Development Cycle Archive
Thread: Faction Insurance Day Pass: How much?
Hey... whatever it is, keep in mind that people likeme, who kind of dabble in PvP and combat (i'm a very low level commando in my PvP char) are NOT going to be able to afford much more than 50 FP per death. I already lose some when a rebel kills me, so now I lose even more cause I had to insure using FP.
Since I'm not that good, three things are true:
1. I will die much more often in PvP than a really dedicated player.
2. I will have more trouble recovering lost FP, since I can't handle very difficult faction missons.
3. My one set of Ubese armor is a lot more valuable to me than to some expert bounty hunter or CH who can do 10k missions solo whenever they need a quick buck.
Thanks,
What about the idea to make it free for the Imperials, to make it more attractive to join the empire?
Also it would make sense, that the big empire has the money for their soldiers, while the rebels are more idealistic and with less money.
By the way. This a ridiculous idea. How about you give us what you said you were going to in the first place. How about you hotfix it instead us making us wait for a month or more time for something that was promised in this publish? I don't think this is unreasonable.
From one bad idea to the next, come on guys you can do better than this. I am still unimpressed by your performance...
Nothing! It's a dumb idea and obviously no one is listening to the community on this issue. There are enough things to fix in this game without introducing some other ridiculous way of approaching the whole insurance/decay issue. It's simple:
insurance = no decay
no insurance = decay.