Development Cycle Archive

Thread: Publish 6 Feedback: Theme Park and NPC Quest Loot

Naufragus
Tue Feb 17, 2004 4:00 pm
#131

i tried to do over valerian..and borvo....and talmont....


all they do is tell me they dont need anything else from me at this time.


what i would really really really like is a list from the devs about WHICH MISSIONS Have been redone isstead of a one sentence blurb. why cant they give more detailed patch notes...not like TH is too busy



____

to the person talking about Hutt faction....i dont think it can be reduced...i havent ever seen it go down...sometimes when you kill Jabba's guys you get negative Jabba and sometimes negative Hutt....i think what has happened is that the devs change the Factions over the past few months...ie Swoppers on Corellia ar now COrellian swoop gang or something... and they didnt update all the Jabba stuff correctly....the only "pure" Hutts i have ever seen are on Yanvin, Hutt Exploritory Group or something...i think its impossible to reduce hutt.
Naufragus
Tue Feb 17, 2004 5:44 pm
#132

oh gawd ----


well i found out there is a planet record keeper i have to go to to reset..WHY ISNT THAT LITTLE TIDBIT IN THE FREAKING PATCH NOTES????


anyway...reset all the Tat missions and headed to Lucky's and talked to Kavas...all she wil tell me is the mission is to hard and to come back when i am stronger...PHHHFFFFFFFFT


the irony is this is the first mission i ever did.....like week 2 or 3 of the game...with fewer skills and crappier weapons and no pets....


so i guess that mission is out....if i cant do the Valerian missions over what hope do i have of being able to do one that is actually hard.


SHOULDNT IT BE OUR CHOICE AND NOT THE GAMES about whetehr or not we want to take a mission.
bwjedi
Tue Feb 17, 2004 6:48 pm
#133

ok, another note on a static quest I just did.

Kormund Thrylle is a rebel in Bestine hiding from the authorities. He has two mission that send you to speak with members of the alliance and give information for the first, and escort the alliance member back for the second. There is a problem though. Rather than being a rebel, or even just a regular person, both times you go out to meet the person it is a red-aggro "thug" faction person. Because my thug faction is -5k I had to /peace and run away to shake aggro, then get back to about 70m away and /conv to be able to complete the quests. The rewards of rebel faction were nice, but the contacts need to actually be rebels, or at least non-aggressive "townspeople" that all of us good rebels can freely talk to.
Pthalio
Tue Feb 17, 2004 7:23 pm
#134

does anyone know how long i have to wait in order to complet the Bestine election and museum quests? I did the quest patch day but even now if i check they are both still ongoing.. i've been told you get some cool items but i'm tired of waiting. /cry



Y'Kari Idoru Former Master Dancer / TerasKasi
cPost NGE CL54 Smugglerd
cJuganoth Valley Tatooine d
Y'leehi Master Tailor/Master Architect
cPost NGE Master Trader - Structurald
cHouseware & Structure Vendors Pending d

Naufragus
Tue Feb 17, 2004 7:46 pm
#135

i reset the world quest after i voted....do i have to do those silly vote missions again...


where is the information....


instead of spending his time informing players of anything we have one sided conversations while TH explains the importance of hugging and singing Kumbaya to the pissed of droid engineers.


Where is the communication?


Dustin_Asche
Wed Feb 18, 2004 2:50 am
#136

Although I'm sure it's already been said by someone on this thread, repeating this point can only help to drive it home to the devs:


Improving the loot for the static quests is only half of the problem. The other half of the problem is that they are still boring. I'm sorry but the quest content in this game is just not interesting and not nearly plentiful enough. Mission terminal missions don't count. Aside from uninteresting story lines, quests often don't match up mechanically with their story content. In the rebel themepark, for example, I'm supposed escort a crashed pilot back to base. Not only is he located so close to base that it makes no sense to require an escort, but there is no sign of a crashed X-wing anywhere around him (having a crashed X-wing as a POI spawn for this mission would greatly improve the suspension of disbelief and the fun of the quest). Many should also be longer, and include missions with multiple stages like the latest publish. In fact, if each arc of the themepark quests (i.e. C3PO, then Wedge Antilles, then Leia, then Nien Nunb, etc.) were about on par with the latest monthly arc, then it would be about as good as it should be.


What SOE needs to do is hire a staff to go through all the missions in the game, re-write the fiction in many of them to be more interesting, and require re-coding for many of them to be more concordant with the fiction of the mission. When the current assortment of quests is fixed/improved, then this team should stay on to continually write new permenant mission content to be patched in with major publishes (monthly story arcs are not enough). At least one or two new, complete quests should be included with every major publish (and I seriously doubt that one or two every month and change is more than a small team of writers and programmers can handle).




--------------------------------------------------------------------------------------
"Man, if I had I lightsabre, I'd go voom, voom, snick, snick, snick, waaah, Jedi! slice up tubby here, and we could crawl inside him and stay warm for the night." Jay - Clerks, the Animated Series.
Zeerod
Wed Feb 18, 2004 7:27 am
#137

I just finished up the Rebel Theme Park last night. I was happy with the loot and the rewards. I do however have a few questions:


1.) What are Luke and Co. doing at the Exar Kun Temple? Is this EU stuff? I thought I would find them at the Massassi Temple... but that was full of Imps.


