Development Cycle Archive

Thread: Live Issues Publish 8.2

fatgit
Mon Jun 14, 2004 4:59 pm
#14

Issue Many missions on Dantooine on Chimaera (can't really say for other areas/servers) are not completing or paying out.
Server : Chimaera
Planet : Dantooine

Issue : Extremely low or nonexistant natural spawns on Dantoone/Lok (
Server : Chimaera
Planet : Dantooine/Lok

Issue : Extreme lag on Dantooine on busy servers, whatever hardware changes were made weren't enough :/.
* Vendors takeing 15+mins to respond
* accept a mission, takes several mins for it to appear in datapad
* accept a mission in the several mins before 1st appears, your first mission changes from that chosen
Server : Chimaera
Location : Dantooine

Turrets on bases not always firing on overt players (may be due to insane lag)

Issue : Items purchased at a bazaar terminal they are to be retrieved from rarely appear in your pack automatically. 9/10 you still have to retrieve the item
Server : Chimaera
Planet : Dantooine and all others

Issue : Factories - you can place 20-30k maintenance in a structure at night, and in the morning you have an email saying it is on 25-40% condition, and needs thousands of credits to repair
Server : Chimaera
Planet : Dantooine

Politicians still need a way to resign their Mayorship, you can drop all politician skills and still remain a Mayor, and whether you wish to remain a Mayor or not, you cannot resign.

Chef barrels still do not work, they act as very expensive small glasses

Havla - only 100% havla has any effect on wound/injury/buff treatment time, and the number of heals shown is incorrect - you only get 50% of the duration shown

Ruby Bliel does not have any effect

Smugglers Delight of 100% downer reduction has no effect

Jedi - Jedi do not get the 60 second TEF protection when logging in/travelling, meaning a Jedi with a TEF taking a shuttle will be ganked before they load.
Jaggid
Mon Jun 14, 2004 5:09 pm
#15

Issue:Missions on multiple planets namely Dathomir, and Dantooine Not Paying out.

Server: Eclipse

Planet: Dantooine, Dathomire..... And a very others.

Location (x,y):um all mission terminals doesnt matter location.



Your profession: Tka/Fencer/Swords



Instructions on how to recreate the bug: Ok you get a mission, then you complete the mission.. then you dont get paid. repeat. scrub. and wash.
WookieInLaw
Mon Jun 14, 2004 5:11 pm
#16



Issue: Horrendous lag on Dantooine

Server: Starsider

Planet: Dantooine


Location (x,y): Everywhere


Your profession: Rifleman


Instructionson how to recreate the bug:


Let me preface this by saying that although everyone complains about lag in Coronet, I never, ever lag there. Never. Ever. Coronet runs as smoothly for me as Doaba or Keren.


But Dantooine is a veritable herky-jerky, slow-loading, lag-filled mess of a planet. UI actions can take up to thirty seconds sometimes. Vendor loading can take over a minute -- sometimes more.


And it has gotten noticably worse (at least in my estimation) since the patch went through and our missions stopped paying out.






_________________________________________________________

Let the Wookiee Win

Jaggid
Mon Jun 14, 2004 5:11 pm
#17

Issue:Very Bugged group windows, when your in a solo group and go out of range peoples names dont show up, or there names change to another name like a pet you had in the group, Group leader will get out of range and be the name of another group leader previouos.

Server: Eclipse

Planet: All

Location (x,y): All



Your profession: Tka/Fencer/Swords



Instructions on how to recreate the bug: Join a group for 2-3 hours and ull see how bugged they get.
JoarAdanNessos
Mon Jun 14, 2004 5:25 pm
#18

*cracks knuckles, gets ready to begin*

Here's a bit of a list I'm gathering of stuff that's been funky or troublesome.

A) Forums: never remember my name or login, I think that making the forums public just masks a deeper issue, and doesn't address that the forums are not recognizing authenticated certificates automatically.


B) SEA'S. You've talked a whole bunch about how during the combat revamp, many fixes will move some abilities to SEA's. Well, before you initiate that, you might want to spend a day or two on the actual SEA's. They need a revamp in a desperate fashion. I camped the Borgle caves for 3 weeks looting SEA's (never did find what I was looking for) and I can say with certainty that I deleted 45% (+- 5%) of all the tapes gathered because they gave bonuses to skills that have been missing since beta (two handed evasion, one handed melee evasion, etc...) and I would then delete another 10% because they referenced skills that are close to never in use (+7 instrument assembly, +6 to droid complexity, +7 droid speed [no, not bounty droid speed, just droid speed]). The SEA needs a revamp so that the bonuses affect game mechanics, change the evasion to center of being, and just generally ensure that the skills that they enhance are actually IN GAME.


C) GDK. The inclusion of RIS to the MBH test on TC2 just exacerbated a long issue about RIS. RIS can be the saving grace for armorsmiths in the game, adding difficult, but rewarding items for people to literally quest for, but the GDK hasn't dropped a scale since November. The Krayt drops have been very well modified, it's more reasonable, and matches our expectations a bit more closely, but for the critical GDK piece to drop 1 in 6,000 is too extreme to be playable, and now no one cares about RIS. It's a hit to armorsmiths, and to the people that would benefit/enjoy from this potentially great armor.





IGNPC: We often hear the loudest cries from a relative minority. Still, it seems odd that all the comments sent our way have been negative.

