Development Cycle Archive

Thread: IT 7-16: New Dungeon The Corellian Corvette

Ackis
Mon Mar 01, 2004 12:29 pm
#14


Imperial: 2 planets: Tatooine, and Naboo (unless you did a typo cuz Naboo, Bestine looks like a nice city to visit Rebel: 1 planet: Corellia Neutral: 1 planet: Tatooine


Was that planned to have the imp/neutral be on the same planet, and to have imps with 2 planets? Just seeking clarification.



Imperial Captain Ackis Losackego - Über f335h

smugglerkatan
Mon Mar 01, 2004 12:33 pm
#15

Sounds Awesome...Can't wait.







Nevel Katan
Yezzo
Mon Mar 01, 2004 12:35 pm
#16



This is just so cool! Fantastic!


Just one question: will it be easierthen the Geonosian bunker?



Aji Freesky on Eclipse
jcin617
Mon Mar 01, 2004 12:35 pm
#17






Sl1cerOne wrote:

Not to be picky, but isnt the name of the Rebel Blockade Runner from ANH the Tantive IV?






Yes, it was.


Um, and "Emperor's Retreat, Naboo, Bestine" I presume is some kind of typo... Unless Velso is in both places...




LT Janneth Osterlain
Alpha Company
1st Battalion, 209th Stormtrooper Regiment
Crimson Order

"The only easy day was yesterday."
Thunderheart
Mon Mar 01, 2004 12:39 pm
#18









virtualman1 wrote:

all these new dungeons you guys are doing are great! congrats on a job well done. . . however that said theres one thing I wish you could implement. . . every dungeon is always swamped with people going through it. . . this hurts the emersion very badly. . . I'd love to see somthing similar to how WoW (plz don't hurt me) is doing their dungeons where you and your group are warped to your own zone where no one else can interfear upon entering a dungeon. . . so this way you feel like your the only ones there and you can't see all the farmers and such. . .


I understand if this isn't possible but it would be really good. . .





Well, thats the idea behind this dungeon! The developers involved in this were challenged with the task of creating a fun and interesting dungeon that wouldnt get swamped with players - - something that would be star warsy, immersive and have a way to maintain those feelings throughout the dungeon. Their answer was to create a dungeon that is part of a larger quest built on stories. So now we'll have nine adventures, 3 Imperial, 3 Rebel and 3 Neutral that have to be completed before being "shuttled" to the dungeon. There are a few tricks under the hood that help keep this dungeon fresh and exciting for the duration of the adventure.


Personally, I can't wait to get home and try it out. To see those stark white halls in the corvette gave me an itch to watch ANH again





Kurt "Thunderheart" Stangl
Community Relations Manager
Johatt
Mon Mar 01, 2004 12:45 pm
#19

And what about us who don't like to hunt with groups TH? Are we going to be able to do anything in there?
Scott_Ray
Mon Mar 01, 2004 12:46 pm
#20

Can groups go up or is it a solo dungeon?



Scott Ray-Chilastra Server
Leader of Raythe Tech Mining
Blademaster/Master Gunfighter
Surveyor/Miner/Mercenary
2 cpu for Ore.

Rogue_5
Mon Mar 01, 2004 12:48 pm
#21






Scott_Ray wrote:
Can groups go up or is it a solo dungeon?







Your entire group can go.





Grant "Rogue_5" McDaniel
SOE Producer, Star Wars Galaxies
virtualman1
Mon Mar 01, 2004 12:49 pm
#22






Thunderheart wrote:









virtualman1 wrote:

all these new dungeons you guys are doing are great! congrats on a job well done. . . however that said theres one thing I wish you could implement. . . every dungeon is always swamped with people going through it. . . this hurts the emersion very badly. . . I'd love to see somthing similar to how WoW (plz don't hurt me) is doing their dungeons where you and your group are warped to your own zone where no one else can interfear upon entering a dungeon. . . so this way you feel like your the only ones there and you can't see all the farmers and such. . .


I understand if this isn't possible but it would be really good. . .





Well, thats the idea behind this dungeon! The developers involved in this were challenged with the task of creating a fun and interesting dungeon that wouldnt get swamped with players - - something that would be star warsy, immersive and have a way to maintain those feelings throughout the dungeon. Their answer was to create a dungeon that is part of a larger quest built on stories. So now we'll have nine adventures, 3 Imperial, 3 Rebel and 3 Neutral that have to be completed before being "shuttled" to the dungeon. There are a few tricks under the hood that help keep this dungeon fresh and exciting for the duration of the adventure.


Personally, I can't wait to get home and try it out. To see those stark white halls in the corvette gave me an itch to watch ANH again








ok firsy of all you guys are awesome... this game has really been turned around after a bumpy start...


now just to clearify so this dungeon is differant then the others in that if you go to it you won't be "in the same place" as the other players there? the only people who will be there with you are you and your group?


anyway thanks for the response! and I can't wait to try this one out!
raz1337
Mon Mar 01, 2004 12:52 pm
#23

Pictures!



Annoka Starkep ~~~~~~ Danielle Sevi


Jedi are like ants in an ant farm, you watch them work and play, and if one is being bad, you squish them
virtualman1
Mon Mar 01, 2004 12:53 pm
#24

my edit button won't work for some reason. . . anyway "firsy" should read "first"
W00tUberJedi
Mon Mar 01, 2004 12:59 pm
#25

What kind of new mobs should we expect to see...Any new models or just renames of mobs...also any loot componets to modify weapons or even *pray* new weapons?



Well they let the Wookiee win
JedEyeDGB
Mon Mar 01, 2004 2:04 pm
#26

I'm excited by this... renewed my account for a month because of it...



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