2.) When I did Luke's last two missions I had a "creature cage" in my inventory. If you read the text and know a little EU you can tell that this is supposed to be a holocron. Can we please have this fixed?


3.) I was disappointed that nothing happened once I completed the park. How about somemusic? Or at least some text telling you about the theme park badge?


Akinoor
Wed Feb 18, 2004 10:09 am
#138

I have done Emperor's Retreat and the Dantooine Imperial Outpost quests and I really liked the rewards. The schematics are something new and surprisingly good and the "useless" stuff like the tiefighter suit adds a lot of content for me. I wish there were even more stuff like that.



--
Ingame: Akinor, Erynh: Shop is in Sun City (Tatooine), at 6323 3707
"The older one grows, the more one likes indecency."
GaiusCassar
Wed Feb 18, 2004 10:56 am
#139


The voting cycles are way too long. I don’t like doing a quest then waiting a long, unknown amount of time to keep going back to a character for an item I may or may not get. I like the idea of the voting quests but I’d like A) to know how long before the voting cycle will end and B) to have said cycle be in a reasonable amount of time. Like one or two days max, but preferably every 4 hours.

KieSharku
Wed Feb 18, 2004 11:17 am
#140

The dev's definitely need to find out what's up with Kitster and the Mos Taike static NPC quests. As I never got the first two rewards from Kitster the first time I went through his quests (Anakin's pod racing helmet and some item that belonged to Anakin), I was looking forward to re-doing his quets. Now I'm wondering if I'll ever get to redo them.


A few other things....


There's a static NPC in Mos Entha (can't recall his name, but he's in the section of town naer the starship cantina where three or four jabba goons hang out). He only has a few quests that give you rebel faction, but on his last quest, he says he is giving you something that once belonged to a slave girl who wasn't as fortunate as the ones I had helped free. And I received nothing in my inventory.


The person who gives the quests that result in the bol skull trophy stands near the guild hall across the street from Watto's junk shop. There's usually an AT-ST near the guy who gives the missions.


It would have been nice if the NPC in the starship cantina in Mos Entha had given me something other than a non-descript nargalon for my final rewards, which is no different than the one that a mastetr musician can make me. Even something different in the title and/or description of the item would have helped.


I got the same message from Lady Valarian's first goon about not having enough of a reputation to do the Valarian quests. I then proceeded to the Jabba cave/stronghold and went from +250 to +5000 valarian faction rather quickly *grin* Upon returning, I was able to do the quests with only my vibro-blade equipped, although I got the "This quest is beneath you. Are you sure you want to do it?" message for each one.


LOVED the ancient holo-map quest for the scythe blade schematic. *grin* Allura's last words were "So THAT'S what a canyon krayt looks like...." Good thing I was quick enough and suspicious enough to have looted that treasure box FAST when Ol' Scaley showed up for dinner.


Other than that...I'm actually having rather a good time going from city to city on Tatooine, re-doing all the quests and finding ones that weren't available before. Now, if they keep this up (one or two planets having their quests revamped) in each publish, I'll be a very happy camper. I won't have any room left in my house for more trinket, but I'll be VERY happy about that. *grin*
DarkWraith65
Wed Feb 18, 2004 9:20 pm
#141

Mostly got clothes or schematics for clothes that I can't use since I'm a wookiee. Did the developers ever consider the disadvantage things like the crafters apron would place on wookiee crafters? Right now it's relatively easy for crafters of whatever species, except wookiees, to get +5 assy and +5 expermentation to a variety of things. This just isn't right. It's bad enough we have no armor, the poorest selection of clothing and colors but why do they seem to feel the need to continually punish us because are choice of race? I've done the entire Rebel ThemePark and most of Jabba's but after getting nothing that I can wear and only stuff I can sell I'm not sure if I want to bother finishing it. Most people do the themeparks either for neat stuff to show of like that paintings or for items to use. So far I've gotten 3 schematics for artisan professions, two melee weapons both 2 handed, a painting, several weapon components and several pieces of armor I can't use. Basically, what I'm saying is there needs to be more variety. Where's the schematics for CMs and doctors? Where's a larger variety of weapons? Where's the clothing or crafting bonuses that aren't race dependant? Or how about this....Put in some wookiee only loot items.



Chiirynotarr--Jedi--Chilistra
Holocron professions All Done......
Onimi
Thu Feb 19, 2004 1:30 am
#142

So far i'm am loving doing the static quests over again but ive come to some problems. None of Mos Taike has reset for me. Nada Zip. Kitster has not reset. And fixer didnt give crap on his last mission. I've read through and found I'm not the only one. Um and the stimpack A+ are they really any better. I couldn't tell. I use E's anyway. But those are the few bugs ive found so far. Please Fix. I want to do Kitster again. He was my very first mission all the way back in the beginning.




Col Scocish
Trandoshan Creature Handler /Rebel Pilot
Proud member of GLA
Getting his guildmates killed weekly with a new hairbrain idea.
dpdmj
Thu Feb 19, 2004 11:59 am
#143

What and where are the dantooine quests? Also i did all the quests post patch but they are bugged for me and I got no loot. Will the recordkeeper still start me over?



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