Development Cycle Archive

Thread: Test Center Update Notes #2 Mar 26, 2004

Rogue_5
Fri Mar 26, 2004 2:50 pm
#1

More notes for the second update:


- Corellian Corvette: The meeting room should now open for everyone when the switch is used in the engine room.
- Corellian Corvette: Corrected some typos in the badges.
- Items: Added some checks to prevent cases where items would go missing in houses occasionally until the next server restart.
- Mission Terminals: Improved some recent terminal changes so that all mission terminals will now list missions.


Thanks,




Grant "Rogue_5" McDaniel
SOE Producer, Star Wars Galaxies
Drterror
Fri Mar 26, 2004 2:56 pm
#2

FIX JEDI BEING CLONE CAMPED! FOR THE LOVE OF GOD



Drterror
Nemesis Syndicate Our Website

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"Everyone Dies Not Everyone Truly Lives" - William Wallace
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Beldraen
Fri Mar 26, 2004 3:27 pm
#3

DrTerror: Haven't you figured out already that the Devs know that we would much rather have typos fixed than anything as simple as stopping clone camping. After all, fixing that would be like fixing Bounty Hunter missions, combat balencing CL 10 pets and droids, unnerfing pistoleer and creature handler, making the lighting in houses adjustable so candles are usable, making it so that getting off of a bike doesn't shoot you 50 meters away, or something. Sheesh! These things are obviously far less important than ensuring the stringent effort that no one ever sees typos or invalid text anywhere in the game.

Some people just need to get a grip!



Bel/Beldraen Chaosstryder =HN=
Chaos Heavy Industries
Cor De, Naboo
tempestholt75
Fri Mar 26, 2004 3:28 pm
#4

Fix the jedi logon/logoff bounty hunter droid visibility exploit for the love of George Lucas.




"Warned you Detchi did. Listen you did not. Now screwed you all will be" - Danison

Hariim
Fri Mar 26, 2004 3:30 pm
#5

I think with all the whining and yelling about this issue, the devs definitely know about the Jedi clone issue, and are likely working on it. From what I'd guess, its probably a rather significant piece of code thats gone wrong. Or a very small obscure part that no has had the luck to find yet...
AndrewM
Fri Mar 26, 2004 3:37 pm
#6

This is a major issue. And should have been fixed 5-10 days after it started. It should be there first agenda



Rilo -Dark Jedi Knight-

Apoy -Master Bounty Hunter-




(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Member of KEG..The Darkness of Wanderhome
EMC2
Fri Mar 26, 2004 3:37 pm
#7






Hariim wrote:
I think with all the whining and yelling about this issue, the devs definitely know about the Jedi clone issue, and are likely working on it. From what I'd guess, its probably a rather significant piece of code thats gone wrong. Or a very small obscure part that no has had the luck to find yet...







...or the devs are now under the influence of the Dark Side of the Force and are doing the will of the Emperor by ignoring the outcry of pain and suffering for BH and Jedi alike. I play both and just wring my bloody hands when trying to figure out which profession to log into....sort of like trying to decide if I want to have a root canal or work on my tax return.


/full body shiver


/sigh


Hariim
Fri Mar 26, 2004 3:41 pm
#8




EMC2 Wrote:


...or the devs are now under the influence of the Dark Side of the Force and are doing the will of the Emperor by ignoring the outcry of pain and suffering for BH and Jedi alike. I play both and just wring my bloody hands when trying to figure out which profession to log into....sort of like trying to decide if I want to have a root canal or work on my tax return.


/full body shiver


/sigh






While I don't like to sound like a fanboy, I find that unlikely. People are making alot of noise about this, and devs have proven that bug fixing is a priority, so I'm willing to bet they're 'working on it' but it may take a while...
Karquile
Fri Mar 26, 2004 3:55 pm
#9


The purpose of this thread is to let those of us who use Test Center know what's been changed in the current software build - and for us to report whether the changes work or not.


If they do make a change involving Jedi clone camping, they're probably list it here, and thenif you go into Test Center and try it, you can report whether the fix works or not.


Until then, bug your Correspondent, bug TH in the Round Table, complain loud and long in the Jedi forum. It's very unlikely that cluttering a bunch of technical TC threads with your Live gripes is going to do any good.


You may not want to hear this, but it's the emmis.
DarthMinos
Fri Mar 26, 2004 4:57 pm
#10






Karquile wrote:


The purpose of this thread is to let those of us who use Test Center know what's been changed in the current software build - and for us to report whether the changes work or not.


If they do make a change involving Jedi clone camping, they're probably list it here, and thenif you go into Test Center and try it, you can report whether the fix works or not.


Until then, bug your Correspondent, bug TH in the Round Table, complain loud and long in the Jedi forum. It's very unlikely that cluttering a bunch of technical TC threads with your Live gripes is going to do any good.


You may not want to hear this, but it's the emmis.





Well said.



Rieke Mysadwy--Pre-CU Jedi (MLS, MDef, Nov Healer, 3xx2 Enh) & Professional Scoundrel, Leader of CCEF
Davaj Knyghtsyde--Bounty Hunter
Trawwl--Wookiee Commando
Grewaulk--Rodian Structures Trader

Loot and Structures Vendor at: -2634 -9, Caldara Cove on Dantooine
OldGal
Sat Mar 27, 2004 5:17 am
#11






Drterror wrote:
FIX JEDI BEING CLONE CAMPED! FOR THE LOVE OF GOD






dam thats got to suck



"Rebels die many times before their deaths,
Imperial's never taste death but once."
-Me
Phazorn
Sat Mar 27, 2004 2:06 pm
#12






Drterror wrote:
FIX JEDI BEING CLONE CAMPED! FOR THE LOVE OF GOD






you think they woulda fixed it last december when i reported it.....



Spuds McKenzie
"Barking around a golf course near you"
woot kitties!
Xconxors
Sat Mar 27, 2004 9:53 pm
#13






Hariim wrote:
I think with all the whining and yelling about this issue, the devs definitely know about the Jedi clone issue, and are likely working on it. From what I'd guess, its probably a rather significant piece of code thats gone wrong. Or a very small obscure part that no has had the luck to find yet...










Hariim wrote:
I think with all the whining and yelling about this issue, the devs definitely know about the Jedi clone issue, and are likely working on it. From what I'd guess, its probably a rather significant piece of code thats gone wrong. Or a very small obscure part that no has had the luck to find yet...







Working on it...


heres a crazy idea! We all love new content- but I would gladly give up ANY new content in-lieu of the Devs concentrating on what's already broken


My Pistoleer skills (broken from day one) are never going to work. I'm resigned to that because new content will create new broken things to fix. We are losing ground folks...





Dadas
MasterDoc / Pistoleer / Architect
"Please Don't Shoot The Doctor"

Leaving the game soon, Resources and More. Just South of Coronet at -150 -5530
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