architect
Vacationing in Azeroth
nurTsunami
Sun Sep 19, 2004 3:26 am
#270






djfass wrote:


Why are the Jinda caves not spawning Jindas anymore? It spawns one time at startup? Why dont you people have the common decency to tell your customers when you change things? Are you too retarded to list out your software changes on paper? Or are you people so stupid you change the code with out even making note of what you changed? I pay money every month and we all deserve alot better comunication around here. If I was your boss Idfire the person in charge of comunication.


I like the Jinda caves it was fun now youve ruined that as well.








I've noticed a lot of caves no longer spawning mobs anymore as well. Visited a few on Tat and Endor, and no one was home, even after waiting awhile.



__________________________STARSIDER_____________________________

Richelieu - Master Doctor/Master Medic/Master TKA
Amelia - Tailor/Merchant/Architect
Vacationing in Azeroth
nurTsunami
Sun Sep 19, 2004 3:49 am
#271






Trimatthias wrote:

T%iggs - its quite simple. Over the last year, players and correspondents alike have been asked repeatedly what they want, their feedback and for suggestions. This promptly dissapears into the giant black obelisk that is the SWG dev team. these suggestions are rarely if ever commented upon, the top picks that correspondents have been throwing up time after time after time have remained largely the same since launch.


Ill put forward my feedback on pub 10.2 - STOP DOING PUBLISHES!


do something else that takes care of the community, as in each publish, take one item off of the correspondents top 20 picks for profession problems and fix those - one for each profession. when the profession correspondents cant come up with any more bugs in their respective professions, then... feel free to go back to putting out publishes.







Has a point. No sense adding in more things, when basic necessities are missing/broken. Even just fixing 1 of each prof's top 5 would be enough for me. It would:


1. show the devs truly care about feedback and can respond to it positively


2. fix some gamebreaking issues people have with swg and improve life ingame for everyone (not particular profs only)


3.stop about 75% of the complaints about the game, and stem the account cancellation bleeding. people are leaving because they are tired of seeing the same bugs and issues over and over since they started (and for some, that was way back in beta). daily bugs you run into like enemies warping 100m away, smugglars and their many issues, tailors and the 0 condition bug, droid engineers and the many crafting problems, squad leaders and their ineffectiveness, everyone and their calls for more/better communication.


It is not impossible to win the gamers over here. It just requires holding on some frills, and fixing major complaints that in some cases date back to 2003.




__________________________STARSIDER_____________________________

Richelieu - Master Doctor/Master Medic/Master TKA
Amelia - Tailor/Merchant/Architect
Vacationing in Azeroth
Kharrissa
Sun Sep 19, 2004 4:37 am
#272

Fix the lag.


Fix the problem of NPCs getting stuck in buildings.
Tobit0
Sun Sep 19, 2004 9:58 am
#273


You did not tell us about the Nerf to making some caves a 24 hour spawn time, i'm actually quite disgusted about this, I am not happy that content has been taken away from the game that I play. I pay for a gamefor a game for Me to play, not the friggin devs. The point has been blurred in this game, it should be reminded to the devs that We pay to play the game and taking content away from us by adding 24 hour spawn rates is not acceptable, there are better ways to stop somthing ruining the games economy, like making it tough to complete, then, effort is required to complete it and a good payout is rewarded.


I'm actually appauled by the way the FS quests have been made, I have selected Whip, now I'm stuck with it, I have absolutely nodesire or need for the survival branch.


0/10 for this latest publish SOE.


Do the devs care? DTF!!!


SOE - S*** Online Entertainment.

Message Edited by Tobit0 on 09-19-2004 06:02 PM



Tobit
Skills mastered:
Master Slacker, Master Novice, Beginner 4444.
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