Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 3-1-04)
MasterNerfSlayer wrote:
tattoodsleeves,
The issue here is one of individualism. My idea of fun is different from yours, and Mr. JustG and co don't know what either you or I enjoy. All the can do is try to average out what the majority say they find fun, and implement it to the best of their abilities. What you say is fun and what you find fun are most likely 2 different things also, for it is likely that no matter how much detail you go into, what they implement even if they tried to do exactly what you wanted, would still not be what you want.
Rhooon wrote:
tattoodsleeves : If you don't like it... leave. Its that simple. Happy trails.
Rhoon, you work for SOE, don't you? After all, it's fairly obvious that the Devs are trying to run this game into the ground, so that the mass exodus will occur right on time for EverCrack 2.
Wow , this getting long, I just wanted to second (or third) the post patch problem with CH PETS. Since the latest patch, both my pets stand in the exact same spot, which is usually right on top of my head. And they seem to run away a lot, My Kimo ran from a borgle the other day.
Thanks,
H.M.
SeaRaptor wrote:
Many weaponsmiths and customers are waiting to hear about the stealth FWG5 nerf that was pushed on us in Publish 6, where we can no longer extract pre-November patch copies of these weapons from crates.
There is a rumor that this culling of older weapons extends to repairs as well... that any repair attempt on apre-patch or krayt FWG5 will automatically fail.
Feel free to comment, it will be the first thing anyone has heard on the issue.
Thunderheart wrote:
Last Week'sThread:
http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=3805
Welcome to the Weekly Discussion Thread.
(I'll be out of pocket next Monday, so we're going to run this thread for 2 weeks)
I hope everyone had a great weekend
Discussion requires a two way communication, in this case, the community and the devs. So far, it has only been the community talking, still waiting on the devs to contribute and make this a true discussion.
1> If and when are the BH droids going to get fixed? This includes droid speeds as well as Jedi tracking.
2> When is the combat system going to be fixed, reworked, etc?
3> When are the answers to the 10 questions going to be answered? You know, with real answers as well, not "it will be covered in the combat fixe", "it is working as intended" and "we will have to get back to you on that"
I have done my part of discussing a long time ago, need for you to do yours now. Thanks.
Hakkin wrote:
Thunderheart wrote:
Last Week'sThread:
http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=3805
Welcome to the Weekly Discussion Thread.
(I'll be out of pocket next Monday, so we're going to run this thread for 2 weeks)
I hope everyone had a great weekend
Discussion requires a two way communication, in this case, the community and the devs. So far, it has only been the community talking, still waiting on the devs to contribute and make this a true discussion.
1> If and when are the BH droids going to get fixed? This includes droid speeds as well as Jedi tracking.
2> When is the combat system going to be fixed, reworked, etc?
3> When are the answers to the 10 questions going to be answered? You know, with real answers as well, not "it will be covered in the combat fixe", "it is working as intended" and "we will have to get back to you on that"
I have done my part of discussing a long time ago, need for you to do yours now. Thanks.