Haden Blackman: Yeah, all the guys who are happy with everything are playing the game. They aren't spending their time sending you guys letters or posting on the forums.
memnoch37
Mon Jun 14, 2004 5:42 pm
#19



Issue: High % of missions not paying out

Server: Bria

Planet: Dantooine


Location (x,y): n/a


Your profession: n/a


Instructionson how to recreate the bug: Spenda while running missions. This seems to occur more often in the more heavily populated areas, such as the Mining Outpost. The Player City Sweetwater seems to be affected more as well. During primetime last night (14th), as much as 80% of the missions failed to payout (taken from a sample of about 80 missions from various people in our group at the Mining Op.)Running missions on a Monday morning far away from heavily populated areas will return a much higher % of payouts. Also, general warping while on a bike andslow vendor loading have been the norm on Dantooine for quite some time.


Your welcome







Memnoch

Malicoire
Mon Jun 14, 2004 5:43 pm
#20

Issue:Completed Missions Not Paying

Server:Starsider

Planet:Dantooine

Location (x,y):Everywhere

Your profession:Swords/Rifle

Instructions on how to recreate the bug:Complete a mission, don't get paid half the time.


Quite frustrating when you add to the lag of Dant, the chance that after killing off a lair you don't get the 32k you just fought for. Kinda frustrating. By the numbers of people saying the same thing here, ya might want to get this fixed asap. Thanks.



________________________
w ]|V|[alicoire

p4Samwise
Mon Jun 14, 2004 5:45 pm
#21

Issue: Image design XP flow unreasonably slow.

Server: All.

Planet: All.


Location (x,y): Any.


Your profession: Entertainer.



Instructionson how to recreate the bug: Try to get Image Design experience.





"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
KapowBzapp
Mon Jun 14, 2004 5:50 pm
#22

Issue: Droid harvests don't go into inventory

Server: Kettemoor

Planet: any

Location (x,y): any

Your profession: Ranger 4/4/0/1

Instructions on how to recreate the bug: I'm not sure what leads up to it, but sometimes when you command your droid to harvest a corpse it will go through the animation, but you'll get no message and gain no harvest. If you repeat the command or attempt to harvest the corpse yourself, you're told it was already harvested.

This is NOT the same as the bug where MOB harvest info isn't loaded yet onto the client. I've killed a mob and gotten the radial harvest option for myself, but when I then tell the droid to do it the above scenario plays out (goes through animation, no message, no harvest, corpse now considered harvested.)





JEDI: the Starbucks™ of SWG
Long ago they were cool. Now they're everywhere, and hard to tell apart.

New ability proposal:
/grabAndPull to get the Theed guard out of that banner

Grinding is for coffee. Nobody "forces" you to grind. You play by choice.
KapowBzapp
Mon Jun 14, 2004 5:51 pm
#23

Oh, and for the preceding droid harvest bug my droid did NOT have a storage module. That might be relevant.





JEDI: the Starbucks™ of SWG
Long ago they were cool. Now they're everywhere, and hard to tell apart.

New ability proposal:
/grabAndPull to get the Theed guard out of that banner

Grinding is for coffee. Nobody "forces" you to grind. You play by choice.
Groovymarlin
Mon Jun 14, 2004 5:54 pm
#24



Issue: Patrons can no longer receive a musician and dancer buff simultaneously

Server: All servers

Planet: All planets


Location (x,y): All locations


Your profession: Master Dancer


Instructionson how to recreate the bug:


- Background: Patrons used to be able to /listen to a musician and /watch a dancer at the same time. Assuming both musician and dancer used /setperform on the patron, he could receive the dance (mind) ad music (focus/willpower) buffs simultaneously. With the addition of the forced two minute minimum to receive a buff, this was broken.


- Steps to reproduce: Have a patron /listen to a musician and then /watch a dancer (or vice versa). Musician and dancer both /setperform on patron. In every case, when the patron stops watching and listening, he only receives one buff, that of the performerhe focused on first. The second performer's buff is not applied, and has to be redone if the patron wishes to receive it.




La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

KapowBzapp
Mon Jun 14, 2004 6:03 pm
#25

Issue: Corvette full of Super Battle Droids

Server: All

Planet: Corvette

Location (x,y): Every 10 meters or so

Your profession: Master Rifleman

Instructions on how to recreate the bug:

Just do a Corvette mission ever since it was adjusted due to "some" players soloing it. Reportedly the original Corvette missions were very challenging but also very gratifying, with several tasks to face: tough opponents, a tricky mission, a time limit, and escaping the SBDs. Now the entire focus is surviving a constant barrage from six or more SBDs at a time, without buffs or insured cloning. This can be accomplished by a mechanical process of self-healing and pulling aggro by as many Master Doctors as possible. No one else has anything to contribute as no combat class is effective when outnumbered by SBDs.

The Corvette missions were tested and balanced for a month before they went live. The SBD enhancement wasn't tested at all, it was just thrown on and forgotten with no acknowledgement of any feedback or questions. Could a Dev PLEASE at least mention this issue, even to say wait for the combat balance (yes we'd welcome that) or that it's going to remain SBD-centric and that's the final word? The silence is worse than the issue itself.

This is a subset of the bug that there's the Galaxies SOE advertises and the Galaxies we get. Your Corvette announcement says nothing about All SBDs All The Time. Your video of players running through the Corvette without composite is disingenuous to say the least.





JEDI: the Starbucks™ of SWG
Long ago they were cool. Now they're everywhere, and hard to tell apart.

New ability proposal:
/grabAndPull to get the Theed guard out of that banner

Grinding is for coffee. Nobody "forces" you to grind. You play by choice.
Lotussutol
Mon Jun 14, 2004 6:29 pm
#26

set your title to the profession you are going to drop...

drop the profession...your title will be removed because it is invalid.

set title to none.

logout

wait 15 min

login

your title will be back to the profession you dropped.
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