Development Cycle Archive
Thread: Yavin4, Endor, and Dathomire random spawns... LOK!
And I've always had problems with spawning and lag on the "advanced" planets. (Flurry)
Mejowepra wrote:
JustG, it is apparent from anyone playing the game on adventure planets that they are in dire need of additional hardware (thus you saying that you're adding more is a good thing). This is however not a new problem. It might be new to Yavin 4 and Endor. but certainly not to Dathomir, which has suffered from this in the past. Now when I think about it, Endor also has suffered from this when everyone did the npc missions there.
You know that you have a performance problem on adventure planets (at least I hope so). Lok, since player cities at least, is bad. I can go 10km (5km round trip), seeing just a few spawns if even that. Dantooine is even worse since it has more desirable things to kill. However spawns are not the only thing suffering - crafting and using vendors is painfully slow. It often takes like 10-20 seconds to load one item on a vendor.
You have a problem which is constant on all adventure planets that now have player cities or where people generally go to kill. The ones you mentioned here do not have player cities and currently are not the most popular places for people to do missions for money and xp. They thus do not constantly suffer from this issue as Lok and Dantooine does (this is on Starsider btw).
I am glad that you're increasing the number of servers on Y4, Endor and Dath, but you really need to look at the server count on all adventure planets. Dantooine and Lok, my home planet, are suffering. I can't hardly craf there, and loading my vendor requires a lot of patience (on the other hand loading my vendor on Tatooine is nice and fast).
I have to second this as well. My home planet of Dantooine (on bloodfin) is excruciatingly slow. The whole planet is laggy and the have been numerous occasions where it has taken more than 3 minutes to initialize a vendor with no items on it. Please address these issues on Dantooine and Lok as there are people using them for home planets whereas Y4, Endor and Dathomir have no cities. I hunted on Endor all afternoon and I had no problems getting random mob spawns, but going shopping on Lok or Dantooine is downright painful.
Thunderheart wrote:
TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...Hey TickTock, which server?
I dont have that problem on my main...
Well, as you have the "testcenter" as your server, that's hardly a surprise, or are there like 200 people on the imp outpost alone on weekends?
Fact: Spawns on [Endor,Lok,Dantooine,Yavin4,Dathomir] are worse than ever, especially on weekends. Yesterday i drove for like 6000mtrs or so and i found 1 (one) lair, that was in 500 mtrs distance from the imp outpost (coming from southeast corner of dantooine).
BTW, my server is Loading....errr...i mean....Gorath (if i remember the name correctly, coz it says "loading" most of the time...)
Thunderheart wrote:
TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...
Hey TickTock, which server?
I dont have that problem on my main...
It's like that on Kauri.
Durama
Lowca
Thunderheart: I am on the Tarquinas server, and I have a jedi.
So needless to say, I am on any one of the 4-5 given planets in this thread at all times - and out in the wild.
It's really bad when my jedi can lose his saber TEF because I can't find anything to kill.
I definitely have ridden across half of dantooine and not seen any spawn. Thats stopping every 200-300m for a few seconds to see what loads. Same for Endor and Dathomir. Past 1500m everything disappears.
I have had good luck with Yavin overall though, but the experience per creature makes it a tradeoff most trips.
I havent tried Lok much yet, but have friends there who tell me its not any different.
Will Lok be looked at too or is it supposed to be ... sparsely inhabited?
Ravana de Bria
On Kettemoor, the spawn rates on Dantooine feel a little light, Lok is barren beyond the ring of reds around Nym's and somewhat at the POIs. Endor is quite healthy in the number of random lairs and whatnot and Dathomir was writhing in Rancors during the last guildhunt we did.
Thunderheart wrote:
TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...
Hey TickTock, which server?
I dont have that problem on my main...
UMMM thats a problem on most servers if you are on a bike... cuase the bikes move faster than the npcs can render...
as for eveyrone else who wants more server for dantooine - I would like nod my head in agreement.
just so you know TH and whoever else reads this... dantooine has been laggier than coronet ever since you guys gave everyone a reason to go running to dantooine - holocrons. dantoine gets worse and worse every single day since the initial holocron craze in november... or whenever it was. SOE was responsible for this, and they have failed in backing up the game play changes with more hardware to support the increased demand on the planet.