Development Cycle Archive

Thread: Friday Feature Jan 30 Imperial Crackdown and Chef Revamp

Shadedeath
Fri Jan 30, 2004 2:00 pm
#1

Yes is there going to be a way for use to tell if our weapons have been sliced. And does rank and faction standing have any effect on this?



Krazen Nightstar
pilot/melee rouge/rebel merc

Krayth Shadowstar
pilot/Bounty Hunter/servent to one but who?

As darkness falls, Night unfolds ebone wings and wraps the world in darkness. I am a Dark warrior of my world, where the sky's are shadowed from light and rain wash's away from the evidence. You see Glowing eyes in the dark night.........perhaps the last thing you may see.
Covu
Fri Jan 30, 2004 2:00 pm
#2

**Edit** Endurance = Encumberance



-Covu

Tusken's Bane, Tatooine - Chilastra
slugeater
Fri Jan 30, 2004 2:02 pm
#3

So smugglers willbe able to help rebels camouflage their equipment? Sorry but I didn't understand that statement very well.



Sluggy Devlya
Master Smuggler-Politician
Avian City-Talus-Chilastra

Best way to deal with the tall guys is to give them incentives to lick the ground. And dont look down on me that way youre not THAT taller.

Ackis
Fri Jan 30, 2004 2:03 pm
#4

I just seem to find these new friday features more of a propoganda than a feature. I'd like to know about something new, not something that I can read about on the forums.



Imperial Captain Ackis Losackego - Über f335h

BishMan
Fri Jan 30, 2004 2:06 pm
#5

The notes say:


One of the "biggest little" things with this publish will be the removal of "insured decay" from the death penalty. Instead of having a 1% decay for items, players will have no decay as long as they have insurance.


Does this effect PvP only or every aspect of the game.



Thank you.


electricnomad
Fri Jan 30, 2004 2:07 pm
#6

Will contraband scans be able to detect items inside droids and backpacks?




"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

JediMaster911
Fri Jan 30, 2004 2:09 pm
#7

Wow, how many times does it say "exciting" or some similar adjective in the major publish features? I think the Devs are trying to get something across to us.



Tetrix: Master of Bothan furry antics
Zarathustra
Fri Jan 30, 2004 2:11 pm
#8

Agreed, if you are buying things from a shop, you need to know if the weapons/armor are already sliced or not. There needs to be something in place that tells us it's been sliced prior to subjecting everyone to penalties for not knowing it's been sliced, or picking up a gun you have had in your bank for so long you can't remember if it has a krayt tissue in it or got a damage slice, etc....


We've been asking for this since the first month of release, please tell us this is coming in as well.





~Zarathustra~
~~Founder of Zaracorp Weapons~~
~Etheara Greame~
4/4/4/4
~~~Dark Jedi~~~

Jason_Hahn_Solo
Fri Jan 30, 2004 2:13 pm
#9

By god, excellent show ol' boys! It's nice to see monthly updates with added content and less on fixes. (Besides cities and vehicles that is) Looks like the following couple of 'big monthlies' will also have added content and profession revamps. Looking forward to Smuggler revamp. /PraytoLadyLuck there'll be some details soon.


Chef sounds awesome. : )
Arnwald
Fri Jan 30, 2004 2:15 pm
#10

/bravo

Let me give you 5 stars (only )


Remove of 1% decay from both PvP and PvE is wonderfull


Chief revamp is awesome... still need some tweaking as we lost substats buffs (wayting for new combat system to see the consequences)


Imperial crackdown could be cool


Seems you came back on the light side of the force.

It was a difficult path you choosed but you choosed wisely


Ty
QuiGonJ
Fri Jan 30, 2004 2:17 pm
#11

Hey Q, in fixing the Star Wars look and feel, anyone got around to fixing the Artoo units yet?

Other'n that, sounds like a fun publish and that the game is marching in the right direction.



--------------------

Alan' Kazan
Warrant Officer II, Call Sign Alpha Six
11th Naval Fleet, 3rd Space Wing, 90th TIE Fighter Squadron
Master Shipwright of Darkforge Starships, 1k South of Bestine, Chilastra at -1227 -4596
Thragvii
Fri Jan 30, 2004 2:20 pm
#12

Any guesstimate on when these might hit the live servers?


Gydeon


GaiusCassar
Fri Jan 30, 2004 2:26 pm
#13


Looks good guys. I’m really starting to look forward to this update.

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