Development Cycle Archive
Thread: Team Comments Kirk Runesabre Black
heh, I knew I hadn't seen a team comments page from him yet ![]()
Well, now I know who the heck you are RS
Lead Live Designer Kirk "Runesabre" Black has started posting on the forums regularly, soI wanted to give him the opportunity to do a Team Comments. I'll try to developers to do these every other week again (bug fixes and what not have always been higher priority for the dev team so I've let them have some slack when it comes to writing Team Comments).
Enjoy!
will he show up on dev tracker or will he be a stealth dev like TH ![]()
and welcome to the forum...
Welcome! And I congradulate you on your speed in discovering the BE board. ![]()
Good to see that you're going to focus on balancing professions and making sure that each one has its place. Let me remind you that they not only need to balance in a GCW standpoint but in an economic standpoint as well. (One example, though certainly not the only one,is the chef/bio-engineer balance. We make supplements for the chefs, but right now the cost of making them does not balance with the profit, especially when compared to our other products. ) Issues like these demand a big picture perspective rather than that of someone who simply advocates a single profession. Looks like you have your work cut out for you. May the force be with you. ![]()
Woo!
(Yes, he's been showing up on the Dev Tracker. Hopefully he continues to do so.)
This is a very mice letter and I appreciate you posting it. I would ask could you please take a closer look at this comment:
"Over the next few months, I will be reviewing all professions to get an idea of how players of those professions see themselves fitting into the universe of Star Wars Galaxies."
That is the basic problem with SWG at the moment. You see, a great many people do not see themselves fitting into the SWG universe through their profession at all. Instead, they are taking up a profession, macroing or grinding through it as fast as possible, then dropping it for the next one in order to be a Jedi. The current game play system promotes this type of play.
Until this is addressed, you really need not concern yourself with the issue of a profession fitting in or not, as people don't hold onto them long enough for it to matter.
The Jedi system needs to be changed. There needs to be a way to become a Jedi (which can still be made very hard) that allows someone to play the character they want to play, and care about that character's profession, without being penalized by being a non-Jedi forever simply because there is some aspect of SWG thatthey really like!