Development Cycle Archive

Thread: Publish 10.3 Feedback

Tjak
Sun Sep 21, 2003 11:07 am
#1

Er.. newsflash..


This is a game... its not real.. neither are Jedi.


Being patient doesnt change jack...

You can mutilate kittens for a hobby and log on here and become a Jedi.. Its not a mystical power... its fantasy..


Phase1 started 3 weeks ago.. The quests take a maximum of 2 hours to do... if someone hasnt done the quest by now then they obviously arent doing things right.

If it is a bug then fair enough.. butresetting a quest can be done before now... Resetting a quest for maybe 100 people shouldnt stop the other THOUSANDS from advancing..



Perpetrator
Sat Oct 18, 2003 11:01 pm
#2

What *I* want to know is if they fixed the Dungeon spawn bug. Other then the Geo cave, POI's are empty all over the place and it's pissin' me off.



[ Perp [
Tiggs
Tue Sep 21, 2004 7:18 am
#3


Please post your feedback here for publish 10.3. If you experience a bug please /bug it in game first before posting to this thread.


Thank you in advance!



*** Update Notes September 21, 2004 ***

Bounty Hunter Payouts Have Been Adjusted Based on the Level of the Jedi
  • Non-Force ranked Jedi will always be worth at least 25k credits.
  • Force Ranked Jedi will always be worth at least 50k credits

    Profession: Bounty Hunter
  • The XP reward has been increased for player Jedi bounty missions.

    Profession: Jedi
  • All bounty TEFs should now be cleared correctly upon death from a bounty hunter.
  • Jedi should now be able to completely clear their visibility after 3 weeks if they don't do anything else to increase it during this time. Visibility is gained when drawing your lightsaber or using force powers for each NPC or non allied PC within range.
  • A Jedi must perform a death blow against a bounty hunter to cause the hunter's mission to fail, instead of just incapacitating them.

    Furniture
  • All armoires, bookcases, cabinets, and chests can now all hold items.

    Vendors
  • Empty Vendors - A vendor is considered empty if it has no items for sale. Empty vendors may not be registered on the planetary map. If a registered vendor becomes empty, he will be removed from the planetary map. If a vendor remains empty for 14 days, the owner will be sent an email warning that the vendor will soon be deleted. If that vendor remains empty for an additional 14 days, the vendor will be deleted. Any items in the vendor's Stock Room and any items offered to that vendor will be deleted with the vendor.
  • Unused Vendors - Vendors who go too long without being used will get deleted from the game. The only events that constitute use are placing a new item for sale on the vendor, or a customer buying an item from the vendor. Checking a vendor's status, paying maintenance, withdrawing sales, having offers placed, or accepting offers are all events that do not reset the Last Used timer. If a vendor goes 14 days without having a new item placed for sale, or an item purchased, then the vendor gets flagged as Unused. If a vendor remains Unused for a 14 days, it becomes in danger of getting deleted. When this happens, the player will be sent an email warning. If the vendor continues to be unused for an additional 14 days, the vendor gets deleted. Any items for sale on the vendor, items in the Stock Room, and offers to that vendor will be deleted with the vendor.
  • Fixed some cases where the number of vendors was being set incorrectly on players.

    Force Sensitive
  • Added a check on login to restore the force sensitive title skill to a player that is eligible to enter Aurilia.

    FS Quests
  • Updated the code in the medic quest puzzle for phase 1 to fix an unlocking problem
  • Completing the extra patrols in FS Quest Combat 1 should now give the reward item even if you have a full inventory.
  • Tweaked the messaging of the shield destruction in the FS counterstrike quest in order to make it clearer.
  • Crafting Phase 1 Quest: You may only calibrate components that you craft.

    Nym's Themepark
  • Jinkins and Kole should no longer require players to drop items on them; instead they can just talk to the NPC

    Misc
  • You can no longer revoke the force sensitive title skill as a non-Jedi. (Jedi's already could not revoke this).
  • snipaho
    Tue Sep 21, 2004 7:21 am
    #4

    Why not answer the question everyone wants to know?



    IS PHASE 2 HERE YET?!?!



    - Anakis Seska -
    aledo-flurry
    Tue Sep 21, 2004 7:22 am
    #5




  • Jedi should now be able to completely clear their visibility after 3 weeks if they don't do anything else to increase it during this time. Visibility is gained when drawing your lightsaber or using force powers for each NPC or non allied PC within range.


