Development Cycle Archive
Thread: Daily Test Center Bug Thread: Thursday, March 25th 2004
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Helpful Guidelines:
3. Please post Bugs, Gameplay Problems, Exploits, and stuff that's Broken.
4. Please do not repeat bugs reports that have already been logged here. This thread is checked every day, so if its in this thread, the team has seen it.
SomeTips that are really helpful:
1. If something is gone, please log where the item used to be (Planet, Location X,Y)
2. If you find an NPC that doesn’t work, please provide a Name, Planet, Location X,Y
Message Edited by Thunderheart on 03-25-2004 01:08 PM
there's a graphical bug on the right ankle of the wookiee armor when sitting or kneeling (looks like the old 'goiter' seen on 'doshes). my graphics settings run kinda low, so others may not see this problem.
vulnerabilities are shifting on the wookiee armor. tantel seems to be solid now.
1) POI active after planet change
Steps to reproduce:
Go to a planet, and activate a POI waypoint
Go to a different planet.
The waypoint will still be active
You can not deactivate the waypoint because it does not show up in the planetary map nor the datapad.
In short: make it so the poi waypoints deactivate upon inter-planetary travel
2) When approaching a member of the same faction, you can not tell if they are overt or covert becaause they always have the icon until you get within 25m of the person. At that time, if they are covert, the icon will dissapear. This is very aggrivating when i am in an imperial town trying to find fellow overt rebels to fight with.
http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=142272
LeBob wrote:
TH
what happened to that cool sig you had for awhile?
That was a great sig and a neat gift of time and effort from a player. I still have it ![]()
In general though, Im not a flashy person.
I agree this is an annoying bug, but there *IS* a way to remove the waypoint. Just double click on the listing in your on screen monitor and that removes it. Simple, but it took me a bit to realize that double clicking auto removes the waypoints without having to use the drop down menu.
Ace4Brit wrote:
You can not deactivate the waypoint because it does not show up in the planetary map nor the datapad.
this is very annoying
Ace4Brit wrote:
Drag and drop on detail view
1) POI active after planet change
Steps to reproduce:
Go to a planet, and activate a POI waypoint
Go to a different planet.
The waypoint will still be active
You can not deactivate the waypoint because it does not show up in the planetary map nor the datapad.
In short: make it so the poi waypoints deactivate upon inter-planetary travel
2) When approaching a member of the same faction, you can not tell if they are overt or covert becaause they always have the icon until you get within 25m of the person. At that time, if they are covert, the icon will dissapear. This is very aggrivating when i am in an imperial town trying to find fellow overt rebels to fight with.
http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=142272
Thunderheart wrote:
LeBob wrote:
TH
what happened to that cool sig you had for awhile?
That was a great sig and a neat gift of time and effort from a player. I still have it
In general though, Im not a flashy person.
So the leisure suit is in retirement?
2) When approaching a member of the same faction, you can not tell if they are overt or covert becaause they always have the icon until you get within 25m of the person. At that time, if they are covert, the icon will dissapear. This is very aggrivating when i am in an imperial town trying to find fellow overt rebels to fight with.
http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=142272
this is very annoying
FatalXman wrote:
Grats TH thanks for all the hard work!!
Yes, thanks for the hard work. It is very appreciated!
Last night, there was a very high concentration of NPC's just south of New Unity, Naboo. Only plainsfold and gungans I think. There were a lot, I would estimate 20-30 all in a very small area.
It was a freaking jamboree! ![]()
Not sure if that is a bug, but it was very unusual.
You can not deactivate the waypoint because it does not show up in the planetary map nor the datapad.
In short: make it so the poi waypoints deactivate upon inter-planetary travel
Try double clicking the POI waypoint on the waypoint monitor