Development Cycle Archive
Thread: Publish 8 Feedback: Manual Turrets
Purpose: Turrets that guard HQs auto pick targets. These targets that a turret chooses may not be the best opponents for a turret to be attacking.
Primary Goal: To allow players control over what targets the turrets guarding their HQ shoots at. This will give defenders a much greater chance of success in defending their HQ and make attackers have to be more organized when attacking a base.
Features: New terminals will spawn near the entrances to all HQs called Turret Control Terminals. Each terminal will control one turret, if there is a turret in place defending the base. If a base does not have any turrets defending it or that base does not have maximum capacity in its turrets numbers the extra terminals will not work.
Operating Instructions:
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If you are an admin to the base you can use the control turret option on the radial menu of these terminals to bring up a list of available targets that the turret currently has. -
When selecting the option you will get a SUI menu that tells you the name of the turret it is controlling, the amount of hp the turret has left, and that turrets current target. -
Listed below is a list of available targets to select from. -
This list is generated by the good targets a turret has. -
Each of these targets has a listing for that targets Current Health. -
To change a target the player selects a name from the list and clicks on the attack target button at the bottom of the SUI. The turret will switch targets to begin attacking the new target. -
Hitting the refresh button at the bottom of the page refreshes the list updating good targets, HP, etc. -
If a turret does not have any good targets the player using it will receive a message that this turret does not have any targets to choose from.
What were your experiences in using the manual turrets ability?
Were you able to better defend your bases?
* Note: The development team plans on dramatically increasing the defences of the turrets to make them much stronger in an upcoming patch.
Why an upcoming patch? Why not just increase the HAM and damage numbers in a hotfix?
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Thunderheart wrote:
* Note: The development team plans on dramatically increasing the defences of the turrets to make them much stronger in an upcoming patch.
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