Development Cycle Archive

Thread: Weekly Roundtable Discussion (Week Ending 5-3-04)

Cotasnoova1
Sat May 01, 2004 11:44 am
#131

I havent seen anything, but what is the deal with stomach decay. It is taking a really long time. And why when I die do I lose buffs, but my stomach stays full? Why lose the good and keep the bad?
Strikke
Sat May 01, 2004 6:40 pm
#132






Calimerion wrote:

Tavian_McMaster, you are only speaking for yourself


I would rather see the Dev Tracker expanding to moderators too, then anything else like reducing it.







No, he isn't.


They can put everyone else's chit-chat in some other tracker (maybe one named "Other SOE/LA Chit-Chat"), but I only want to see DEV posts in the DEV TRACKER.





Bloodfin: Dakkor Lightrunner - Adventurer - (Here, There, Everywhere)

Starsider: Heph Starstrider - Master Weaponsmith : Fencer - (Location Classified)

atimes
Sat May 01, 2004 7:36 pm
#133

It's 10:40 p.m saturday night and at the time of this writing the login servers are down.


It's been 10 months devs since the game went live devs and we still have problems like this ona regular basis.


It's been 10 months guys. . . . .


Serraphin
Sat May 01, 2004 7:49 pm
#134



Rangers, Bounty Hunters, Commandos, and ANY other profession that is tired of new content and excuses coming before any issues have been fixed should unite to present one common voice. We need to SHOUT loud enough as one so that the deaf ears will listen. All new content should cease until the professions have been fixed. Fix the broken professions or remove them.
Serraphin
Sat May 01, 2004 7:50 pm
#135

This is what it should have read as:



Rangers, Bounty Hunters, Commandos, and ANY other profession that is tired of new content and excuses coming before any issues have been fixed should unite to present one common voice. We need to SHOUT loud enough as one so that the deaf ears will listen. All new content should cease until the professions have been fixed. Fix the broken professions or remove them.
SSTwinrova
Sat May 01, 2004 9:33 pm
#136

Today was my first day to play the game since beta (and I really don't remember anything about it, so it's pretty much my first time ever). Taking me a while to get used to it since I've been playing FFXI since the PC launch, but here were a few things I noticed:


1. In the "New Player Tutorial" (not the droid, but the actual tutorial), the Imperial Officer at the end still makes a reference about you getting to choose which planet you want to go to. Might want to change this since it forces everyone into Mos Eisley now.


2. While fighting things outside Mos Eisley, my droid would keep getting stuck in rocks and the only way I could figure out to get him unstuck was via storing and and then calling him again. Kinda annoying after the third time it happened...


3. Does the droid really need to bug me each time I pull him out/log on? Maybe this does go away after a while, but I have to keep closing out of boxes that I already know what they say and it doesn't help me by reading them again.


So far, no big complaints. Then again, I haven't really progressed any and experienced the things everyone else is yelling about...


HoTron-rex
Sat May 01, 2004 10:38 pm
#137

http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=175807


TH, please take a look at this thread in the GCW forum as it entails a new way to stop a base countdown timer which many of us believe to be an exploit. in short, a covert doc rezzing the overt corpse of a person whose body is directly under the terminal and the overt can isntantly shutdown the counter before the attackers can stop it. its a covert being able to essentially shutdown the term



------------------------------------------
High Chancellor- KGB SWG
Hotron - Master Riflewoman, Master Pikeman
Nereus - Master Doctor, Master Politician
Ysaanne - Secretist Extraordinaire
Foobunny
Sun May 02, 2004 3:07 am
#138



I would also like to know what you are doing about the storage issue. I know many players that have second accounts just to put more houses down for storage purposes. Those of us that play multiple online games can not all afford this option. Also why buy a large house when you can't use all the space. We all love decorating and would like the space to do it..



Bikes - Please reduce the repair cost or give artisan's a repair kit they can sell to fix the things. It costs me 6k to repair a bike that I can buy a brand new on for the same price. Not to mention the rate of decay. I would have to buy a new bike every 3 days after steady use. Mounts are an option but are not as fast, causing you to be overtaken by npc's. Many of my group have gone back to walking to avoid bike decay and repair costs. It just makes no sense in SWG to be walking everywhere. This is a space age and there should be a reasonable solution.



