Development Cycle Archive

Thread: Notes for Feb 25th, Test Center Update

Rogue_5
Wed Feb 25, 2004 4:00 pm
#1


We expect that these should be going out to the live servers tomorrow.



Geonosian Bunker: Increased the spawn time for the fire spider and the Acklay.
Geonosian Bunker: Slighty decreased the power of the fire spider and Acklay loot drops.
Geonosian Bunker: Fixed a bug preventing creatures from leaving the Geonosian bunker while in combat.
Geonosian Bunker: Fixed a bug that prevented players from getting their pets past the first room of the bunker.


Thanks,




Grant "Rogue_5" McDaniel
SOE Producer, Star Wars Galaxies
p4Samwise
Wed Feb 25, 2004 4:35 pm
#2






Rogue_5 wrote:



Geonosian Bunker: Slighty decreased the power of the fire spider and Acklay loot drops.




I smell MEGANERF! Get in there quick, folks!




"Prettiest shim on Bria!" - Sev
Certified "cool" by the Darth Vader of Bria

Blue glowie.
AnXdiety
Wed Feb 25, 2004 4:35 pm
#3

Are we ever going to be able to use Heavey Weapons like a rocket launcher in the Genosian Cave?





Anxdiety / Anx'ty

and all those voices in my head have every right to be there

1Kylekatarn1
Wed Feb 25, 2004 4:38 pm
#4

Looks like I gotta get my Acklay bones quick!



Trino and Valance

neinnunb
Wed Feb 25, 2004 4:46 pm
#5






Rogue_5 wrote:



Geonosian Bunker: Fixed a bug that prevented players from getting their pets past the first room of the bunker.


Im so happy!




                          .=+.             ------------------
\`--._,'.::.`._.--'/ _/ May the CU \
Acktu - Sunrunner . ` __::__ ' . _/ \ be with you /
Beta 3, JTL, -:.`'..`'.:- ------------------
ROTW & TOW Beta tester \ `--' /
`--'

SulBandera
Wed Feb 25, 2004 5:27 pm
#6






neinnunb wrote:





Rogue_5 wrote:



Geonosian Bunker: Fixed a bug that prevented players from getting their pets past the first room of the bunker.


Im so happy!








and I turned that bug in! Yay! I helped fix something!!!! yay!


*jumps up and down on Rogue_5* Yay!




TestCenter.Rosaline - Imperial Combat Medic
TestCenter.Falstaff - Wookie BE/Tailor
TestCenter.Yorick - Trandoshan TKA & CH with a big Chef hat.

~ Founder of the Test Center Shakespearean Society ~
in Dragon's Call, Tatooine.


FtB
Wed Feb 25, 2004 5:57 pm
#7

Sorry but, melee FINALLY gets some good component loot, and you nerf it? **edit** is wrong with you?

Ranged people have had krayt tissue since the very beginning to enhance their weapons, and melee have had ZIP but crappy useless Rancor Teeth. I don't understand why you have to nerf them.



Syg Muhrr, Chilastran
MHS, MB, MCarbs
Keito_Temreh
Wed Feb 25, 2004 6:22 pm
#8

Well the guy who says he's giving you a SONIC DRILL is bugged i beleive as ive tried it several times and its never in my inventory, i'm assuming he's supposed to give you a geonosian sonic blaster schematic like the femal scientist gives you a tenlos rifle schematic but you actually get nothing from him, you see some text but have nothing in the inventory. Ive been through the whole dungeon, spent the entire last two days there and NO Geonosian Sonic Blaster schematic, just a crap load of crappy loot dropped ones that suck majorly.


This is my deciding factor to stay as i am a master pistoleer and have been for months since august. I cant compete in pvp without this weapon. These new guns should have been added to weaponsmiths automatically imo and the loot just to make them better. Limited use schematics are crap imo. I want one of these pistols! Rifleman can have a stun weapon amde anytime of day and krayt it no less and any weaponsmith can do it for him. Pistoleers? We have to search high and low for a schematic that apparently doesnt exist.


Great dungeon, i had fun but this is crap imo.





Keito Tarmeh Master Bounty Hunter/Master Pistoleer Valcyn : Retired
Brant Hogan Master Combat Medic/Master Carbineer Bloodfin : Retired
Notam Vavaso Master Pilot/Master Carbineer/Master Bounty Hunter Chilastra : Active
Sho_Okami
Wed Feb 25, 2004 7:55 pm
#9

Damn keyboard....I wasnt finished ranting


Ok...now im done.





Tempest
Shiroi Okami
M. Artisan/TKA

"What'dya mean i gotta be a Master Pilot for YT-1300!?!?"
JCooper
Wed Feb 25, 2004 8:45 pm
#10

They are mainly fixing bugs, stop bitching.




Coopash Vish'ta
A proud Bothan.
Nakor_isalani
Thu Feb 26, 2004 4:35 am
#11

massive doubling up of spawns of mercenaries and crazed geonosians creating really bad lag and allowing any rifleman with strafe 2 to insta kill anything over and over. This has to be a bug i cant understand why you would want to put such a load on the server by allowing monsters to respawn even thought they werent killed the first time, nor can i see why you would want to allow this multitude of monsters out of the cave to lag the area outside moreso than it already is.
JCooper
Thu Feb 26, 2004 4:46 am
#12

So they should hit an invisiwall when leaving the cave?



Coopash Vish'ta
A proud Bothan.
ccmetal555
Thu Feb 26, 2004 6:08 am
#13

Bwahahaha I found 2 looted Geonosian Sonic Blasters with 150 max damage, a Geonosian Sonic Blaster Schematic, and an (Exceptional) DXR-6.

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