Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 2-9-04)
Where is our "improved communication," i.e. w ere are our responses to the hundreds of issues and requests that have been made since these roudtable "discussions" went live?
My list of bugs:
1. Harvester animations still not working. That is a working harvester has no animation unless it is one of yours you just turned on. Are the devs aware of this? Is this done on purpose to reduce lag or is it a legit bug?
Have you ever fired a pistol? Much less two?
This isnt Chow Yun Fat, it isnt The Matrix (thank the gods), and it isn't directed by John Woo.
I have seen 5 Star Wars movies and haven't seen anyone using two pistols at once, and I really do not think it has a place in the Star Wars universe.
Xyber_Hex wrote:
Have you ever fired a pistol? Much less two?
This isnt Chow Yun Fat, it isnt The Matrix (thank the gods), and it isn't directed by John Woo.
I have seen 5 Star Wars movies and haven't seen anyone using two pistols at once, and I really do not think it has a place in the Star Wars universe.
You must have missed those scenes in Episode 2 where Jango was firing 2 pistols...
TH-
I am begging for an update of information on a variety of the badged quests. Specifically and most important, The Hermit series of quests. The hermit does not spawn on most servers, Altruism spawns rarely, Honor spawns without the 4th wall and is so incompletable, and Courage does not spawn at all, or is somehow impossible to decypher if it does exist in some form. You, Thunderheart, specifically told us these questions would be addressed, on 11-05-03, "I have expanded the player correspondent program to cover all of the issues and they will get all be catalogued and dealt with," in this thread,
there has been many times that i have gone inside a med center or a cantina and have not been able to get healed because there was noone inside to heal me. i would gladly pay to get healed or buffed if it ment i could get back out there. this will NOT take away from entertainers or medics since the player will have to pay a Large sum of money to get healed or buffed.
A few Annoyances I have.
- Vehicles - I've got 2 Chars, 1st char generated his X34 (from deed) on Corellia, it auto stores when you get off it anywhere in corellia, when i'm on Naboo (where i now spend most of my time) it never auto stores. 2nd char generated his X34 on Naboo, well it autostores on naboo almost as soon as he gets off it, when on corellia it never autostores... (I see a pattern here), now it's **edit** annoying for this char as he does not have scout skills, thus can't camp - I don't see anything in this publish about the camp requirement being removed, only that u may have 3 vehicles (what a load of use if u can't call the **edit** things)
- The
A few Annoyances I have.
- Vehicles - I've got 2 Chars, 1st char generated his X34 (from deed) on Corellia, it auto stores when you get off it anywhere in corellia, when i'm on Naboo (where i now spend most of my time) it never auto stores. 2nd char generated his X34 on Naboo, well it autostores on naboo almost as soon as he gets off it, when on corellia it never autostores... (I see a pattern here), now it's **edit** annoying for this char as he does not have scout skills, thus can't camp (get the feeling i may need to destroy this deed and regenerate from a new one on a different planet) - I don't see anything in this publish about the camp requirement being removed, only that u may have 3 vehicles (what a load of use if u can't call the **edit** things)
- The Stats Monitor always resets after logging out and logging in again, it doesn't show what it was set to when you last logged out.
- How do you tell if a weapon is sliced? - what does illegally sliced weapons mean (on the loading screen) - does it mean you can have a weapon 'Legally' sliced ?
- Why the big difference from Personal harvesters (BER 4) to medium Harvesters (BER10) +6 difference, but only +3 to BER13 with Heavies making mediums more cost effective?
- Why don't we bring in reduced maintanace costs with the survey tree in Artisan (like with merchant efficiency tree for merchant costs). Thus since everybody can place harvesters without having any artisan/survey skill it would cost more maintance for them to do it.
- Why does the Structure factory take 2 lots when all others take 1?
- When something attacks you it would be nice to know what it is, and why does it carry on attacking you when you are 100+ metres away?
- Why are there still SEA's that have no use at all still lootable?
- Does having spice in the bank count as an offence?
- Is a locked container that has been sliced to open it count as contraband?
that's my 10 rant's for now. There are a million more but some of those are the ones that annoy me most, or i haven't seen any answers to yet.