This may not be the place to ask about this, but.. a while back I say you TH make a reference to a droid commander. What is the status of that happening, if at all. I know quite a few that thought that was a great idea. I have heard nothing on it since then though.


Phosho
Sun May 02, 2004 7:22 am
#139

I dont know if this is a bug, or if its supposed to happen:


I just went to learn novice artisan so I could survey to place some harvesters and I got some stupid helper droid that started giving me help and what not. Ive been playing for 4 months, is everyone supposed to get this when they learn novice skills? It looks like its part of the starter quests, so shouldnt just starters get this?



phosho delka
"type like I am intellegent? hmm you mena like this- would you like a
cup of tea? it was made by jolly good blends." - neurosis888

DarthRyo
Sun May 02, 2004 8:22 am
#140

Hello, i'm speaking for 59 poeple, citizens


i'm Dasrth Ryo, leader of a 40 poeple PA on Eclipse server, and manager (designer) of a city on naboo (-1003, -6492)


you have increased city rank cap in last publish... without telling anything.. it was quite surprising after a long silence about them...


since we didn't know, we missed 2 citizen and didn't got updated to rank 4.. but we had new recruit pending and we could have accelerated this recruiting... now we are 59, a 10 poeple guild is waiting to see if we have a shuttle to join us...

since the citizen requirement was good, we thought we could update to rank 4 as the 4 other cities of naboo (eclipse) did and get a shuttle..; yet we didn't get taht promotion, and we are now very anoyed of the situation because 14/15 cities have shuttle and not us... which is unfair regarding how it happened...


after talking about this with our city council, we think it's a bug and that we should have the right to obtain rank 4 now... and i personnally don't think you would have raised rank to 14 rank 4 cities instead of 15 since previous rank was 15 rank 3 cities...

this is really important to us..; poeple are getting annoyed, we are 6km from the nearest npc city, and we have enough giving money to other cities instead of ours ...


i hope we will have consideration from you




Darsth Ryô
Leader of GOTH
(Glory of the Hunt)

Naboo, Eclipse
SamhainLFC
Sun May 02, 2004 12:20 pm
#141

There is a bug in the game regarding clone facils and citybanning. It happened to me several months ago andhappened tonight...


Go to a city, clone there. They city ban you. You only have 2 options


1. PreDesignated

2. Closest


if you clone in predesignated it reverts you to covert status and clones you in place.

if you clone in closest it gives you the HAM penalties for not being cloned there.


So, I refuse to choose closest because i dont need to be healing, but by choosing pre-designated, you get labeled as an exploiter/cheater until the battle was over andyou can head to the nearest city and clone yourself again.


Will this ever be fixed? I doubt its a huge issue since the dynamics have to be right for it to happen (cloning in a city where you're not wanted then being city banned) and there are only so many cities before getting banned in all of them i guess.



-=-

XXX has killed your game for 4,921 pts of listening to whiney noobs damage.
LeBob
Mon May 03, 2004 3:25 am
#142

TH


Are NPCs ever going to be able to use vehicles and/or mounts?




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SmackStack
Mon May 03, 2004 7:07 am
#143

I don't understand this. So many people play this game, but the game is so glitchy and pretty mundane. It still amount to just sitting on your ass, pressing keystrokes, most of which will be done about ten thousand times by the end of teh day.

Do any of you feel that the Devs don't give a crap about there customer base, that they are just pandering to those that don't have much of a life and would prefer to create a fake one online?

I have played this game for a month, my second MMORG, and this has just got me completely out of haveing any need to play them. The game is at best, a poor substitute for a sunny day at the beach, or a snowboarding trip, but then thousands play this game. To top it all off, the devs don't even show that they appreiciate your time and effort you put into the game. I dont know of any other product thats sold with so many imperfections. If sony made cars, we would be having cars exploding everywhere, and bodys all over the sides of roads. They don't care about there customer, just playing off the needs of kids and adults that are to lazy to actually enhance there life skills.


Concerned EX-Customer
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