Development Cycle Archive

Thread: AT-AT Test

Svengali666
Wed Jan 14, 2004 1:35 pm
#131

I wasnt there but I see some people mention pics... Where are these pics? I must be blind... but I wanna see these things for myself!





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RahKayne
Wed Jan 14, 2004 1:37 pm
#132

Well I am not on Test Center but hopefully Ill get to see one hopefully.
But Looking at your posts, I think AT -AT's would be a good addition to SWG.

Yes the AT-AT should demolish people like sand paper, HOWEVER in the movie they didnt have LLC's and ACID Rifles etc I think that would change the battle a little. Especially any type or Electrical attack on them since it can short them out.

I just wanted to put that in

And if SWG doesnt put the At -AT 's in now they would probably when ships come out
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Teako
Wed Jan 14, 2004 1:42 pm
#133

Battle of the titans!


Nightsister Elder, Spiderclan Elder, AT-AT, Dark Jedi Master and an Ancient Giant Canyon Krayt Dragon.


only the 2 first got a chance to win, with their heavy armour and 100% resists. The Spiderclan Elder will outdamage the Nightsister Elder, but the Nightsister got 100% resists to all stats but 3.


Who would win?


And don´t give the AT-AT an AE like the spiderclan elder, that can use cascade of hatred for over 9000dmg.


And no 100% resists, all 100% resists should be removed and replaced with 95%. And fix flamethrower dots, so its not like watching a NS Elder die with 180K wounds.




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Fion13
Wed Jan 14, 2004 1:42 pm
#134

Come on.. someone.. anyone! Did the AT-AT's fire wound right when it shot at you? Did it use the correct sound from the movies or did it use the crappy blaster pistol sound the AT-ST uses?


Thanks in advance




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Vashner
Wed Jan 14, 2004 1:43 pm
#135






Svengali666 wrote:
I wasnt there but I see some people mention pics... Where are these pics? I must be blind... but I wanna see these things for myself!




Check the TC forum. They pic links are in a At-AT sighting string there.



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Naga
Wed Jan 14, 2004 1:49 pm
#136

TouYuan's hit it right on the head. Small arms fire is meant for personnel not armored vehicles. It should be nearly impossible to take on an AT-AT without heavy weapons emplacements and anti-armor weapons like rocket launchers.


I agree totally that it would detract more from the gaming experience than add to it if TKM's and others armed with rifles and pistols can effectively fight an AT-AT without heavy weapon support. They should not be handled like an armor clad Krayt with lasers tied to it's cheek's.




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bountyhandler
Wed Jan 14, 2004 1:51 pm
#137






TouYuan wrote:

Proposed AT-AT encounter:


etc...






i haven't seen them and i'm not on test centre but this idea sounds awesome.
Techdevil
Wed Jan 14, 2004 1:53 pm
#138

So does this mean the Rebels will finally get Commando faction pets to help balance things out a little?....currently the heavy weapons guy uses a DX2, not much help against armor :-/



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