Development Cycle Archive
Thread: Membership has Its Rewards!
Zilod wrote:
jedi
- 3 month rewards
- 1 good stat stat crystal (a crystal alredy attuned to the player, with good stats) (no decay)
- 1 no decay color crystal
- 6 month rewards
1 max stat crystal (no decay) (a crystal alredy attuned to the player, with max stats)- 12 month rewards
- 1 color crystal with stats (no decay)
- special jedi robe with bonuses
Let me guess.... you'r a jedi?
Message Edited by Eulbobo on 02-03-2005 06:23 AM
Eulbobo wrote:
Zilod wrote:
jedi
- 3 month rewards
- 1 good stat stat crystal (a crystal alredy attuned to the player, with good stats) (no decay)
- 1 no decay color crystal
- 6 month rewards
1 max stat crystal (no decay) (a crystal alredy attuned to the player, with max stats)
- 12 month rewards
- 1 color crystal with stats (no decay)
- special jedi robe with bonuses
Let me guess.... you'r a jedi?![]()
Message Edited by Eulbobo on 02-03-2005 06:23 AM
eheh i said that i have a BH, a jedi and a musician ![]()
the jedi stuff can seem a bit powerfull but i assure you that is not like that
the sabre is the only jedi weapon and you need 2-7 crystals for a single sabre, so to have 2-3 no decay crystals will still be inferior than to havefor example a no decay uber rifle...
also don't want to enter too much in the discussion but IMO you still need a support to play a jedi, maybe some no decay crystals will make the jedi less dependant to alts/friends
MrFizz wrote:
Sounds good, hmm no decay kit= great for uber weapons
this I am personally afraid of, might be gamebreaking if not implementd correctly and the devs doesnt seem to wanna answer if this can be applied to anything. Imagine 10-20% og the server running around with uber weapons or armor that cannot decay.. would put a lot of crafters down that way.
Summerflame wrote:
MrFizz wrote:
Sounds good, hmm no decay kit= great for uber weapons
this I am personally afraid of, might be gamebreaking if not implementd correctly and the devs doesnt seem to wanna answer if this can be applied to anything. Imagine 10-20% og the server running around with uber weapons or armor that cannot decay.. would put a lot of crafters down that way.
Very few people use only 1 weapon for everything, having 1 weapon that doesnt decay out of the bunch needed wont hurt the crafters, As far as armor, its changing so much that 1 suit is not going to be enough anymore, you are going to need likely several suits ea for different things so having 1 piece of one suit of armor non decay is a non issue.This is the single best reward their is, I'm sure everyone has atleast one item that is very dear to them and would like it to last forever, now we can. Bravo devs great job on this stuff!
Aurelius_Pendragon wrote:
DeQuosaek wrote:
Pick one of those two characters. He/she gets the reward. That's the way it has to be.
Leezeldafuz wrote:
Alright, fine. Different scenario. Say I have two characters, on different servers, on the same account, and I play both of them regularly. Same principle.
Perhaps the way it is, but certainly not the way it has to be.
Devs gave all characters holocrons, not just one per account. All characters could get Life Day presents, not just one per account. (And if I recall correctly, originally only one Jedi was supposed to be possible per account, and now every character can aspire to become a Jedi.)
I hate to seem ungrateful when this is such a wonderful gift. But because it is such a wonderful gift, limiting them to one per account just causes so many problems for families.
But then all 8 of my characters will have a reward and I can trade with people on other galaxies and have 8 gifts for my character for each milestone. That would saturate the game with these items and dramatically decrease the value or 'uniqueness' of these items. (much like it did with Holocrons, Life Day gifts, anniversary paintings, etc, etc.) They wouldn't be much of a wonderful gift anymore. They would be commonplace.
Maybe it doesn't have to be that way, but it ought tobe that way.