Development Cycle Archive

Thread: On Wookiee Armor

Mrkieron
Fri Aug 06, 2004 12:16 am
#144

In short....

Thank you, I can PvP now. /wookieehug


Kieron/WooTaka-DS-Ahazi
-XERO-
Thu Aug 19, 2004 6:07 am
#145

I seem to remember seeing a post a while back (can't remember whether it was in this thread or not) where one guy mentioned that on occasion, the armour doesn't absorb any damage. I hadn't had this myself but thought I would check my combat log just to make sure. I seem to be getting the same.It seems to be similar to the PSG's where you have to unequip and re-equip it before battle to make sure it works.


I've sumbitted a detailedingame bug reportbut have gotten no reponse (cheers!).


It doesn't seem to make a difference what type of damage I am taking, or to what body part I am getting hit. For the record, this is Hunting Armour, and I have had the problem with two sets, one stun layered.


Would appreciate anyone letting me know if they have a similar prob - and whether anyone is aware of any plans to fix. Is this problem confined to just a few of us



Ledvan Deckard
-Lee Solo-
AltharXXX
Wed Aug 25, 2004 4:54 am
#146

Shug_Ninx : any chance you guys can get SoE to release the certs required for mando armor?


I love wookiee armor - it looks much nicer than any other armor. The problem for me is even RIS doesn't have the stylization possibilities of Kashyyykain Hunting armor. RIS has a smallcolor palatte and only two color choices (main & trim.)


Also I hope you can getSoEto putfactional armors onto the broiler plate for players soon.



Althar Maru, Flurry Janta Assassin
status: retired

Would you care to test out a 400 year old sword to see if it's decayed to condition 0? All the prior testers have no comment. Perhaps a gun which was used in WW I and still fires with high accuracy upto 1km?

If that doesn't get you, then start reading current military specifications for combat equipment.
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