Development Cycle Archive
Thread: Test Center Bug Thread Jun 11-12, 2004
Kavedawg
Sat Jun 12, 2004 3:51 pm
#144
/also
Advanced Medic/Combat Medic components can be crafted in a General Crafting Toolexcept in the case of the Solid Delivery Shell, neither the advanced or standard version can be crafted in the general crafting tool
Ghost13
Sat Jun 12, 2004 4:01 pm
#145
- Force regen is still horribly bugged for me. Dying, relogging all didn't fix it. Seems the only way is to /forceMeditate which I don't have
- My Padawan robes decayed on death (I wasn't insured at the time, so they took a 5% hit). My impression was that the robes were never meant to decay, even when uninsured...
Daelite
Sat Jun 12, 2004 4:21 pm
#146
Robes are decaying on death. Force power regen is slower that on live currently.
Basilia-Tarq/TC2
NarfleTheGarthog
Sat Jun 12, 2004 4:40 pm
#147
Jedi can't place Structures, however IMHO this sholdn't happen unless the character has no normal skillboxes. While it fit into the old system, under the new system, a character will still be using normal skills and running shops and crafting until they have to start dropping skill boxes for Jedi as they gain Jedi XP.
The Transfer Structure UI command still works if you have multiple accounts.
Imho you should do another rollback to verify the conversion process works as intended BEFORE assuming that the bugs are taken care of. I hate to second guess, but it's a unique opportunity to see the final process works since you are going to reset TC2 anyway.
KyleKnox
Sat Jun 12, 2004 5:37 pm
#149
I crashed (server crash) while completing my 9th trial (tuskens). I am certain i completed it because when i kill tuskens now i dont get a quest related message. I missed teh dialogue box that tells me what trial is next. When i go to a shrine now (tried two - one an tat and my original shrine on Yavin), the game locks up and I lose my SWG connection. This is repeatable.
WraythOSU
Sat Jun 12, 2004 6:01 pm
#150
The Crafting mastery stuff still isn't working...
I'm basing this off the fact that I don't have the 2 extra points of experiementation I should have.
So I'm wondering if any of the latent powers are working....
I'm basing this off the fact that I don't have the 2 extra points of experiementation I should have.
So I'm wondering if any of the latent powers are working....
KyleKnox
Sat Jun 12, 2004 7:51 pm
#151
Update: not only am I trial bugged, but whnever I kill ANYTHING, I lose connection to SWG. Target dies, i cant loot, then SWG connection goes. And yes unfortunately it is repeatable.
Sorulis
Sat Jun 12, 2004 7:55 pm
#152
- 2 Handed saber speed mods dont work unless you have Saber Master. Takes about 10 seconds in between flurries. with 0404 saber
- Trials seem to repeat after you do your "Light or Dark based ones" where you have to kill rebels or imperials. I got enraged kimo's again, peko peko's etc. Should they not finish after you have to do the 4 Corvette mobs? Instead of having to do 16 trials?
- Trials seem to repeat after you do your "Light or Dark based ones" where you have to kill rebels or imperials. I got enraged kimo's again, peko peko's etc. Should they not finish after you have to do the 4 Corvette mobs? Instead of having to do 16 trials?
Galaen
Sat Jun 12, 2004 10:32 pm
#153
First of all, good job devs on taking care of some of the major issues with the game with the latest wipe. Keep up the great work! 
Some of the things I noticed since the wipe. I'm not sure if I'm doing something wrong, if something is by design, or if I'm just dumb, so here is my list...
- I fought an LK-751 with 7k points that cons green. It takes about 5 minutes to drop using the saber below and gives 12 JediXP.
- I fought a Swarming Lesser Dewback with 3k points that cons Yellow. It takes about 3 minutes to drop using same LS and gives 223 JediXP.
In both cases the following 1h 1st Gen LS was used (includes crystal stats):
Attack speed:4.1
Min:110
Max:201
Wound:13.3%
Min:110
Max:201
Wound:13.3%
PB:+20
Ideal:+15
Max:+5
Ideal:+15
Max:+5
Health:13
Action:29
Mind:30
Action:29
Mind:30
Force Cost:7
When I built this I received 1 experimentation point, but even tho experiment was a good sucess, stats did not change. I have other crystals I can add, but the attack modifiers or force cost makes it nearly impossible to add (without severly nerfing my attack). I've been hunting for better crystals but have yet to find any.
There doesn't appear to be any difference from a normal swing and my one and only special Saber1hHit1. Both hit for an average of about 200 -- the only bonus is a whopping 2 JediXP per swing if I use the special. Am I supposed to be getting a damage or other attack mod from the special or just the extra JediXP?
I'd like to add to the other comments about "Jedi Death Penalty", there must be a better way for this. After playing for several hours and gaining a few thoushand (maybe 5k) JediXP, I died... After spawning my JediXP was -10k, This will take about 3-4 days of the schedule I play to get back to where I was. Seems kinda harsh. I can see where the others had multiple deaths, this would seem to put you in a hole you couldn't ever get out of. I'm not really sure what the math is for the penalty either, like if I had 199k JediXP saving for "One-Handed Lightsaber I" then die, do I just lose 15k JediXP or is it a % of what you had... I'm OK with wanting it difficult to progress thru the trees with a high XP requirement, but then there shouldn't be a penelty for death -- at least not to this extreme.
I still cannot damage lairs wih LS.
Althogh its nice, it seems like mobs miss too much. While fighting Dewbacks, I can take on 2 or 3 (con yellow) and at the end of the fight be at 100% for all HAMs (except for Jedi pool). Not sure if that needs tweaking or if by design. I did take melee defense, just not sure if I really need them to miss that much. I'd prolly rather have higher damage with my LS and take more damage during combat. Right now 3 Dewback's dont stand a chance of bringing me down, I just end up spending 10 minutes spamming my saber1hHit1 (or till my finger gets numb) for 600 JediXP. Well, I have a macro to spam like 20 hits, but still, thats a lot of work
If not, maybe the mobs need to con a bit differently to more accurately reflect your chance vs. them.
When attempting to meditate at a shrine, I receive the message that I "Need to find a more respectable way"...??? Huh? Do I need to bow first, take off my shoes, what? I tried a few things but always the same response.
Before the wipe I had issues with MyTrainer not able to train skills. I'd like to test this again, but with the penelty I'll need about a week to get back what XP I lost.
NOTE TO ALL JEDI: DON'T DIE ! ! !
Peace
Dreamchant
Sat Jun 12, 2004 10:38 pm
#154
Bounty Hunters are spamming FastBlast..... and its totally ignoring all defensive mods...
I have Master Defence.... with Force Shieild 2 up.. the combat window reads as follows...
eyeshot... 50....
miss
miss..
miss
miss,,,
torso shot 65...
miss
miss
then...
Fast blast 650....500...245...375...280.. etc..etc.... it never misses... it never gets doged or blocked..... and bypasses Jedi toughness...
DarkJediSarah
Sun Jun 13, 2004 3:00 am
#155
i tried to start my knight trials
the shrine on naboo said i must go to lok
Ok i went to lok
Drove all 5 shrines and all said the same: i must choose another shrine on the planet
but it gives only this 5 on lok.......
Big BUG
srdgsdf
Sun Jun 13, 2004 3:13 am
#156
I /bug it but in the local map there are multiple names for 1 object. For example, go to a city bank and hit ctrl-m. You will see that the map is showing nearly 15 or so banking terminals when in fact there are only 4. This clutters the screen with duplicate text.