Dancer Archive
Thread: A question regarding Quickness Stat migration
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Sharrukin
Fri Mar 04, 2005 9:01 am
#1
I was wondering, what's the minimum values that I can migrate my stats to which allows me to dance with flourishes without ever getting a quickness buff. I ask this because I want to do some combat but with my quickness migrated to max, that doesn't leave much room for anything else. In Unarmed combat (read:TKM), I end up killing myself whenever I throw a punch. So, please, can anyone tell me some good values to migrate my Quickness and Stamina towards. By-the-way, I am usually not an AFK-dancer, I just hate have to get another buff every 3_hours. Thanks
Panthu
Fri Mar 04, 2005 9:15 am
#2
I still have a "Blue Migration" on Starsider... I do ok and that's at the Twi' green minimums. *shrug* So, you can do it. I've had that migration forever now, since last spring I think. I just can't spam flourishes non-stop unless I'm Doc or Chef buffed.
LyteFoot
Fri Mar 04, 2005 11:28 am
#3
I have quickness and stamina pushed to 800. All my primary stats are 700. My health substats are 450 and my mind substats are 400. I do fine as a TKM wearing composite helmet, breastplate, boots, and gloves without applying any modifier boosts. If anything needs to be reduced I would reduce the mind sub-stats because you can easily make them up with brandy.
I could probably pull stamina down and redistribute some of those points since quickness is what causes the regeneration to accelerate. I can't buff more than one session with these stats unless I use Accarragm but I can flourish once every 5 seconds all night long without issue so I can play any musical piece I want to write.
I could probably pull stamina down and redistribute some of those points since quickness is what causes the regeneration to accelerate. I can't buff more than one session with these stats unless I use Accarragm but I can flourish once every 5 seconds all night long without issue so I can play any musical piece I want to write.
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