  • i have already seen a ton of post on this note...can you elaborate further on what gains visiblilty?



    ||Odela||
    (ggggggggggggggggxnnntnngN gnntnnnxgggggggggggggggg)
    ||Original Dark Jedi Knight of (DFR)||
    mturnage
    Tue Sep 21, 2004 7:22 am
    #6

    Thanks for the increase in Jedi payouts. Us BH's were going broke!




    Vakra Erl-i - Elec Osierdan
    Lowca

    Elric1981
    Tue Sep 21, 2004 7:23 am
    #7

    Great the fix of visibility bug



    Click here to support Glzmo's great Visions to save SWG!
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    Elrick, Emperor's Hand
    Elkos, Elrick's Slave, MTK/MDoc
    DarkRenown
    Tue Sep 21, 2004 7:23 am
    #8


    Thanks Tiggs, looks like a nice patch.


    Edit - FIFTH! My highest ever!

    Message Edited by DarkRenown on 09-21-2004 03:24 PM



    Drawde Kraken
    Smuggler<

    Squatch
    Tue Sep 21, 2004 7:26 am
    #9

    Smugglers out in the cold again.......



    Miek
    Master Smuggler
    Imperial Colonel
    Lunatic Parade

    Always selling faction at off peak hours
    JediMasterCarlito
    Tue Sep 21, 2004 7:26 am
    #10


    Tiggs I do not have any feedback yet, as I'm at work. However I do have a question regarding this:



    • Jedi should now be able to completely clear their visibility after 3 weeks if they don't do anything else to increase it during this time. Visibility is gained when drawing your lightsaber or using force powers for each NPC or non allied PC within range.


    What does this mean exactly? I'm a Rebel Jedi, almost a Knight. I have a younger brother who plays a Rebel low-level Padawan. We roleplay a Knight/Padawan relationship, however we can never really train together. Does this mean we can now without generating visibility, since we're both Rebels (and more importantly - both Jedi)?

    Message Edited by JediMasterCarlito on 09-21-2004 10:26 AM




    Vamir Daba Hermit of Naboo Eclipse
    Sarynn Daba Jedi Knight Eclipse

    Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

    Josue15
    Tue Sep 21, 2004 7:26 am
    #11

    Tiggs


    Great news but have a issue:



  • Completing the extra patrols in FS Quest Combat 1 should now give the reward item even if you have a full inventory.

  • What about us who have already completed the extra 10 mission and had this issue?


    I havecompleted the Extra 10 mission but had my inventory full of the FS resources from the sith.WillI still get the Banner placed on my inventory when I log in.





    Josue' Thomas Jedi Knight

    Click here to support this great Vision of a better FRS to save SWG by Glzmo!
    Jedi Robes
    Long awaited are the Jedi robes! Gone will be the days of Jedi running about in armor. The Jedi robe will provide a hidden toughness value that will protect the Jedi, similar to armor, but providing more of a Jedi feel. -TH Jedi archive II
    d0qtrX
    Tue Sep 21, 2004 7:26 am
    #12


  • Unused Vendors - Vendors who go too long without being used will get deleted from the game. The only events that constitute use are placing a new item for sale on the vendor, or a customer buying an item from the vendor. Checking a vendor's status, paying maintenance, withdrawing sales, having offers placed, or accepting offers are all events that do not reset the Last Used timer. If a vendor goes 14 days without having a new item placed for sale, or an item purchased, then the vendor gets flagged as Unused. If a vendor remains Unused for a 14 days, it becomes in danger of getting deleted. When this happens, the player will be sent an email warning. If the vendor continues to be unused for an additional 14 days, the vendor gets deleted. Any items for sale on the vendor, items in the Stock Room, and offers to that vendor will be deleted with the vendor.

  • This is utter, complete and totalBULLS***.


    Why should I be punishedby having millions of credits worth of inventory deleted if my vendors have a slow month? Why should I be forced to use the GOD AWFUL interface to pull and re-place an item just so my stuff doesnt get deleted?!?!?!


    Go ahead and delete my vendors, and you'll see 3 accounts getcancelled.


    ...the dev crackdown continues...



    nolan007
    Tue Sep 21, 2004 7:26 am
    #13





    have the "target not online" and "No Jedi TEF" bugs been fixed yet?










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    Star Wars vs. Star Wars Galaxies
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    ( Maybe one day these ideas will be considered or implemented. Bump it, please? )

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