Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 5-10-04)
There has to be a revamp of the planetary vendor list system and some better way to show what vendors have in stock. It is pathetic to travel to 3 planets (Tat, Nab, & Cor on a recent run) to search for resources only to find literally dozens upon dozens of empty vendors or vendors with little or no resources.
The player economy can't thrive in this environment. It frustrates the consumer. And leaves little chance for the vendors--besides those just outside of Coronet and a couple other lag-fest cities--to have many visotors to their shops. After the first 30 failed attempts to find some needed ingredients for our crafting, it doesn't exactly motivate you to search 30 more in remote areas on the small chance you will find the one worth visiting.
The one good thing from this latest seach was I now know where to buy every useless NPC drop that has ever been dropped off of a thug/punk/swooper/etc. Of course, not many recipes call for those elite components.....
VInaddar
Hey,
Why do they dont put floor in the player cities?
That will be great
being able to shoulder my rifle, strap it on my back when not in use
carrying weapons round in cities is stupid
Oh, and I don't like that I have to hit Enter/Exit from my vehicle twice everytime.
If a PA hall could hold just 50 items more, that would make an enourmous difference. Would that be possible?
Arg
Guildmaster of TEF in Telperion, Corellia, Flurry Galaxy
- revamp of many professions ( or nerf a few of the stronger ones, and nerf the difficulty of many npcs and animals ) pistoleer, carbinner, pikeman, bouny hunters, ect... CM CH Comandos swordsman and fencers shouldnt be able to take all of the glory and be strong. when i go to FT i am trying to get xp toi get better!!! not have some gay master comando come and kill the tuscan i am fighting! they dont need the xp i do, i dont mind them being there as long as they dont come up and scortch and kill my enemy in 1 shot!!!!
- more weapons, not special ones like geo and mando ones, just regular every weaponsmith can makle weapons.
- one page 1 there was a thing about more transportation methods. i agree there needs to be more, but the devs are doing a good job every publish to fix that. so just wait and see
Random things
- more player town features!!! i cant stress this more, there isnt much randomazation. add just empy builds for looks or skyscrapers for looks or somthing. maybe add town GCW battlefields once pub 11 comes out so the bigger PTs that are mixed can just have fun. have some type of reward for your faction winning that day if you contributed.
- storage houses that take up 1 lot
- guild halls take up less lots. i have a gen guild hall in Bob Paradise, and i am down to 1 lot. well hmm what should i do with my lot set up a minner for my architect biz? what it takes up 2lots? i know a small house for storage! what i cant do that either!!! what can i do? only put a personal minner up that does my little good
- more types and styles of house. maybe have a feture that architects can make a custom floorplan. they have like 20 types of rooms ( shapes of rooms )to choose form, they drag it into a screen then put another room somewhere next to it, then pupt a door where they want. This would so be awsome and be so much more individual. it would completely revive the architect profession ( which doesnt need nerfed or revamped ).
- more professions...i dont know just there are getting to be more people these days and more professions are needed. maybe like a rancher/ and farmer. a farmer could raise fuits and vegis ect... to sell to chefs and can be used to enhance stats. a rancher could raise critters and get there hide, milk, bone ect and sell it. or have high brid bio enged animals making for better pets. off of the basic thing there could be a million
- other professions like senator to go along politician. there could be one senator per town and they all could have as special forum to decide new things, then tell the devs and it comes into place. not big things that control the games fate but small things. also i think that imps should literaly be able to become stormies ( another profession ) and rise up tru the ranks and become like a royal gaurd or what ever. rebels could also have a higher role in the GCW
those are my opinions, i have many more. all of thesess things need to be touched up or come into act.
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1: Whisper Bird missions on Yavin still bugged/duds
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NOTE: This list is just the beginning, I will be bumping and adding more as I go!