Dancer Archive
Thread: Get off your booty and do something...
- Rangers/Scouts had their second XP type changed (they now only have one kind of XP), they weren't getting Health Bonuses and Combat levels (now they are), and they were out of the scope of the CU too.
- Other non-combat things that are being affected by the CU changes are being changed (ie: NS Bicep)
- Medics get XP for stimming themselves now (they really weren't ever planned to be allowed to do this)
We have issues like these:
- SP buy in is now out of whack for Entertainers, SP cost needs to be reduced
- XP gain is now out of whack for Entertainers, XP requirements need to be converted to one type and/or need to be reduced
- We used to have a combat support role due to the unbalanced state of Mind and its role in combat, we need to be allowed to convert our Ent Boxes in the conversion process
These things can be asked for... our corr has already brought them up in the corr forum... now it's time to step up to the plate. This is it, last chance to try to get these changes before the CU hits. If you want them, go test on a TC, get in a Dev TC thread, be polite, brief, and clear in your feedback.
Do not, I repeat, do not get sucked into the "the Devs hate us" chant! It makes our concerns look silly and gives the immpression that we care more about whining than actually helping the game be more fun for ourselves and others. Beyond that, guilt tactics just don't work on Devs... save them for your mom/spouse/whoever it is you have that kind of emotional pull with... cause you don't with Devs!
YES, OH GLOWING ONE!!
I hope you're happy now. Bleh
Ikewe wrote:
What are your suggestions for those of us who don't have a conversion server but want to add our concerns?
Panthu wrote:
Ikewe wrote:What are your suggestions for those of us who don't have a conversion server but want to add our concerns?This is a problem. I think if you don't have a server coming up with at least an alt, you are supposed to stick to testing on TC EP3 and use these update threads:I think as long as you are on topic and polite, your feedback will be considered in any thread though.
I think you can also go to one of the conversion servers, start a new character, and go to a blue frog and create your current Live template. Then you can use the conversion command (it's some slash command, I'm sure it's listed in one of the threads) to attempt converting and see what's available to you. This would give you a rough approximation of what you'll be dealing with (with some obvious caveats since the prereqs for many professions have changed). At least it gives you a basis to state your concerns about Dancer/Musician not being allowed to respec, even though our professions have been completely changed by the CU.
Groovymarlin wrote:
Panthu wrote:
Ikewe wrote:
What are your suggestions for those of us who don't have a conversion server but want to add our concerns?
This is a problem. I think if you don't have a server coming up with at least an alt, you are supposed to stick to testing on TC EP3 and use these update threads:
TCEP3 Combat Upgrade - Version 0.120406 - April 20, 2005
I think as long as you are on topic and polite, your feedback will be considered in any thread though.
I think you can also go to one of the conversion servers, start a new character, and go to a blue frog and create your current Live template. Then you can use the conversion command (it's some slash command, I'm sure it's listed in one of the threads) to attempt converting and see what's available to you. This would give you a rough approximation of what you'll be dealing with (with some obvious caveats since the prereqs for many professions have changed). At least it gives you a basis to state your concerns about Dancer/Musician not being allowed to respec, even though our professions have been completely changed by the CU.
We get the TH response of "the Dev team is aware, not within the scope of the CU...blah blah, blah blah blah blah....." and that's where things lie as far as I'm concerned.
You've hosed Entertainer xp gain AND Entertainer healing xp gain with the grouping limit.
Warryyr wrote:
I do believe "not within the scope of the CU" comes to mind.
- SP buy in is now out of whack for Entertainers, SP cost needs to be reduced
We've lost some of the benefits of our professions, and since such an important function as Mind buffing was in the old system has been removed, a reduction in skillpoint costs or compensation with new skills needs to be introduced.
- XP gain is now out of whack for Entertainers, XP requirements need to be converted to one type and/or need to be reduced
Entertainer xp and Entertainer healing xp should be combined into ONE xp type. Entertainer healing xp is horribly slow now that groups are reduced to 8 people instead of 20. Ent xp gain is based on group numbers. Less people in a group means less xp (over 50% less in the CU for Entertainers as it stands).
Thunderheart has informed us that the Devs are aware of the grouping issue and how important it is to Entertainers. However, he stated this is "outside the scope of the CU" for some reason. If this is the case, something needs to be done to correct the new player experience for Novice Entertainers. The very, very slow xp gain rate will just encourage AFK since 1) it's still possible to do so and in fact is easier to do with inspiration buffs totally passive and 2) anyone who is a casual player will want to see some levelling progress, and it's miserably slow right now.
If the Devs aren't addressing the grouping issue they've created in the CU for Entertainers, then something needs to be done about xp. Whether the xp gain is jacked way up (which would be acceptable) or the two xp types are combined (which would also be viable) something should be done aside from saying "that's outside the scope of the CU." I don't want to answer a new Entertainer's question of "Why does learning a new song take so horribly long? I can only play 2 times a week for a couple of hours!" with the response "Sorry, they broke it in the CU and it was out of the scope of the CU." I don't think it's right.
- We used to have a combat support role due to the unbalanced state of Mind and its role in combat, we need to be allowed to convert our Ent Boxes in the conversion process
Entertainers used to have a vital role in this game, in the form of Mind buffs. These have been completely removed, and the elite buffing skill has yet to show up. It seems only fair to allow Entertainers to fully drop everything to do with entertaining and take up any profession they choose which makes them feel worthwhile again.
If Doctors no longer had a role in this game, for example if they could no longer heal, should they be forced to be stuck with a profession that no longer fills the role in the game that they enjoyed playing? I don't think so. The same applies to Entertainers.
Entertainers' combat support role has been removed. If some people (myself included) took Entertainer with the explicit purpose of being a combat support person, and that's now no longer an option, the profession no longer has any value to the player and they deserve a full respec to whatever they choose.
It's completely unfair to strip a profession of it's role in the game, then force players who used to fill this role into being stuck with a profession they no longer want. This is THE reason why all combat professions can respec - if they don't like their role in the new way of SWG, they can adjust accordingly.
Treat Entertainers with the same respect. If their game has been totally overhauled and their role is removed, let them respec just like everyone else. You can't take it all away from us and then force everyone to keep the now role-less profession and drop all skills, then work their way up grinding a combat healer profession (or whatever) when nobody else had to.
Thanks for your time, and I await a response from a Dev as to these concerns and possible steps to be taken to rectify them. The sooner this gets looked into getting resolved, the better.
P.S. the font styles above are Panthu's fault, sorry if it looks all weird. ![]()
Message Edited by Warryyr on 04-21-2005 12:56 PM
They aren't weird, they are pretty!! *le sigh* /poke teh wook
Warryyr wrote:
P.S. the font styles above are Panthu's fault, sorry if it looks all weird.