Development Cycle Archive
Thread: IT 7-9: Player City Garages
I also like the idea of cities being able to make some kind of profit off someone using their garage (ie shuttleport fees) it seems like a logical idea just based on the fact they are both transportation related.
Seeing that someone brought up the shuttle/bike exploit/bug I was wondering if there are any plans to fix that some time down the line. Just wondering if its worthwhile for a city to place a garage while this bug is still in game...
Also can someone who has one placed in a city on test tell us how much the maint. is on a garage?
TangerineLime wrote:
I also like the idea of cities being able to make some kind of profit off someone using their garage (ie shuttleport fees) it seems like a logical idea just based on the fact they are both transportation related.
If they don't make garages Master Artisan owned, a la clinic or cantina, then this would be a good idea. Maybe the single fee you currently set for shuttleports could simply apply to both. ("Transportation fee")
Seeing that someone brought up the shuttle/bike exploit/bug I was wondering if there are any plans to fix that some time down the line. Just wondering if its worthwhile for a city to place a garage while this bug is still in game...
They said they're going to fix it (if they can...) I still don't understand what people's obsession with that bug is. It trades a time sink for a money sink.
There is no maintenance (per hour), it is a municipal structure. At present you need to put 1K in to redeed it, but that will probably go away unless they change them to player owned (see above).
Also can someone who has one placed in a city on test tell us how much the maint. is on a garage?
I'm glad this is being pushed out now.
I remember TH saying that player city garages wouldn't come out til like Publish 9!
Devs, I think you guys are on a roll now.
Don't kill yourself coming out with new stuff when old bugs still remain, though.
You can slow down a bit, if you think you need to.
Karquile wrote:
Again, I urge anyone reading these threads and especially anyone POSTING to these threads to come join Test Center and see for yourselves (and post the resulting bugs here). If the "In Testing" forum degenerates into another "I don't play Test Center but I wanted to ask..." section, many of us actual testers willabandon it as we've abandoned TC forum. I don't mean that to sound like a threat; it's just an observation.
Padre
What does the schematic look like? 10 Walls 2-3 Power Core Units etc? Or?
Thanks.
Kev105 wrote:
before i post, let me say this. i donot play on TC, because of my play times. i am a mayor/crafter with multiple stores. i would like to thank all those on TC for your help with the game. you are a very important part of my enjoying the game.
i just placed a bank in my city and it used up one of my lots. does the pc garage take up any of the mayors lots? also how much maintenance does it add to the city maintenance?
You may want to double check on that. City Hall, Banks, Clone Facility, Garage and shuttle port don't use mayor's lots, it uses City's lots. The only structures which requires player lots are the Cantinas, Theaters and the Hospital.