Development Cycle Archive
Thread: The Status of Battlefields
Ok, my two cents. When I'm in the mood to fight, make it easy for me to find one. Something like /battlefield, which lists the two (whatever) battlefields currently in contention, including their planet & coordinates.
Second, each battlfield should have two channels, one imperial and one rebel. These channels are for people to hook up and get involved.
Last, keep score somehow. When one side "wins" a battlfield, chalk it up on a scoreboard somewhere and then open up the next.
-Jeff
Just to keep everyone informed, Battlefields will be closed down for a complete upgrade. As part of the team’s efforts in 2004,the GCW is going to progressively heat up. We want it to peak with re-iterated battlefields, completely re-vamped and exciting.ffice
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To do that, we have to close them down.Battlefields are closed for business. I will keep you updated and involved with the changes. When the time is appropriate, I'll post an In-Dev thread so we can get your ideas on what the battlefield experience should be like.
I think this is great news for Jedi. I'm hoping that battlefield deaths won't count against their permadeaths. ![]()
Looking forward to it. ![]()
(Now post more TH, the natives are restless) ![]()
Awesome
I hope that the new battlefields have more diversity and different goals
It wouldn't take anything more then to make battlefield death have no penalty and non-bf deaths have major penalties
I.e 10% uninsured decay 2% insured decay vs none on battlefield
also let jedi fight and die with no penalties on bf's
1. Epifett - Shut Up.. they told us about this a while ago and it's a good thing.
2. TH - Hey man one big issue I had with battlefields was when you zoned it you where dead by the time your client loaded. Can you check to make sure this is addressed? I know it did the same to others as well.
Thx
In every PvP Battlefield there will be two starting base, one for each faction... with starting base I mean a cloning facility where I "pop up" when I enter the Battlefield and where I clone after being slained (I guess the clone window shall have three options when in a bf: BF base, closest clone facility and pre-designed).
The starting bases/cloning facilities have to be defended by a huge force of incredibly strong factional NPCs...e.g.: AT-AT, AT-ST and Stormtroopers for Imperials, troopers and large turrets for Rebels, this has to be done to prevent bases camping and defend loading PGs.
A shuttleport for each starting base shall be fine, but not absolutely needed (my opinion
).
The BF terrain has to be similar to a place where a war is running... I mean destroyed buildings, burned trees, etc etc...some background soundswill be nice too.
To give the battle a "purpose" there will be a big obiective to reach... a base to conquer for each faction? more small bases for each faction? one unique base? more small bases to conquer?
This were my two Eurocents opinions ![]()